QTfrontend/pages.h
2011-03-01 koda Happy 2011 :)
2011-01-22 sheepluva trim net nick in frontend
2011-01-04 koda merge with HEAD after 0.9.15 release, move consts and vars in their proper files experimental3D
2010-12-21 Henek added copying also to schemes and updated some translations
2010-12-21 Henek added copying of weapon sets
2010-12-21 sheepluva disable fix for issue 24 in order to fix issue 123, as suggested by koda
2010-12-20 unc0rr - Allow user to use undo, to clear, save and load drawn maps
2010-12-18 unc0rr - Some work on drawMap widget and scene to allow undo, clear, save and load operations
2010-12-13 unc0rr Allow to draw maps in frontend and play them (only locally, some bugs to fix)
2010-12-11 unc0rr Add a stub for draw map page
2010-11-22 Henek adding a combobox to weapon editor as scheme editor, added a few notices for deleting and some buttons in this area.
2010-11-21 Henek a Henek-koda production: nicer game config screen, fixed scheme-weapon lock, added scheme editing to config page and some minor stuff
2010-11-21 nemo After repeated requests, variable length rope. Intended for the infinite rope folks, but values less than 100 make rope more interesting IMO.
2010-12-22 koda use a gentler positive parallax for background effect experimental3D
2010-11-15 koda update the 3d branch after release experimental3D
2010-11-13 nemo check in frontend flag for more wind mode
2010-11-12 koda exposing Henek's no wind flag
2010-11-10 koda tweak interface, there is no need to manually add new weapons and schemes to the filter list
2010-11-06 henek 2 more variables to control water rise and health loss during sudden death.
2010-11-06 henek Remove the last vestiges of the shoppa hack by adding 2 spinners for percentage health and amount of health in crate, also update translations and increase SD spinner (some users have requested it)
2010-11-03 koda health reset mode ftw (replaces gfmines)
2010-10-27 koda one more interface trick, force max resolution possible when in fullscreen experimental3D
2010-10-27 koda update branch with latest head, most likely breaking water color in stereo mode experimental3D
2010-10-10 nemo Add per-hog ammo option, initial stubs for infinite attack and weapon reset, fix a bug in ammo switching
2010-10-08 koda fix issue 24 and issue 81
2010-10-06 smaxx Engine:
2010-08-30 legutus Improves room list with filter for state/rules/weapons and general search
2010-08-23 smaxx Frontend:
2010-08-20 nemo Flag for AI survival mode
2010-08-02 koda applied from experimental3D, use a slider to set up quality
2010-08-26 koda rename two rendering methods and performe some interface tricks about fullscreen experimental3D
2010-08-18 smaxx Engine: experimental3D
2010-07-31 koda reverted stereo craziness - the experimental3D branch has been created for a reason
2010-08-02 koda new quality slider widget (needs to be customized), removed obsolete arguments experimental3D
2010-07-31 koda applying smaxx patch where it should be experimental3D
2010-05-04 smxx Frontend:
2010-04-08 smxx Frontend:
2010-04-03 nemo New game scheme option to turn off land objects
2010-04-03 unc0rr Some stuff for game server administration task
2010-04-01 nemo Update (c) lines to 2010 as unc0rr requested - they all had varying values so I just took the first year mentioned, then tacked on -2010
2010-03-22 smxx Engine:
2010-03-06 unc0rr Replace tabs with spaces using 'expand -t 4' command
2010-03-03 nemo Add spinner for explosives, add dust on crate impact, crank up explosives a bit
2010-03-01 smxx Frontend:
2010-03-01 nemo Formerly "Draw Girders" by MrMfS - now "Disable Girders" to allow template prefs to still exist
2010-02-28 nemo Dude mine probability spinner
2010-02-28 nemo Flag the sharing of ammo between clan teams.
2010-02-09 nemo Only enable chirp for room owner
2010-02-09 nemo Have game beep when someone joins lobby/room. Controlled by Sound option
2010-02-08 nemo Mode to place hogs at start of game. Will probably need a bit more testing.
2010-02-04 smxx Server:
2010-01-31 nemo Update translation files, add "King Mode"
2010-01-24 nemo Randomise order of play.
2009-10-17 nemo pass in sdli
2009-10-17 koda revert audio to use SDL_mixer -- also frontend uses it, so it needs sdlmixer sources
2009-10-15 nemo openal fix, training map selection and rcplane adjustments from Smaxx (untested, but look reasonable). Bunch of new graphics from Tiy, new translation for pt-pt from inu_
2009-10-14 koda Smaxx patch for fixing all sound related issues on any system
2009-10-12 unc0rr Huge Smaxx patch with some fixes by me:
2009-09-22 koda Smaxx's patch fixing openal sound issues with poor card drivers
2009-09-10 nemo And in frontend
2009-07-14 koda a lot of stuff:
2009-06-12 unc0rr Implement ability for server admin to clear accounts cache
2009-05-24 nemo Toggle for stars ("frontend effects") - also turns off optimisations for stars that were causing problems onone machine
2009-05-07 nemo david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
2009-05-03 nemo Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
2009-04-30 unc0rr nemo's great patch:
2009-04-13 unc0rr Disable feel of editing for built-in schemes
2009-04-10 unc0rr Move game starting action outside menu
2009-04-10 unc0rr Implement two buttons
2009-04-02 unc0rr New schemes page look by TheXception
2009-03-27 unc0rr Prepare to add ability for admin to set MOTD
2009-03-21 unc0rr - Use QCryptographicHash for md5
2009-03-18 unc0rr Add delete button and scheme selection combobox to scheme edit page
2009-03-15 unc0rr More game options by nemo
2009-03-13 unc0rr Editing schemes, creating new one works now
2009-03-12 unc0rr - Share model between test table and widgets
2009-03-12 unc0rr Continue work on new schemes
2009-03-11 unc0rr Continue work on new schemes implementation
2009-03-02 unc0rr Enable admin button when have privilege. Button does nothing yet.
2009-02-24 unc0rr ttsmj2's random teams patch
2009-02-20 unc0rr 'Reduce quality' patch by nemo
2009-02-15 unc0rr "connecting" page
2009-01-30 unc0rr Implement initial sound volume option
2009-01-16 unc0rr A button for checking voicepack (doesn't work yet)
2009-01-13 unc0rr Team class now supports voicepacks
2009-01-12 unc0rr Some button reorganization on net game page
2009-01-12 unc0rr Draw ready status icon on ready button
2009-01-09 unc0rr - svn maintenance
2009-01-06 unc0rr Save much space for chat widget on lobby page by removing server message widget (now this messages goes to chat)
2008-11-28 unc0rr Add chat widget to lobby page (not usable yet)
2008-11-09 unc0rr Add an option to name records with current date and time
2008-10-31 unc0rr Reorganize single player menu
2008-10-24 unc0rr Add button for controlling room options (no usefull yet)
2008-10-22 unc0rr Show additional info in rooms list
2008-10-22 unc0rr Add "Join official server" button
2008-10-18 unc0rr - Customize QTextBrowser look
2008-10-08 unc0rr Implement rooms list refresh
2008-10-08 unc0rr Implement room create and join
2008-10-08 unc0rr - Introduce a bit of state miachine in client code (should be more robust and verbosive now)
2008-10-08 unc0rr Create a page for rooms list
2008-10-07 unc0rr - Add stub page for rooms list
2008-10-06 unc0rr Get rid of "internet" network game mode
2008-09-28 unc0rr Fix frontend
2008-09-28 unc0rr Move preview icons into comboboxes
2008-08-29 unc0rr Add stubs for hats implementation
2008-08-12 unc0rr More work on options page
2008-08-12 unc0rr Reorganize widgets on options page
2008-08-12 unc0rr Iconize more groupboxes
2008-08-12 unc0rr Finish iconed groupbox implementation
2008-08-12 unc0rr Add iconed groupbox class
2008-08-07 unc0rr Finally fix save button look
2008-08-07 displacer Frontend Fullscreen mode added
2008-08-05 unc0rr Iconed "Back" button everywhere
2008-08-05 unc0rr Make buttons border have different colors when mouse is over or it is pressed
2008-08-04 unc0rr - Make look better
2008-08-04 displacer transparent background for buttons at main page
2008-08-04 displacer images at main page
2008-07-27 unc0rr Add a checkbox in frontend to turn music off
2008-07-07 unc0rr Update copyright headers a bit
2008-02-22 unc0rr - Get rid of PageSimpleGame, now pressing 'quick game' just starts round
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