tools/MissionsEditor/editor.h
author nemo
Wed, 11 Nov 2009 21:54:28 +0000
changeset 2616 6e2b341dc408
parent 2596 41b46f83d088
permissions -rw-r--r--
AI fire w/o moving for artillery. Needs testing, but seems to work quickly and w/o AI screwups.

#ifndef EDITOR_H
#define EDITOR_H

#include <QtGui/QMainWindow>

namespace Ui
{
    class editor;
}

class QCheckBox;

class editor : public QMainWindow
{
    Q_OBJECT

public:
    editor(QWidget *parent = 0);
    ~editor();

private:
    Ui::editor *ui;
    QList<QCheckBox  *> cbFlags;

    void load(const QString & fileName);
    void reset();

private slots:
    void on_actionLoad_triggered();
};

#endif // EDITOR_H