gameServer/OfficialServer/extdbinterface.hs
author dag10 <gottlieb.drew@gmail.com>
Wed, 16 Jan 2013 18:34:43 -0500
changeset 8393 85bd6c7b2641
parent 6040 a740069c21e3
child 8909 95542e198bc8
permissions -rw-r--r--
Can now change theme for static and mission maps. Fixed mission map descriptions that had commas which broke them. Now, you must escape commas in map descriptions. Made bgwidget repaint on animation tick to avoid buffer-not-clearing issue with widgets that change overtop the background leaving a ghost image of the widget's previous state. Generated map is now the default map in the mapconfig widget.
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{-# LANGUAGE ScopedTypeVariables, OverloadedStrings #-}
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module Main where
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import Prelude hiding (catch)
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import Control.Monad
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import Control.Exception
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import System.IO
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import Data.Maybe
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import Database.HDBC
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import Database.HDBC.MySQL
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--------------------------
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import CoreTypes
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dbQueryAccount =
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    "SELECT users.pass, users_roles.rid FROM users LEFT JOIN users_roles ON users.uid = users_roles.uid WHERE users.name = ?"
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dbQueryStats =
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    "INSERT INTO gameserver_stats (players, rooms, last_update) VALUES (?, ?, UNIX_TIMESTAMP())"
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dbInteractionLoop dbConn = forever $ do
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    q <- liftM read getLine
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    hPutStrLn stderr $ show q
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    case q of
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        CheckAccount clId clUid clNick _ -> do
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                statement <- prepare dbConn dbQueryAccount
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                execute statement [SqlByteString clNick]
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                passAndRole <- fetchRow statement
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                finish statement
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                let response = 
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                        if isJust passAndRole then
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                        (
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                            clId,
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                            clUid,
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                            HasAccount
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                                (fromSql . head . fromJust $ passAndRole)
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                                (fromSql (last . fromJust $ passAndRole) == Just (3 :: Int))
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                        )
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                        else
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                        (clId, clUid, Guest)
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                print response
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                hFlush stdout
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        SendStats clients rooms ->
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                run dbConn dbQueryStats [SqlInt32 $ fromIntegral clients, SqlInt32 $ fromIntegral rooms] >> return ()
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dbConnectionLoop mySQLConnectionInfo =
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    Control.Exception.handle (\(e :: IOException) -> hPutStrLn stderr $ show e) $ handleSqlError $
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        bracket
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            (connectMySQL mySQLConnectionInfo)
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            disconnect
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            dbInteractionLoop
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--processRequest :: DBQuery -> IO String
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--processRequest (CheckAccount clId clUid clNick clHost) = return $ show (clclId, clUid, Guest)
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main = do
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        dbHost <- getLine
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        dbName <- getLine
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        dbLogin <- getLine
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        dbPassword <- getLine
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        let mySQLConnectInfo = defaultMySQLConnectInfo {mysqlHost = dbHost, mysqlDatabase = dbName, mysqlUser = dbLogin, mysqlPassword = dbPassword}
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        dbConnectionLoop mySQLConnectInfo