Sat, 06 Jul 2013 19:29:18 +0200 |
koda |
use SDL2 as ifdef symbol because we're not really sdl1.3 compatible, change the compatibility layer, drop unused code, add some documentation
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Tue, 09 Jul 2013 18:37:36 +0300 |
Periklis Ntanasis |
more moon code, most things work ok
spacecampaign
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files
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Thu, 04 Jul 2013 11:58:40 +0200 |
koda |
as-needed only at release time
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files
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Sat, 06 Jul 2013 06:53:28 +0300 |
Periklis Ntanasis |
more progress on the moon main mission
spacecampaign
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files
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Wed, 03 Jul 2013 17:35:17 +0200 |
koda |
tcc compatibility
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files
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Fri, 05 Jul 2013 04:32:39 +0300 |
Periklis Ntanasis |
progress on the main moon mission
spacecampaign
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files
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Wed, 03 Jul 2013 01:58:45 +0200 |
koda |
engine uses final (?) SDL 2 APIs, new events and types added. Touch input broke by the way, and system events should be handled differently
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Thu, 04 Jul 2013 01:36:49 +0300 |
Periklis Ntanasis |
moon01 stab and finally moon01 map
spacecampaign
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files
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Tue, 02 Jul 2013 23:49:41 +0200 |
koda |
engine compiles for ios again, but SDL bindings are outdated. Fix some warnings
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Mon, 01 Jul 2013 23:23:22 +0300 |
Periklis Ntanasis |
merge and changed also spacecampaign name
spacecampaign
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Mon, 01 Jul 2013 22:49:28 +0200 |
koda |
tell ya what, let's just disable these tests on some platform for now
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Mon, 01 Jul 2013 20:04:32 +0300 |
Periklis Ntanasis |
changed mission dir name to use underscores instead of whitespaces
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Sun, 30 Jun 2013 21:37:29 -0400 |
nemo |
bug #668 + reorder conditions for kick slightly, to call the math last
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Sat, 29 Jun 2013 23:58:37 +0400 |
unc0rr |
Fix spectator desync in rare conditions (there was team which left during its turn, and last command with timestamp from it was '+')
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Sat, 29 Jun 2013 00:18:17 +0400 |
unc0rr |
Fix "registered only" option
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Sat, 29 Jun 2013 16:05:17 +0200 |
koda |
minor dep order change
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Sat, 29 Jun 2013 02:42:15 +0200 |
koda |
break uDebug and uCommand depedency loop by putting stuff in uIO
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Sat, 29 Jun 2013 01:56:16 +0200 |
koda |
uvariables comes before uutils
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Sat, 29 Jun 2013 01:26:05 +0200 |
koda |
if you don't add the new pas files here they won't potentially trigger a rebuild anyway
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Sat, 29 Jun 2013 00:44:23 +0200 |
koda |
disable stack protection on bsd too (untested)
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Sat, 29 Jun 2013 00:28:47 +0200 |
koda |
this is internal now
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Mon, 01 Jul 2013 22:28:42 +0300 |
Periklis Ntanasis |
forgotten image
spacecampaign
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Fri, 28 Jun 2013 12:47:54 -0400 |
nemo |
Remove some GLunit dependencies noticed on graph. uUtils was using it for GLfloat - but, the stuff it was returning to was usually converting to "real" anyway. uLand was including it unnecessarily. Minor refactor
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Mon, 01 Jul 2013 18:03:06 +0300 |
Periklis Ntanasis |
added deafult image if not one available in campaign
spacecampaign
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files
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Fri, 28 Jun 2013 10:25:42 +0400 |
unc0rr |
You better test build before committing even trivial patches
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Fri, 28 Jun 2013 22:38:08 +0300 |
Periklis Ntanasis |
y! code clean up :)
spacecampaign
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Thu, 27 Jun 2013 14:01:43 -0400 |
nemo |
Make add/delete consistent (this has bugged me for so long)
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Fri, 28 Jun 2013 22:06:57 +0300 |
Periklis Ntanasis |
this seems to work ok, but I have to clean up the code
spacecampaign
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files
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Thu, 27 Jun 2013 15:51:20 +0400 |
unc0rr |
Merge
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files
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Fri, 28 Jun 2013 20:14:32 +0300 |
Periklis Ntanasis |
wright script is called on StartCampaign but maybe cause problems if i.e. set a default image
spacecampaign
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files
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Thu, 27 Jun 2013 15:48:30 +0400 |
unc0rr |
oops, forgot this file
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files
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Fri, 28 Jun 2013 19:55:16 +0300 |
Periklis Ntanasis |
fixed bug about starting campaign page with not descriptions/images and with wrong description/image mathcing
spacecampaign
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files
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Thu, 27 Jun 2013 15:33:02 +0400 |
unc0rr |
Refactoring: get rid of GSHandlers.inc
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Fri, 28 Jun 2013 19:32:11 +0300 |
Periklis Ntanasis |
images works, but not description/title displayed first time page is opened
spacecampaign
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files
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Thu, 27 Jun 2013 14:37:03 +0400 |
unc0rr |
Refactoring: VGSHandlers.inc -> uVisualGearsHandlers.pas
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files
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Fri, 11 Oct 2013 11:55:31 +0200 |
koda |
force clang dependency when NOPASCAL is set
webgl
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files
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Fri, 28 Jun 2013 19:05:41 +0300 |
Periklis Ntanasis |
cleanup, descriptions work, images no
spacecampaign
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Thu, 27 Jun 2013 14:06:33 +0400 |
unc0rr |
Refactoring: ArgParsers.inc -> ArgParsers.pas
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Mon, 24 Jun 2013 10:51:43 +0200 |
koda |
ok you need to escape rpath for pscal scripts after all... (reverts r571e55b32da5)
webgl
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files
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Fri, 28 Jun 2013 18:55:01 +0300 |
Periklis Ntanasis |
this seems to works, still wip
spacecampaign
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Wed, 26 Jun 2013 21:40:10 -0400 |
nemo |
reduce shove frequency (perf). reduce dX so that less time is spent sliding.
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files
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Wed, 03 Jul 2013 17:35:17 +0200 |
koda |
tcc compatibility
webgl
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files
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Fri, 28 Jun 2013 15:45:11 +0300 |
Periklis Ntanasis |
more on campaign page - wip
spacecampaign
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files
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Thu, 27 Jun 2013 12:18:35 +0200 |
koda |
restore the GLUT check
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files
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Wed, 19 Jun 2013 00:26:13 +0200 |
koda |
this hid CFLAGS
webgl
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files
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Fri, 28 Jun 2013 02:38:56 +0300 |
Periklis Ntanasis |
changes in campaign page - not tested wip
spacecampaign
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Thu, 27 Jun 2013 12:09:24 +0200 |
koda |
move some osx only configuration code
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files
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Wed, 19 Jun 2013 00:07:31 +0200 |
koda |
frontend compiles
webgl
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files
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Wed, 26 Jun 2013 22:44:33 +0300 |
Periklis Ntanasis |
added a stub moon main quest
spacecampaign
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files
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Thu, 27 Jun 2013 12:02:40 +0200 |
koda |
use add_flag_append more, correctly set a few flags
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Wed, 19 Jun 2013 00:52:39 +0400 |
unc0rr |
merge
webgl
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files
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Wed, 26 Jun 2013 22:23:08 +0300 |
Periklis Ntanasis |
added landing event handlers for cosmos.lua
spacecampaign
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Thu, 27 Jun 2013 11:38:14 +0200 |
koda |
rework compiler flags section a little, drop already enabled flags, add -Wextra
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Wed, 19 Jun 2013 00:52:21 +0400 |
unc0rr |
engine links
webgl
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files
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Tue, 25 Jun 2013 05:17:03 +0300 |
Periklis Ntanasis |
reverting 2 files I accidentally changed
spacecampaign
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Wed, 19 Jun 2013 00:26:13 +0200 |
koda |
this hid CFLAGS
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files
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Wed, 26 Jun 2013 21:40:10 -0400 |
nemo |
reduce shove frequency (perf). reduce dX so that less time is spent sliding.
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files
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Wed, 19 Jun 2013 00:19:33 +0400 |
unc0rr |
Reduce number of link errors
webgl
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files
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Tue, 18 Jun 2013 22:39:57 +0200 |
koda |
compile hwengine first, so that all other files are compiled too and don't call pas2c again
webgl
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files
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Tue, 25 Jun 2013 05:10:13 +0300 |
Periklis Ntanasis |
first commit, added cosmos(menu) map and lua script with some functionality
spacecampaign
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