gameServer/OfficialServer/extdbinterface.hs
author dag10 <gottlieb.drew@gmail.com>
Wed, 16 Jan 2013 18:34:43 -0500
changeset 8393 85bd6c7b2641
parent 6040 a740069c21e3
child 8909 95542e198bc8
permissions -rw-r--r--
Can now change theme for static and mission maps. Fixed mission map descriptions that had commas which broke them. Now, you must escape commas in map descriptions. Made bgwidget repaint on animation tick to avoid buffer-not-clearing issue with widgets that change overtop the background leaving a ghost image of the widget's previous state. Generated map is now the default map in the mapconfig widget.

{-# LANGUAGE ScopedTypeVariables, OverloadedStrings #-}

module Main where

import Prelude hiding (catch)
import Control.Monad
import Control.Exception
import System.IO
import Data.Maybe
import Database.HDBC
import Database.HDBC.MySQL
--------------------------
import CoreTypes


dbQueryAccount =
    "SELECT users.pass, users_roles.rid FROM users LEFT JOIN users_roles ON users.uid = users_roles.uid WHERE users.name = ?"

dbQueryStats =
    "INSERT INTO gameserver_stats (players, rooms, last_update) VALUES (?, ?, UNIX_TIMESTAMP())"

dbInteractionLoop dbConn = forever $ do
    q <- liftM read getLine
    hPutStrLn stderr $ show q

    case q of
        CheckAccount clId clUid clNick _ -> do
                statement <- prepare dbConn dbQueryAccount
                execute statement [SqlByteString clNick]
                passAndRole <- fetchRow statement
                finish statement
                let response = 
                        if isJust passAndRole then
                        (
                            clId,
                            clUid,
                            HasAccount
                                (fromSql . head . fromJust $ passAndRole)
                                (fromSql (last . fromJust $ passAndRole) == Just (3 :: Int))
                        )
                        else
                        (clId, clUid, Guest)
                print response
                hFlush stdout

        SendStats clients rooms ->
                run dbConn dbQueryStats [SqlInt32 $ fromIntegral clients, SqlInt32 $ fromIntegral rooms] >> return ()


dbConnectionLoop mySQLConnectionInfo =
    Control.Exception.handle (\(e :: IOException) -> hPutStrLn stderr $ show e) $ handleSqlError $
        bracket
            (connectMySQL mySQLConnectionInfo)
            disconnect
            dbInteractionLoop


--processRequest :: DBQuery -> IO String
--processRequest (CheckAccount clId clUid clNick clHost) = return $ show (clclId, clUid, Guest)

main = do
        dbHost <- getLine
        dbName <- getLine
        dbLogin <- getLine
        dbPassword <- getLine

        let mySQLConnectInfo = defaultMySQLConnectInfo {mysqlHost = dbHost, mysqlDatabase = dbName, mysqlUser = dbLogin, mysqlPassword = dbPassword}

        dbConnectionLoop mySQLConnectInfo