QTfrontend/pages.cpp
Sat, 06 Mar 2010 10:59:20 +0000 unc0rr Replace tabs with spaces using 'expand -t 4' command
Wed, 03 Mar 2010 02:56:18 +0000 nemo Add spinner for explosives, add dust on crate impact, crank up explosives a bit
Tue, 02 Mar 2010 19:50:58 +0000 smxx Engine:
Mon, 01 Mar 2010 12:55:54 +0000 smxx Frontend:
Mon, 01 Mar 2010 12:20:38 +0000 smxx Frontend:
Mon, 01 Mar 2010 00:26:15 +0000 nemo crank up landmines a little
Mon, 01 Mar 2010 00:02:55 +0000 nemo Formerly "Draw Girders" by MrMfS - now "Disable Girders" to allow template prefs to still exist
Sun, 28 Feb 2010 17:52:29 +0000 nemo tweak mine dud spinner
Sun, 28 Feb 2010 16:03:33 +0000 nemo Dude mine probability spinner
Sun, 28 Feb 2010 15:41:42 +0000 nemo Flag the sharing of ammo between clan teams.
Mon, 22 Feb 2010 22:51:21 +0000 smxx Frontend:
Wed, 10 Feb 2010 00:55:40 +0000 smxx Engine:
Tue, 09 Feb 2010 03:21:09 +0000 nemo Only enable chirp for room owner
Tue, 09 Feb 2010 02:03:31 +0000 nemo Only beep in room, load sound in constructor
Tue, 09 Feb 2010 01:50:36 +0000 nemo Switch to PlayChannel so as not to interrupt background music.
Tue, 09 Feb 2010 01:47:50 +0000 nemo Have game beep when someone joins lobby/room. Controlled by Sound option
Mon, 08 Feb 2010 03:03:18 +0000 nemo Mode to place hogs at start of game. Will probably need a bit more testing.
Thu, 04 Feb 2010 22:30:42 +0000 smxx Frontend:
Thu, 04 Feb 2010 20:45:03 +0000 smxx Server:
Sun, 31 Jan 2010 22:15:53 +0000 smxx Engine:
Sun, 31 Jan 2010 16:20:53 +0000 nemo Update translation files, add "King Mode"
Sun, 24 Jan 2010 07:26:03 +0000 nemo Randomise order of play.
Sat, 05 Dec 2009 17:57:09 +0000 nemo Can't trim this unless another value is used. needed for joins.
Sun, 29 Nov 2009 21:47:47 +0000 nemo Reorder
Sun, 29 Nov 2009 19:01:01 +0000 nemo Arbitrary sanity limits on names. 35 name, 15, username, 20 weapon, 20 scheme. Could increase, just to avoid annoying scrolling for silly names.
Sun, 29 Nov 2009 18:54:24 +0000 nemo Restore old column layout.
Fri, 20 Nov 2009 21:30:10 +0000 nemo A rather tedious rename of "Please," to "Please" triggered by bruce89 in interests of proper grammar. Also updated lrelease-qt4 which should pick up artart78's prior hedgewars_fr.ts fixes. Also a couple of typos in en.txt / fi.txt / pl.txt
Sat, 17 Oct 2009 04:57:05 +0000 nemo pass in sdli
Sat, 17 Oct 2009 01:28:49 +0000 koda revert audio to use SDL_mixer -- also frontend uses it, so it needs sdlmixer sources
Fri, 16 Oct 2009 13:01:28 +0000 unc0rr Small bazooka training
Thu, 15 Oct 2009 21:47:05 +0000 nemo openal fix, training map selection and rcplane adjustments from Smaxx (untested, but look reasonable). Bunch of new graphics from Tiy, new translation for pt-pt from inu_
Wed, 14 Oct 2009 22:53:24 +0000 koda Smaxx's updated german translation + texture gap fixes + updated room list
Wed, 14 Oct 2009 22:12:02 +0000 koda Smaxx patch for fixing all sound related issues on any system
Wed, 14 Oct 2009 16:30:41 +0000 unc0rr - Update some strings
Mon, 12 Oct 2009 21:29:28 +0000 koda fix sound by smaxx and other stuff by me
Mon, 12 Oct 2009 16:44:30 +0000 unc0rr Huge Smaxx patch with some fixes by me:
Sun, 11 Oct 2009 12:33:12 +0000 unc0rr Smaxx: new rooms list
Fri, 02 Oct 2009 18:56:54 +0000 koda revert to manual startup of frontend's OpenAL session (keeping voices' bug fixed)
Sat, 26 Sep 2009 20:54:13 +0000 koda makes the updater optional at compile time
Tue, 22 Sep 2009 21:58:08 +0000 koda Smaxx's patch fixing openal sound issues with poor card drivers
Thu, 10 Sep 2009 15:30:11 +0000 nemo And in frontend
Thu, 10 Sep 2009 12:16:11 +0000 unc0rr Implement probability editor for weapon schemes (engine doesn't support that yet)
Thu, 10 Sep 2009 07:53:22 +0000 unc0rr Move connect call to more appropriate place
Sun, 02 Aug 2009 17:37:45 +0000 nemo For people's consideration. Restore the .11 behaviour of not initialising sound if music is turned off. Reason. I still get 100% CPU useage in frontend due to sucky sound daemon setups *cough*pulseaudio*cough* so this offers an easy workaround for people (turn off music). Disadvantage, this removes Smaxx' code to disable sound-related buttons on failure to init sound.
Tue, 14 Jul 2009 20:02:07 +0000 koda a lot of stuff:
Tue, 30 Jun 2009 17:02:41 +0000 koda -Smaxx' patch: checks for initialized openal + disables sound options if openal init fails
Thu, 25 Jun 2009 10:49:05 +0000 nemo koda adds threading for fadein/out. Untested under windows, but works beautifully under Linux (and presumably OSX, right koda?)
Wed, 24 Jun 2009 15:59:32 +0000 unc0rr koda's OpenAL conversion:
Fri, 12 Jun 2009 08:47:05 +0000 unc0rr Implement ability for server admin to clear accounts cache
Sun, 24 May 2009 02:41:34 +0000 nemo Toggle for stars ("frontend effects") - also turns off optimisations for stars that were causing problems onone machine
Sat, 23 May 2009 16:49:03 +0000 nemo Portugese (european) translation, Tiy's "minefield" scheme/wepset, disable vampirism, update translations
Mon, 18 May 2009 00:54:21 +0000 nemo increase # of mines to 50, limit max depth of drowning damage tag
Sun, 17 May 2009 14:25:45 +0000 nemo Custom controls implementing paintEvent play poorly with stars, especially SquareLabel
Sun, 17 May 2009 13:04:58 +0000 nemo Still trying to improve perf of stars - this seems to help a little bit
Fri, 08 May 2009 18:15:39 +0000 nemo Mine icon for game scheme mine count
Thu, 07 May 2009 02:04:07 +0000 nemo david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
Sun, 03 May 2009 21:38:56 +0000 nemo Descriptions for the tooltip buttons. Rename btnInvurnable to btnInvulnerable
Sun, 03 May 2009 17:35:10 +0000 nemo Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
Thu, 30 Apr 2009 20:13:44 +0000 unc0rr nemo's great patch:
Mon, 13 Apr 2009 12:23:29 +0000 unc0rr Disable feel of editing for built-in schemes
Mon, 13 Apr 2009 09:24:56 +0000 unc0rr Some polishing
Fri, 10 Apr 2009 18:44:36 +0000 unc0rr Move game starting action outside menu
Fri, 10 Apr 2009 18:38:01 +0000 unc0rr Implement two buttons
Sun, 05 Apr 2009 07:56:05 +0000 unc0rr - Better schemes page look
Thu, 02 Apr 2009 20:53:52 +0000 unc0rr - perform lupdate-qt4
Thu, 02 Apr 2009 20:37:03 +0000 unc0rr New schemes page look by TheXception
Fri, 27 Mar 2009 14:02:27 +0000 unc0rr Prepare to add ability for admin to set MOTD
Sat, 21 Mar 2009 10:49:58 +0000 unc0rr - Use QCryptographicHash for md5
Wed, 18 Mar 2009 22:02:55 +0000 unc0rr - Fix warnings in frontend
Wed, 18 Mar 2009 21:43:22 +0000 unc0rr Add delete button and scheme selection combobox to scheme edit page
Sun, 15 Mar 2009 17:47:06 +0000 unc0rr More game options by nemo
Sun, 15 Mar 2009 14:47:59 +0000 unc0rr Rooms list colourizing patch by TheXception
Sun, 15 Mar 2009 14:36:14 +0000 unc0rr Style fixes by nemo
Sun, 15 Mar 2009 12:58:23 +0000 unc0rr Fix for rooms list + Qt 4.5 by TheXception
Fri, 13 Mar 2009 18:04:44 +0000 unc0rr Editing schemes, creating new one works now
Thu, 12 Mar 2009 20:19:33 +0000 unc0rr - Share model between test table and widgets
Thu, 12 Mar 2009 13:54:32 +0000 unc0rr Continue work on new schemes
Wed, 11 Mar 2009 14:32:28 +0000 unc0rr Continue work on new schemes implementation
Mon, 02 Mar 2009 21:20:45 +0000 unc0rr Enable admin button when have privilege. Button does nothing yet.
Tue, 24 Feb 2009 21:47:17 +0000 unc0rr ttsmj2's random teams patch
Fri, 20 Feb 2009 14:12:16 +0000 unc0rr 'Reduce quality' patch by nemo
Thu, 19 Feb 2009 14:52:32 +0000 unc0rr Frontend look fixes
Sun, 15 Feb 2009 20:29:52 +0000 unc0rr "connecting" page
Fri, 30 Jan 2009 14:56:27 +0000 unc0rr Implement initial sound volume option
Mon, 19 Jan 2009 15:44:04 +0000 unc0rr Nice icon for sound button
Sun, 18 Jan 2009 14:25:44 +0000 unc0rr Now voicepack checking button should work (but it doesn't for me)
Fri, 16 Jan 2009 18:37:21 +0000 unc0rr A button for checking voicepack (doesn't work yet)
Wed, 14 Jan 2009 21:59:11 +0000 unc0rr Set 'ready' tooltip to lightbulb button
Tue, 13 Jan 2009 18:56:14 +0000 unc0rr Team class now supports voicepacks
Mon, 12 Jan 2009 16:42:13 +0000 unc0rr Some button reorganization on net game page
Mon, 12 Jan 2009 16:38:52 +0000 unc0rr Draw ready status icon on ready button
Mon, 12 Jan 2009 16:36:29 +0000 unc0rr Reorganize net game page
Mon, 12 Jan 2009 14:50:22 +0000 unc0rr Save much space on options page
Fri, 09 Jan 2009 11:22:46 +0000 unc0rr - svn maintenance
Tue, 06 Jan 2009 11:28:13 +0000 unc0rr Save much space for chat widget on lobby page by removing server message widget (now this messages goes to chat)
Sat, 03 Jan 2009 19:01:50 +0000 unc0rr Check for deprecated ammo schemes at startup and delete them
Fri, 28 Nov 2008 18:41:31 +0000 unc0rr Add chat widget to lobby page (not usable yet)
Sun, 09 Nov 2008 09:47:10 +0000 unc0rr Add an option to name records with current date and time
Fri, 31 Oct 2008 20:50:40 +0000 unc0rr Add lightbulbs, some more changes to look 0.9.7-release
Fri, 31 Oct 2008 17:46:54 +0000 unc0rr Add tooltips
Fri, 31 Oct 2008 14:58:01 +0000 unc0rr - Fix a message
Fri, 31 Oct 2008 14:49:16 +0000 unc0rr Finish reorganizing local game page
Fri, 31 Oct 2008 14:40:00 +0000 unc0rr Reorganize single player menu
Fri, 31 Oct 2008 14:27:44 +0000 unc0rr Replace grey hedgehogs
Sun, 26 Oct 2008 13:00:35 +0000 unc0rr Allow build without net game server: introduce -DWITH_SERVER configuration parameter
Fri, 24 Oct 2008 17:30:30 +0000 unc0rr Add button for controlling room options (no usefull yet)
Fri, 24 Oct 2008 12:57:06 +0000 unc0rr - Fix a bug in READY message handling
Wed, 22 Oct 2008 21:11:02 +0000 unc0rr Fix rooms list
Wed, 22 Oct 2008 16:04:59 +0000 unc0rr Show additional info in rooms list
Wed, 22 Oct 2008 14:01:43 +0000 unc0rr Add "Join official server" button
Tue, 21 Oct 2008 13:36:59 +0000 unc0rr Customize team select widget background
Sat, 18 Oct 2008 13:53:58 +0000 unc0rr - Customize QTextBrowser look
Thu, 09 Oct 2008 16:03:27 +0000 unc0rr Send team removal message to others in room when client disconnects
Wed, 08 Oct 2008 13:54:51 +0000 unc0rr Implement rooms list refresh
Wed, 08 Oct 2008 13:52:31 +0000 unc0rr Implement room create and join
Wed, 08 Oct 2008 13:40:29 +0000 unc0rr - Introduce a bit of state miachine in client code (should be more robust and verbosive now)
Wed, 08 Oct 2008 10:58:21 +0000 unc0rr Create a page for rooms list
Tue, 07 Oct 2008 12:37:06 +0000 unc0rr - Add stub page for rooms list
Mon, 06 Oct 2008 19:01:59 +0000 unc0rr Get rid of "internet" network game mode
Sun, 28 Sep 2008 15:13:18 +0000 unc0rr Fix frontend
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