414 << QVariant(false) // reset weps 20 |
414 << QVariant(false) // reset weps 20 |
415 << QVariant(true) // per hog ammo 21 |
415 << QVariant(true) // per hog ammo 21 |
416 << QVariant(100) // damage modfier 22 |
416 << QVariant(100) // damage modfier 22 |
417 << QVariant(9999) // turn time 23 |
417 << QVariant(9999) // turn time 23 |
418 << QVariant(100) // init health 24 |
418 << QVariant(100) // init health 24 |
419 << QVariant(999) // sudden death 25 |
419 << QVariant(15) // sudden death 25 |
420 << QVariant(5) // case prob 26 |
420 << QVariant(5) // case prob 26 |
421 << QVariant(3) // mines time 27 |
421 << QVariant(3) // mines time 27 |
422 << QVariant(5) // mines number 28 |
422 << QVariant(5) // mines number 28 |
423 << QVariant(10) // mine dud pct 29 |
423 << QVariant(10) // mine dud pct 29 |
424 << QVariant(2) // explosives 30 |
424 << QVariant(2) // explosives 30 |
425 << QVariant(35) // health case pct 31 |
425 << QVariant(35) // health case pct 31 |
426 << QVariant(30) // health case amt 32 |
426 << QVariant(30) // health case amt 32 |
427 << QVariant(47) // water rise amt 33 |
427 << QVariant(0) // water rise amt 33 |
428 << QVariant(5) // health dec amt 34 |
428 << QVariant(0) // health dec amt 34 |
429 ; |
429 ; |
430 |
430 |
431 schemes.append(defaultScheme); |
431 schemes.append(defaultScheme); |
432 schemes.append(proMode); |
432 schemes.append(proMode); |
433 schemes.append(shoppa); |
433 schemes.append(shoppa); |