Sun, 29 Jan 2012 02:48:03 +0100 |
koda |
starting to convert the ipad interface to support all ortientations...
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files
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Sun, 29 Jan 2012 02:45:12 +0100 |
koda |
rotation ftw!!! (engine part)
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files
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Sun, 29 Jan 2012 00:48:39 +0100 |
Xeli |
koda/ammomenu on desktop fix!
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files
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Sat, 28 Jan 2012 23:10:39 +0100 |
koda |
minor cleanup, gather AMSlotSize in uConsts
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files
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Sat, 28 Jan 2012 22:19:42 +0100 |
Xeli |
added the background for the weaponnames in MOBILE
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files
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Sat, 28 Jan 2012 19:04:42 +0100 |
Xeli |
fixed the weapon name position
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files
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Sat, 28 Jan 2012 18:22:39 +0100 |
Xeli |
changed the ammomenu to be landscape for MOBILE, also tweaked the positions a bit, needs testing on iOS
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files
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Fri, 27 Jan 2012 23:02:36 -0500 |
nemo |
bump to 0.9.18-dev - not sure how this was missed before
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Fri, 27 Jan 2012 10:19:14 +0100 |
koda |
this should lower compatibility with qt4.5 again, but i have no way to test it
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files
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Thu, 26 Jan 2012 23:54:53 +0100 |
koda |
ios sanity restored: applied new paths for sdl projects, turned off fullscreen, added 3 lines of documentation, removal of sdl patch (every mod has been integrated mainstream)
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files
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Thu, 26 Jan 2012 22:20:21 +0100 |
Xeli |
background now properly resizes on tablets
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files
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Thu, 26 Jan 2012 22:19:52 +0100 |
Xeli |
fixed the ammo menu on android, on tablets all weapons are 'choosable' and on phones I've moved the ammomenu up a bit
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files
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Thu, 26 Jan 2012 16:04:08 +0400 |
unc0rr |
Haha, I was greatly puzzled by "date.month() == 10 && date.daysInMonth() == 31" :D
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files
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Thu, 26 Jan 2012 02:06:57 +0100 |
Xeli |
enable pause/resume on the java side
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files
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Thu, 26 Jan 2012 02:06:16 +0100 |
Xeli |
added pause/resume functionality for android, android need the opengl context to be recreated along with textures and whatnot
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files
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Tue, 24 Jan 2012 18:11:56 +0100 |
Xeli |
added TARDIS to minimal data dir, changed a couple of org_libsdl_app to org_hedgewars_hedgeroid in SDL_android.cpp and updated SDLActivity.java
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files
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Tue, 24 Jan 2012 11:54:53 -0500 |
nemo |
Tweak voices a bit (always play hurry at correct time, skip "come on then" if other voice is playing)
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files
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Tue, 24 Jan 2012 03:38:18 +0100 |
Xeli |
add the android support package for Fragments and the like
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files
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Tue, 24 Jan 2012 03:26:22 +0100 |
Xeli |
not needed when using the updated android ndk.. -_-
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files
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Tue, 24 Jan 2012 03:04:23 +0100 |
Xeli |
revert Android.mk back after copying SDL_mixer and SDL_ttf
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files
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Tue, 24 Jan 2012 02:47:51 +0100 |
Xeli |
update the core/android/SDL_android.cpp fix some includes in Android.mks, use a different host to download some libs, sdl doesn't have up to date tarballs..
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files
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Tue, 24 Jan 2012 01:59:28 +0100 |
Xeli |
these are needed for ndk-build or it won't know what api to build it for
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files
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Tue, 24 Jan 2012 01:03:33 +0100 |
Xeli |
Added a script to simplify building the android port
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files
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Sun, 22 Jan 2012 23:36:36 +0100 |
Xeli |
some tweaks to the build process, cmake now generates some vital files, fpc only compiles those files which have been changed since the last time, SDL still does not work
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files
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Sun, 22 Jan 2012 23:35:32 +0100 |
Xeli |
remove the incorrect text that people need to download before playing
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files
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Mon, 16 Jan 2012 14:25:26 +0100 |
Xeli |
Android: quick fix from a bug report from the market in the download manager
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files
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Wed, 18 Jan 2012 01:11:09 +0100 |
koda |
merge
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files
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Wed, 18 Jan 2012 01:10:35 +0100 |
koda |
little hack for playing less sounds in frontend
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files
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Wed, 18 Jan 2012 01:07:07 +0100 |
koda |
simplify qpushbuttonwithsound and add a mouseover sound (I tried selecting the least annoying ones, maybe it'd be better to look for proper button sound effects)
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files
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Tue, 17 Jan 2012 23:42:30 +0100 |
bovi |
skip button sound when exiting
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files
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Tue, 17 Jan 2012 23:36:15 +0100 |
koda |
move the feedback button in a nicer position
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files
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Tue, 17 Jan 2012 09:20:16 -0500 |
nemo |
fix line endings
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files
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Tue, 17 Jan 2012 09:01:31 -0500 |
lovelacer |
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
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files
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Mon, 16 Jan 2012 10:22:21 +0100 |
valnut |
GCI task: season greetings
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files
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Sun, 15 Jan 2012 22:01:50 -0500 |
nemo |
Also allow lua to change gfPerHogAmmo/gfSharedAmmo even if lua does not define new ammo stores
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files
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Mon, 16 Jan 2012 00:03:13 +0100 |
bovi |
disable the glitchy exit sound
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files
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Sun, 15 Jan 2012 23:54:06 +0100 |
koda |
correct language identifier
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files
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Sun, 15 Jan 2012 23:50:41 +0100 |
koda |
hedgewars.pro formatting and removal of the last pageoptions hr
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files
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Sun, 15 Jan 2012 23:35:02 +0100 |
bovi |
GCI task: stars
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files
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Sun, 15 Jan 2012 23:14:10 +0100 |
bovi |
small tweak for compiling with xfire and qt under windows
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files
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Sun, 15 Jan 2012 22:57:49 +0100 |
bovi |
GCI task: ping
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files
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Sun, 15 Jan 2012 22:48:34 +0100 |
bovi |
GCI task: iOS _language_ 3 (Romanian)
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files
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Sun, 15 Jan 2012 22:46:36 +0100 |
bovi |
provide a minimal Romanian translation for engine
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files
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Sun, 15 Jan 2012 22:29:24 +0100 |
bovi |
updated win build script
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files
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Sun, 15 Jan 2012 21:08:15 +0100 |
Xeli |
changed error message
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files
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Sun, 15 Jan 2012 21:07:52 +0100 |
Xeli |
Load the TeamCreationmenu's contents in a different thread
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files
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Sun, 15 Jan 2012 21:04:31 +0100 |
Xeli |
some bug fixed regarding the downloader
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files
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Sun, 15 Jan 2012 21:00:10 +0100 |
Xeli |
Graphics used on the android market
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files
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Sun, 15 Jan 2012 20:55:22 +0100 |
Xeli |
some meta build files needed for newer api levels...
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files
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Sun, 15 Jan 2012 12:40:48 -0500 |
nemo |
Assign ammo counts as well, in case the game flags were changed by the script
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files
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Sat, 14 Jan 2012 14:59:19 +0100 |
koda |
somehow my paths slipped in...
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files
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Sat, 14 Jan 2012 05:05:53 +0100 |
valnut |
GCI task: feedback is important
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files
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Sat, 14 Jan 2012 05:03:21 +0100 |
bovi |
GCI task: cmd.exe
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files
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Fri, 13 Jan 2012 13:48:48 -0500 |
nemo |
Fix typos
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files
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Fri, 13 Jan 2012 22:28:59 +0400 |
gallardo_pablo |
Spanish voice
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files
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Wed, 11 Jan 2012 21:46:06 +0000 |
enveezee |
Push RopePercent to lua to fix rope if not set
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files
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Wed, 11 Jan 2012 22:26:07 -0500 |
nemo |
Allow multiple portals, so long as the team hasn't changed...
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files
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Tue, 10 Jan 2012 22:41:35 -0500 |
nemo |
allow roping into a portal (still detaches rope)
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files
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Mon, 09 Jan 2012 01:13:55 -0500 |
nemo |
ok. pretty sure that has to be consistent in both. go with the smaller one...
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files
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Mon, 09 Jan 2012 00:50:39 -0500 |
nemo |
Slow down flakes/clouds that are farther away. Also unbreak NTPX w/ SDL 1.2
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files
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