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Pass full path to WFC for tile loading
transitional_engine
2 months ago, by unC0Rr
Make pascal engine link to hwengine-future and use WFC generator
transitional_engine
2 months ago, by unC0Rr
Merge default
transitional_engine
2 months ago, by unC0Rr
Add corrosion as a subdirectory, CMake fixes
transitional_engine
2 months ago, by unC0Rr
Store all snowflakes in a separate array, achieving performance increase of about 10% for the whole engine on winter maps
2 months ago, by unC0Rr
Avoid creating unused string that is quite costly to produce
2 months ago, by unC0Rr
Improve pas2c rtl performance by avoiding double iteration on strings
3 months ago, by unC0Rr
Implement triggering advancement of simulation in qmlfrontend
6 months ago, by unC0Rr
Implement key bindings
6 months ago, by unC0Rr
Handle game view resize
6 months ago, by unC0Rr
Improve AI aiming with minigun
6 months ago, by unC0Rr
Wonder if anyone is trying to build this game anymore
6 months ago, by unC0Rr
Allow to move camera by dragging mouse cursor over game field
6 months ago, by unC0Rr
Fix build
7 months ago, by unC0Rr
Port QML frontend to Qt6, use rendering to framebuffer object
7 months ago, by unC0Rr
Start on adopting corrosion
transitional_engine
10 months ago, by unC0Rr
Merge default
transitional_engine
14 months ago, by unC0Rr
Fix type
transitional_engine
14 months ago, by unC0Rr
sndCover now falls back to sndWatchThis OR sndFire.
7 months ago, by spudpiggy
Fixed grammar, and reworded a few sentences to sound better.
7 months ago, by spudpiggy
fix early room deletion
8 months ago, by alfadur
fix room joining
8 months ago, by alfadur
thread server reference through dispatch to ensure rooms can be auto dropped
8 months ago, by alfadur
fix leaving rooms
8 months ago, by alfadur
fix rejoining
8 months ago, by alfadur
add some more buffer space
8 months ago, by alfadur
grow network buffer periodically
8 months ago, by alfadur
fix protocol recovery
8 months ago, by alfadur
merge the kick notice suppression
8 months ago, by nemo
merge the lobby suppression
8 months ago, by nemo
suppress this message too.
1.0.0
8 months ago, by nemo
requested change by andu. filtering out ignored player. lobby notice
1.0.0
8 months ago, by nemo
unc0rr commented this out in trunk. based on what andu reported it probably needs to be removed in the branch too
1.0.0
8 months ago, by nemo
a couple more todos
9 months ago, by alfadur
fix connection errors carrying over to new clients
9 months ago, by alfadur
add some more todo!s
9 months ago, by alfadur
fix server build
9 months ago, by alfadur
fix protocol parser life assurance
9 months ago, by alfadur
fix voting rights
9 months ago, by alfadur
Revive cabal build of the game server
9 months ago, by Vekhir
fix for Arch package
10 months ago, by alfadur
Fix server build with modern mtl library
10 months ago, by Vekhir
Modernize engine protocol parser
13 months ago, by unC0Rr
Add some cosmetic/consistency fixes
13 months ago, by unC0Rr
Implement pinging of the server every 30 seconds
13 months ago, by unC0Rr
Adopt more recent versions of dependencies, apply clippy fixes
13 months ago, by unC0Rr
Replace 'var' with 'let' in flag/grave/hat XHTML previews
15 months ago, by Wuzzy
Clean up flag/grave/hats XHTML preview pages
15 months ago, by Wuzzy
Unbreak pas2c build
15 months ago, by unC0Rr
Merge default
transitional_engine
15 months ago, by unC0Rr
add some round() so that the scale factor compiles at least with non-integer values
15 months ago, by nemo
pull in neglected fix
15 months ago, by nemo
Fixed a memory leak
22 months ago, by Sergey Alirzaev
Add ExtraDamage icon variant for locales with comma as decimal separator
16 months ago, by Wuzzy
Make use of GetEngineString in Lua scripts
17 months ago, by Wuzzy
CS: Add support for King Mode and PlaceHog
17 months ago, by Wuzzy
Add GetEngineString function to expose some string IDs to Lua
17 months ago, by Wuzzy
CS: Disable game flags incompatible with this script
17 months ago, by Wuzzy
CS: Remove hog switch arrows on continent phase if switching gameflag is used
17 months ago, by Wuzzy
Fix error if passing bad number script param to Battallion/Space Invasion
17 months ago, by Wuzzy
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