Thu, 29 Nov 2018 03:26:35 +0100 |
Wuzzy |
Construction Mode: Fix girder/rubber cost not being updated correctly after selection
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files
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Thu, 29 Nov 2018 01:43:41 +0300 |
alfadur |
add frozen airmines to collision array to make them shovable by blowtorch
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Thu, 29 Nov 2018 01:34:58 +0300 |
alfadur |
π’
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Thu, 29 Nov 2018 01:23:14 +0300 |
alfadur |
make blowtorch hit moving gears
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Wed, 28 Nov 2018 21:35:54 +0300 |
alfadur |
add render module π¦
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Wed, 28 Nov 2018 21:10:18 +0300 |
alfadur |
??
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Wed, 28 Nov 2018 18:01:21 +0100 |
unc0rr |
Improve randomly chosen translation + ΡΠ½ΠΎΠ²Π° ΡΠ΅ΡΡ
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Wed, 28 Nov 2018 17:56:59 +0100 |
unc0rr |
Fix punctuation + ΡΠ΅ΡΡ ΡΠ½ΠΈΠΊΠΎΠ΄Π° Π² ΡΠΎΠΎΠ±ΡΠ΅Π½ΠΈΠΈ ΠΊΠΎΠΌΠΌΠΈΡΠ°
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Wed, 28 Nov 2018 17:25:29 +0300 |
Grigory Ustinov |
Merge with master branch
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files
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Wed, 28 Nov 2018 17:20:22 +0300 |
Grigory Ustinov |
sed -i -E "s/ΡΠΆ$/ΡΠΆΠΈΠΊ/g" *ru*; sed -i -E "s/Π΅ΠΆ([Π°ΠΈΡ])$/ΡΠΆΠΈΠΊ\1/g" *ru*
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Tue, 27 Nov 2018 20:42:21 +0300 |
Grigory Ustinov |
sed -i -E "s/Π΅ΠΆ([Π°ΠΎ]ΠΌ)/ΡΠΆΠΈΠΊ\1/g" *ru*
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files
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Tue, 27 Nov 2018 20:41:08 +0300 |
Grigory Ustinov |
sed -i -E "s/Π΅ΠΆΠ΅ΠΉ/ΡΠΆΠΈΠΊΠΎΠ²/g" *ru*
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files
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Tue, 27 Nov 2018 20:39:39 +0300 |
Grigory Ustinov |
sed -i -E "s/Π΅ΠΆ([Π°ΠΈΡ][^Π°-Ρ])/ΡΠΆΠΈΠΊ\1/g" *ru*
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Wed, 28 Nov 2018 01:48:14 +0100 |
Wuzzy |
Update changelog
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Wed, 28 Nov 2018 01:44:43 +0100 |
Wuzzy |
Mutant: Don't reduce mutant health in ready phase. Play poison hurt sound as health warning
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Wed, 28 Nov 2018 00:49:46 +0100 |
Wuzzy |
CS: Don't start sabotage damage before ready phase ends
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Tue, 27 Nov 2018 20:23:48 +0100 |
Wuzzy |
Fix some typos in appdata file
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files
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Tue, 27 Nov 2018 20:18:43 +0100 |
Wuzzy |
Fix German typo in frontend command-line help
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files
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Tue, 27 Nov 2018 19:59:51 +0100 |
Wuzzy |
Use that enum consistently in main.cpp
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Tue, 27 Nov 2018 19:48:55 +0100 |
Wuzzy |
Fix gameServer dependency documentation
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files
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Tue, 27 Nov 2018 19:36:41 +0100 |
Wuzzy |
Prettier splash screen
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Tue, 27 Nov 2018 17:48:41 +0100 |
Wuzzy |
QTfrontend: Translate and clean console output when using --help or bad cmd line arg
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Tue, 27 Nov 2018 19:07:21 +0300 |
alfadur |
fix typo
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Tue, 27 Nov 2018 18:30:30 +0300 |
Grigory Ustinov |
Remove all vanished translations from hedgewars_ru.ts
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Tue, 27 Nov 2018 18:23:16 +0300 |
Grigory Ustinov |
Update russian frontend translation
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Tue, 27 Nov 2018 15:48:20 +0100 |
Wuzzy |
Fix critical syntax error in hedgewars_ru.ts
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Tue, 27 Nov 2018 17:36:15 +0300 |
Grigory Ustinov |
Merge with master branch
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files
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Tue, 27 Nov 2018 17:35:40 +0300 |
Grigory Ustinov |
Very slightly inheritance of russian frontend translation
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files
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Tue, 27 Nov 2018 17:33:02 +0300 |
Grigory Ustinov |
sed -i 's/ΠΊΠΎΠΌΠΌΠ°Π½Π΄/ΠΊΠΎΠΌΠ°Π½Π΄/' *
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Tue, 27 Nov 2018 17:28:23 +0300 |
Grigory Ustinov |
Update russian frontend translation
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Tue, 27 Nov 2018 17:27:27 +0300 |
Grigory Ustinov |
Slightly correct russian translations in ru.txt
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Tue, 27 Nov 2018 15:17:32 +0100 |
Wuzzy |
Update appdata file
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Tue, 27 Nov 2018 14:38:27 +0100 |
Wuzzy |
Update locale files in HedgewarsMobile
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files
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Tue, 27 Nov 2018 03:08:06 +0100 |
Wuzzy |
Swap a few weapons in ammo menu to get a nice 6Γ10 grid
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Mon, 26 Nov 2018 22:48:27 +0100 |
Wuzzy |
Remove dead code in uTouch
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files
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Mon, 26 Nov 2018 21:13:49 +0100 |
Wuzzy |
Touch: Parse pause command when tapping pause button instead of toggling pause directly
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Mon, 26 Nov 2018 21:10:33 +0100 |
Wuzzy |
Backed out changeset 8d2983ff939b
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Mon, 26 Nov 2018 20:40:25 +0100 |
Wuzzy |
Touch: Remove pause button in net games
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Mon, 26 Nov 2018 19:10:08 +0100 |
Wuzzy |
Tweak Construction Mode, HedgeEditor, Space Invasion and Tumbler to support touch interface
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Mon, 26 Nov 2018 18:03:39 +0100 |
Wuzzy |
Touch: Fix chat rendered on top of turn timer
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Mon, 26 Nov 2018 17:59:27 +0100 |
Wuzzy |
Add status indicators (low grav / extra dmg) in touch interface
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Mon, 26 Nov 2018 14:48:38 +0100 |
unC0Rr |
Pass opengl context to engine
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files
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Mon, 26 Nov 2018 14:31:36 +0100 |
Wuzzy |
Lua API: Change PLATFORM to INTERFACE
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files
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Mon, 26 Nov 2018 01:13:10 +0100 |
Wuzzy |
Highlander: Fix hogs receiving air strikes in maps with border
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Mon, 26 Nov 2018 02:50:54 +0300 |
alfadur |
add hwphysics to engine
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Sun, 25 Nov 2018 22:32:49 +0100 |
unc0rr |
Add advance_simulation() function to engine lib, some WIP on frontend
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Sun, 25 Nov 2018 05:52:06 +0300 |
alfadur |
add gfx setup ffi
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files
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Sun, 25 Nov 2018 00:23:32 +0100 |
Wuzzy |
Clear gstHHJumping and gstHHHJump when hog was hurt by explosion
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Sat, 24 Nov 2018 23:54:32 +0100 |
unc0rr |
Format team.* code
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files
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Sat, 24 Nov 2018 23:51:45 +0100 |
unc0rr |
Prepare to have possibility to pass opengl context to engine
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files
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Sat, 24 Nov 2018 21:57:01 +0100 |
Wuzzy |
Remove OFFICIAL_SERVER-only dependencies from INSTALL.md
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Sat, 24 Nov 2018 19:08:52 +0100 |
unc0rr |
Fix build
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files
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Sat, 24 Nov 2018 20:55:42 +0300 |
unC0Rr |
Cut dependency on yaml for non-official server builds
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Fri, 23 Nov 2018 21:38:34 -0500 |
nemo |
topY too
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Fri, 23 Nov 2018 16:38:47 -0500 |
nemo |
these need casting too, but overall switching type is a win.
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Fri, 23 Nov 2018 16:20:55 -0500 |
nemo |
more uninitialised values
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Fri, 23 Nov 2018 16:03:10 -0500 |
nemo |
uninitialised values
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Fri, 23 Nov 2018 15:54:23 -0500 |
nemo |
overall, using LongInt for leftX/rightX results in fewer casts, since most comparisons are against ints.
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Fri, 23 Nov 2018 21:22:26 +0100 |
unc0rr |
Fix weWrap camera in pas2c (and if applies, 32 bit fpc)
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Thu, 22 Nov 2018 22:18:21 +0100 |
Wuzzy |
Backed out changeset 084af6d2685f
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