rust/lib-hedgewars-engine/src/ipc/queue.rs
author unC0Rr
Thu, 25 Jul 2019 15:18:00 +0200
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Implement ipc queue which takes care of message ordering and timestamps
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use hedgewars_engine_messages::{
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    messages::EngineMessage::*, messages::SyncedEngineMessage::*,
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    messages::UnsyncedEngineMessage::*, messages::*,
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};
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use queues::*;
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#[derive(PartialEq)]
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pub enum QueueChatStrategy {
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    NetworkGame,
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    LocalGame,
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}
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pub struct MessagesQueue {
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    strategy: QueueChatStrategy,
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    hi_ticks: u32,
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    unordered: Queue<EngineMessage>,
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    ordered: Queue<EngineMessage>,
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}
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impl MessagesQueue {
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    pub fn new(strategy: QueueChatStrategy) -> Self {
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        MessagesQueue {
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            strategy,
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            hi_ticks: 0,
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            unordered: queue![],
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            ordered: queue![],
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        }
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    }
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    fn is_unordered(&self, message: &EngineMessage) -> bool {
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        match message {
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            Unordered(_) => true,
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            Unsynced(HogSay(_)) | Unsynced(ChatMessage(_)) | Unsynced(TeamMessage(_)) => {
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                self.strategy == QueueChatStrategy::NetworkGame
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            }
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            _ => false,
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        }
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    }
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    pub fn push(&mut self, engine_message: EngineMessage) {
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        if self.is_unordered(&engine_message) {
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            self.unordered.add(engine_message).unwrap();
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        } else if let Synced(TimeWrap, timestamp) = engine_message {
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            self.ordered
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                .add(Synced(TimeWrap, timestamp + self.hi_ticks))
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                .unwrap();
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            self.hi_ticks += 65536;
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        } else if let Synced(message, timestamp) = engine_message {
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            self.ordered
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                .add(Synced(message, timestamp + self.hi_ticks))
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                .unwrap();
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        } else {
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            self.ordered.add(engine_message).unwrap();
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        }
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    }
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    pub fn pop(&mut self, timestamp: u32) -> Option<EngineMessage> {
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        if let Ok(message) = self.unordered.remove() {
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            Some(message)
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        } else if let Ok(Synced(_, message_timestamp)) = self.ordered.peek() {
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            if message_timestamp == timestamp {
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                self.ordered.remove().ok()
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            } else {
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                None
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            }
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        } else {
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            self.ordered.remove().ok()
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        }
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    }
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    pub fn iter(&mut self, timestamp: u32) -> MessagesQueueIterator {
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        MessagesQueueIterator {
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            timestamp,
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            queue: self,
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        }
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    }
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}
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pub struct MessagesQueueIterator<'a> {
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    timestamp: u32,
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    queue: &'a mut MessagesQueue,
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}
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impl<'a> Iterator for MessagesQueueIterator<'a> {
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    type Item = EngineMessage;
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    fn next(&mut self) -> Option<EngineMessage> {
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        self.queue.pop(self.timestamp)
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    }
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}
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#[test]
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fn queue_order() {
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    use hedgewars_engine_messages::messages::UnorderedEngineMessage::*;
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    let mut queue = MessagesQueue::new(QueueChatStrategy::LocalGame);
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    queue.push(Synced(Skip, 1));
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    queue.push(Unsynced(ChatMessage("hi".to_string())));
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    queue.push(Synced(TimeWrap, 65535));
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    queue.push(Unordered(Ping));
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    queue.push(Synced(Skip, 2));
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    let zero_tick: Vec<EngineMessage> = queue.iter(0).collect();
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    assert_eq!(zero_tick, vec![Unordered(Ping)]);
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    assert_eq!(queue.pop(1), Some(Synced(Skip, 1)));
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    assert_eq!(queue.pop(1), Some(Unsynced(ChatMessage("hi".to_string()))));
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    assert_eq!(queue.pop(1), None);
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    assert_eq!(queue.pop(2), None);
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    assert_eq!(queue.pop(65535), Some(Synced(TimeWrap, 65535)));
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    assert_eq!(queue.pop(65535), None);
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    assert_eq!(queue.pop(65538), Some(Synced(Skip, 65538)));
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    assert_eq!(queue.pop(65538), None);
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    assert_eq!(queue.pop(65539), None);
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}