--- a/QTfrontend/pages.cpp Sat Jan 23 21:57:24 2010 +0000
+++ b/QTfrontend/pages.cpp Sun Jan 24 07:26:03 2010 +0000
@@ -1049,6 +1049,11 @@
TBW_artillery->setToolTip(tr("Your hogs are unable to move, put your artillery skills to the test"));
glGMLayout->addWidget(TBW_artillery,2,2,1,1);
+ TBW_randomorder = new ToggleButtonWidget(gbGameModes, ":/res/btnRandomOrder.png");
+ TBW_randomorder->setText(ToggleButtonWidget::tr("Random Order"));
+ TBW_randomorder->setToolTip(tr("Order of play is random instead of in room order."));
+ glGMLayout->addWidget(TBW_randomorder,2,3,1,1);
+
// Right
QLabel * l;
@@ -1196,13 +1201,14 @@
mapper->addMapping(TBW_vampiric->button(), 9);
mapper->addMapping(TBW_karma->button(), 10);
mapper->addMapping(TBW_artillery->button(), 11);
- mapper->addMapping(SB_DamageModifier, 12);
- mapper->addMapping(SB_TurnTime, 13);
- mapper->addMapping(SB_InitHealth, 14);
- mapper->addMapping(SB_SuddenDeath, 15);
- mapper->addMapping(SB_CaseProb, 16);
- mapper->addMapping(SB_MinesTime, 17);
- mapper->addMapping(SB_Mines, 18);
+ mapper->addMapping(TBW_randomorder->button(), 12);
+ mapper->addMapping(SB_DamageModifier, 13);
+ mapper->addMapping(SB_TurnTime, 14);
+ mapper->addMapping(SB_InitHealth, 15);
+ mapper->addMapping(SB_SuddenDeath, 16);
+ mapper->addMapping(SB_CaseProb, 17);
+ mapper->addMapping(SB_MinesTime, 18);
+ mapper->addMapping(SB_Mines, 19);
mapper->toFirst();
}