tools/MissionsEditor/editor.h
author nemo
Wed, 11 Nov 2009 21:54:28 +0000
changeset 2616 6e2b341dc408
parent 2596 41b46f83d088
permissions -rw-r--r--
AI fire w/o moving for artillery. Needs testing, but seems to work quickly and w/o AI screwups.
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#ifndef EDITOR_H
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#define EDITOR_H
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#include <QtGui/QMainWindow>
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namespace Ui
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{
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    class editor;
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}
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class QCheckBox;
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class editor : public QMainWindow
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{
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    Q_OBJECT
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public:
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    editor(QWidget *parent = 0);
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    ~editor();
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private:
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    Ui::editor *ui;
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    QList<QCheckBox  *> cbFlags;
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    void load(const QString & fileName);
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    void reset();
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private slots:
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    void on_actionLoad_triggered();
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};
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#endif // EDITOR_H