changeset 7675 | 58620e9e5ed5 |
parent 7530 | 0ba32e5412ce |
child 8043 | da083f8d95e6 |
7673:e06b83cbde74 | 7675:58620e9e5ed5 |
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166 startAnim = {} |
166 startAnim = {} |
167 killAnim = {} |
167 killAnim = {} |
168 killedAnim = {} |
168 killedAnim = {} |
169 |
169 |
170 freshDead = nil |
170 freshDead = nil |
171 retry = false |
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172 crates = {} |
171 crates = {} |
173 cratesNum = 0 |
172 cratesNum = 0 |
174 jetCrate = nil |
173 jetCrate = nil |
175 -----------------------------Animations-------------------------------- |
174 -----------------------------Animations-------------------------------- |
176 function EmitDenseClouds(dir) |
175 function EmitDenseClouds(dir) |
403 SaveCampaignVar("Progress", "6") |
402 SaveCampaignVar("Progress", "6") |
404 ParseCommand("teamgone " .. loc("011101001")) |
403 ParseCommand("teamgone " .. loc("011101001")) |
405 TurnTimeLeft = 0 |
404 TurnTimeLeft = 0 |
406 end |
405 end |
407 |
406 |
408 function DoRetry() |
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409 AnimSetGearPosition(native, unpack(nativePos)) |
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410 for i = 1, cratesNum do |
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411 if gearDead[crates[i]] ~= true then |
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412 DeleteGear(crates[i]) |
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413 gearDead[crates[i]] = false |
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414 end |
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415 end |
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416 SetupEvents() |
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417 AddFunction({func = AfterStartAnim, args = {}}) |
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418 retry = false |
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419 end |
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420 |
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421 |
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422 function CheckGearsDead(gearList) |
407 function CheckGearsDead(gearList) |
423 for i = 1, # gearList do |
408 for i = 1, # gearList do |
424 if gearDead[gearList[i]] ~= true then |
409 if gearDead[gearList[i]] ~= true then |
425 return false |
410 return false |
426 end |
411 end |
428 return true |
413 return true |
429 end |
414 end |
430 |
415 |
431 |
416 |
432 function CheckGearDead(gear) |
417 function CheckGearDead(gear) |
433 return gearDead[gear] and retry == false |
418 return gearDead[gear] |
434 end |
419 end |
435 |
420 |
436 function EndMission() |
421 function EndMission() |
437 ParseCommand("teamgone " .. loc("Natives")) |
422 ParseCommand("teamgone " .. loc("Natives")) |
438 ParseCommand("teamgone " .. loc("011101001")) |
423 ParseCommand("teamgone " .. loc("011101001")) |
477 native = natives[i] |
462 native = natives[i] |
478 end |
463 end |
479 end |
464 end |
480 HideHedge(cyborg) |
465 HideHedge(cyborg) |
481 jetCrate = SpawnUtilityCrate(3915, 1723, amJetpack) |
466 jetCrate = SpawnUtilityCrate(3915, 1723, amJetpack) |
467 |
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468 SetTimer(AddGear(1071, 1913, gtMine, 0, 0, 0, 0), 5000) |
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469 SetTimer(AddGear(1098, 1919, gtMine, 0, 0, 0, 0), 5000) |
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470 SetTimer(AddGear(1136, 1923, gtMine, 0, 0, 0, 0), 5000) |
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471 SetTimer(AddGear(1170, 1930, gtMine, 0, 0, 0, 0), 5000) |
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472 SetTimer(AddGear(1203, 1924, gtMine, 0, 0, 0, 0), 5000) |
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473 SetTimer(AddGear(1228, 1939, gtMine, 0, 0, 0, 0), 5000) |
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474 SetTimer(AddGear(1264, 1931, gtMine, 0, 0, 0, 0), 5000) |
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475 SetTimer(AddGear(1309, 1938, gtMine, 0, 0, 0, 0), 5000) |
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476 SetTimer(AddGear(1352, 1936, gtMine, 0, 0, 0, 0), 5000) |
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477 SetTimer(AddGear(1386, 1939, gtMine, 0, 0, 0, 0), 5000) |
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478 SetTimer(AddGear(1432, 1942, gtMine, 0, 0, 0, 0), 5000) |
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479 SetTimer(AddGear(1483, 1950, gtMine, 0, 0, 0, 0), 5000) |
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480 SetTimer(AddGear(1530, 1954, gtMine, 0, 0, 0, 0), 5000) |
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481 SetTimer(AddGear(1579, 1959, gtMine, 0, 0, 0, 0), 5000) |
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482 SetTimer(AddGear(1000, 1903, gtMine, 0, 0, 0, 0), 5000) |
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483 SetTimer(AddGear(957, 1903, gtMine, 0, 0, 0, 0), 5000) |
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484 SetTimer(AddGear(909, 1910, gtMine, 0, 0, 0, 0), 5000) |
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485 SetTimer(AddGear(889, 1917, gtMine, 0, 0, 0, 0), 5000) |
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486 ------ STICKY MINE LIST ------ |
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487 tempG = AddGear(1199, 733, gtSMine, 0, 0, 0, 0) |
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488 tempG = AddGear(1195, 793, gtSMine, 0, 0, 0, 0) |
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489 tempG = AddGear(1201, 861, gtSMine, 0, 0, 0, 0) |
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490 tempG = AddGear(682, 878, gtSMine, 0, 0, 0, 0) |
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491 tempG = AddGear(789, 876, gtSMine, 0, 0, 0, 0) |
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482 end |
492 end |
483 |
493 |
484 function SetupEvents() |
494 function SetupEvents() |
485 AddNewEvent(CheckMissionFinished, {}, DoMissionFinished, {}, 0) |
495 AddNewEvent(CheckMissionFinished, {}, DoMissionFinished, {}, 0) |
486 AddNewEvent(CheckGearDead, {native}, EndMission, {}, 0) |
496 AddNewEvent(CheckGearDead, {native}, EndMission, {}, 0) |
611 else |
621 else |
612 HogTurnLeft(cyborgs[i], true) |
622 HogTurnLeft(cyborgs[i], true) |
613 end |
623 end |
614 end |
624 end |
615 end |
625 end |
626 if TotalRounds % 6 == 0 then |
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627 AddAmmo(CurrentHedgehog, amSniperRifle, 1) |
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628 AddAmmo(CurrentHedgehog, amDEagle, 1) |
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629 end |
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616 TurnTimeLeft = 30000 |
630 TurnTimeLeft = 30000 |
617 elseif GetHogTeamName(CurrentHedgehog) == loc("011101001") then |
631 elseif GetHogTeamName(CurrentHedgehog) == loc("011101001") then |
618 TurnTimeLeft = 0 |
632 TurnTimeLeft = 0 |
619 else |
633 else |
620 SetInputMask(0xFFFFFFFF) |
634 SetInputMask(0xFFFFFFFF) |
621 AddCaption(loc("Turns until Sudden Death: ") .. SuddenDeathTurns - TotalRounds) |
635 AddCaption(loc("Turns until Sudden Death: ") .. SuddenDeathTurns - TotalRounds) |
622 if retry == true then |
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623 DoRetry() |
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624 end |
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625 end |
636 end |
626 end |
637 end |
627 |
638 |
628 function onPrecise() |
639 function onPrecise() |
629 if GameTime > 2500 and AnimInProgress() then |
640 if GameTime > 2500 and AnimInProgress() then |
630 SetAnimSkip(true) |
641 SetAnimSkip(true) |
631 end |
642 end |
632 if AnimInProgress() == false then |
643 if AnimInProgress() == false then |
633 retry = true |
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634 end |
644 end |
635 end |
645 end |
636 |
646 |
637 function onPreciseUp() |
647 function onPreciseUp() |
638 retry = false |
648 end |
639 end |