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Wrap chat lines into div
default
tip
6 weeks ago, by unC0Rr
Remove old code
transitional_engine
7 weeks ago, by unC0Rr
Add templates for different maze styles
transitional_engine
7 weeks ago, by unC0Rr
Sanitize maze mapgen code a bit
transitional_engine
7 weeks ago, by unC0Rr
Use rust implementation of maze generator in engine
transitional_engine
2 months ago, by unC0Rr
Add maze land generator ported from pascal engine
transitional_engine
2 months ago, by unC0Rr
Fix test to match new yaml structure
transitional_engine
2 months ago, by unC0Rr
Add install script for tiles
transitional_engine
2 months ago, by unC0Rr
Fix cavern templates
transitional_engine
2 months ago, by unC0Rr
Make outline template generator behave more like old engine
transitional_engine
2 months ago, by unC0Rr
Make Point::with_margin function safe to use
transitional_engine
2 months ago, by unC0Rr
Allow switching between outline and wfc map generators
transitional_engine
2 months ago, by unC0Rr
Make pas2c engine work with hwengine-future
transitional_engine
2 months ago, by unC0Rr
Pass full path to WFC for tile loading
transitional_engine
2 months ago, by unC0Rr
Make pascal engine link to hwengine-future and use WFC generator
transitional_engine
2 months ago, by unC0Rr
Merge default
transitional_engine
2 months ago, by unC0Rr
Add corrosion as a subdirectory, CMake fixes
transitional_engine
2 months ago, by unC0Rr
Store all snowflakes in a separate array, achieving performance increase of about 10% for the whole engine on winter maps
2 months ago, by unC0Rr
Avoid creating unused string that is quite costly to produce
2 months ago, by unC0Rr
Improve pas2c rtl performance by avoiding double iteration on strings
2 months ago, by unC0Rr
Implement triggering advancement of simulation in qmlfrontend
5 months ago, by unC0Rr
Implement key bindings
5 months ago, by unC0Rr
Handle game view resize
5 months ago, by unC0Rr
Improve AI aiming with minigun
5 months ago, by unC0Rr
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