2012-01-29 |
koda |
rotation ftw!!! (engine part)
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changeset |
files
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2012-01-28 |
Xeli |
koda/ammomenu on desktop fix!
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changeset |
files
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2012-01-28 |
koda |
minor cleanup, gather AMSlotSize in uConsts
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changeset |
files
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2012-01-28 |
Xeli |
added the background for the weaponnames in MOBILE
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changeset |
files
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2012-01-28 |
Xeli |
fixed the weapon name position
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changeset |
files
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2012-01-28 |
Xeli |
changed the ammomenu to be landscape for MOBILE, also tweaked the positions a bit, needs testing on iOS
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changeset |
files
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2012-01-28 |
nemo |
bump to 0.9.18-dev - not sure how this was missed before
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changeset |
files
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2012-01-27 |
koda |
this should lower compatibility with qt4.5 again, but i have no way to test it
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changeset |
files
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2012-01-26 |
koda |
ios sanity restored: applied new paths for sdl projects, turned off fullscreen, added 3 lines of documentation, removal of sdl patch (every mod has been integrated mainstream)
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changeset |
files
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2012-01-26 |
Xeli |
background now properly resizes on tablets
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changeset |
files
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2012-01-26 |
Xeli |
fixed the ammo menu on android, on tablets all weapons are 'choosable' and on phones I've moved the ammomenu up a bit
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changeset |
files
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2012-01-26 |
unc0rr |
Haha, I was greatly puzzled by "date.month() == 10 && date.daysInMonth() == 31" :D
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changeset |
files
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2012-01-26 |
Xeli |
enable pause/resume on the java side
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changeset |
files
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2012-01-26 |
Xeli |
added pause/resume functionality for android, android need the opengl context to be recreated along with textures and whatnot
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changeset |
files
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2012-01-24 |
Xeli |
added TARDIS to minimal data dir, changed a couple of org_libsdl_app to org_hedgewars_hedgeroid in SDL_android.cpp and updated SDLActivity.java
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changeset |
files
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2012-01-24 |
nemo |
Tweak voices a bit (always play hurry at correct time, skip "come on then" if other voice is playing)
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changeset |
files
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2012-01-24 |
Xeli |
add the android support package for Fragments and the like
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changeset |
files
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2012-01-24 |
Xeli |
not needed when using the updated android ndk.. -_-
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changeset |
files
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2012-01-24 |
Xeli |
revert Android.mk back after copying SDL_mixer and SDL_ttf
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changeset |
files
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2012-01-24 |
Xeli |
update the core/android/SDL_android.cpp fix some includes in Android.mks, use a different host to download some libs, sdl doesn't have up to date tarballs..
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changeset |
files
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2012-01-24 |
Xeli |
these are needed for ndk-build or it won't know what api to build it for
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changeset |
files
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2012-01-24 |
Xeli |
Added a script to simplify building the android port
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changeset |
files
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2012-01-22 |
Xeli |
some tweaks to the build process, cmake now generates some vital files, fpc only compiles those files which have been changed since the last time, SDL still does not work
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changeset |
files
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2012-01-22 |
Xeli |
remove the incorrect text that people need to download before playing
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changeset |
files
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2012-01-16 |
Xeli |
Android: quick fix from a bug report from the market in the download manager
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changeset |
files
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2012-01-18 |
koda |
merge
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changeset |
files
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2012-01-18 |
koda |
little hack for playing less sounds in frontend
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changeset |
files
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2012-01-18 |
koda |
simplify qpushbuttonwithsound and add a mouseover sound (I tried selecting the least annoying ones, maybe it'd be better to look for proper button sound effects)
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changeset |
files
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2012-01-17 |
bovi |
skip button sound when exiting
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changeset |
files
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2012-01-17 |
koda |
move the feedback button in a nicer position
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changeset |
files
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2012-01-17 |
nemo |
fix line endings
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changeset |
files
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2012-01-17 |
lovelacer |
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
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changeset |
files
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2012-01-16 |
valnut |
GCI task: season greetings
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changeset |
files
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2012-01-16 |
nemo |
Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
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changeset |
files
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2012-01-15 |
bovi |
disable the glitchy exit sound
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changeset |
files
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2012-01-15 |
koda |
correct language identifier
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changeset |
files
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2012-01-15 |
koda |
hedgewars.pro formatting and removal of the last pageoptions hr
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changeset |
files
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2012-01-15 |
bovi |
GCI task: stars
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changeset |
files
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2012-01-15 |
bovi |
small tweak for compiling with xfire and qt under windows
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changeset |
files
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2012-01-15 |
bovi |
GCI task: ping
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changeset |
files
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2012-01-15 |
bovi |
GCI task: iOS _language_ 3 (Romanian)
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changeset |
files
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2012-01-15 |
bovi |
provide a minimal Romanian translation for engine
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changeset |
files
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2012-01-15 |
bovi |
updated win build script
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changeset |
files
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2012-01-15 |
Xeli |
changed error message
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changeset |
files
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2012-01-15 |
Xeli |
Load the TeamCreationmenu's contents in a different thread
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changeset |
files
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2012-01-15 |
Xeli |
some bug fixed regarding the downloader
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changeset |
files
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2012-01-15 |
Xeli |
Graphics used on the android market
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changeset |
files
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2012-01-15 |
Xeli |
some meta build files needed for newer api levels...
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changeset |
files
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2012-01-15 |
nemo |
Assign ammo counts as well, in case the game flags were changed by the script
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changeset |
files
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2012-01-14 |
koda |
somehow my paths slipped in...
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changeset |
files
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2012-01-14 |
valnut |
GCI task: feedback is important
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changeset |
files
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2012-01-14 |
bovi |
GCI task: cmd.exe
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changeset |
files
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2012-01-13 |
nemo |
Fix typos
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changeset |
files
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2012-01-13 |
gallardo_pablo |
Spanish voice
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changeset |
files
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2012-01-11 |
enveezee |
Push RopePercent to lua to fix rope if not set
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changeset |
files
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2012-01-12 |
nemo |
Allow multiple portals, so long as the team hasn't changed...
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changeset |
files
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2012-01-11 |
nemo |
allow roping into a portal (still detaches rope)
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changeset |
files
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2012-01-09 |
nemo |
ok. pretty sure that has to be consistent in both. go with the smaller one...
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changeset |
files
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2012-01-09 |
nemo |
Slow down flakes/clouds that are farther away. Also unbreak NTPX w/ SDL 1.2
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changeset |
files
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2012-01-06 |
unc0rr |
Disallow dot as a part of identifier
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changeset |
files
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