Sat, 01 Dec 2018 15:51:35 +0100 Wuzzy Remove unused constand sidEverAfter
Sat, 01 Dec 2018 02:37:05 +0100 Wuzzy Never enable switcher while in the "Place your King" round
Fri, 30 Nov 2018 22:37:29 +0300 alfadur recruit some newly stabilized functions
Fri, 30 Nov 2018 17:09:08 +0100 Wuzzy Don't reduce InitialHealth below 1
Thu, 29 Nov 2018 20:37:40 +0100 Wuzzy Construction Mode: Update team labels more reliably
Thu, 29 Nov 2018 20:09:01 +0100 Wuzzy Fix freezer failing to freeze gears with negative coordinate
Thu, 29 Nov 2018 19:06:33 +0100 Wuzzy Do not call AddCI when air mine is frozen without creating land
Thu, 29 Nov 2018 18:54:31 +0100 Wuzzy HedgeEditor: No info tag for frozen sticky/air mines
Thu, 29 Nov 2018 18:41:21 +0100 Wuzzy Frozen air mines: Don't erase land if gstNoGravity state is off
Thu, 29 Nov 2018 17:13:09 +0100 Wuzzy Pixel-perfect removal of exploding frozen air mines
Thu, 29 Nov 2018 10:56:06 -0500 nemo kill stray icicle pixel
Thu, 29 Nov 2018 10:49:08 -0500 nemo fix bounds check, make out of bounds air mines fall since there's no land to check them into
Thu, 29 Nov 2018 08:41:18 -0500 nemo Remove airmines on solid land too
Thu, 29 Nov 2018 03:26:35 +0100 Wuzzy Construction Mode: Fix girder/rubber cost not being updated correctly after selection
Thu, 29 Nov 2018 01:43:41 +0300 alfadur add frozen airmines to collision array to make them shovable by blowtorch
Thu, 29 Nov 2018 01:34:58 +0300 alfadur 😒
Thu, 29 Nov 2018 01:23:14 +0300 alfadur make blowtorch hit moving gears
Wed, 28 Nov 2018 21:35:54 +0300 alfadur add render module πŸ¦”
Wed, 28 Nov 2018 21:10:18 +0300 alfadur ??
Wed, 28 Nov 2018 18:01:21 +0100 unc0rr Improve randomly chosen translation + снова тСст
Wed, 28 Nov 2018 17:56:59 +0100 unc0rr Fix punctuation + тСст юникода Π² сообщСнии ΠΊΠΎΠΌΠΌΠΈΡ‚Π°
Wed, 28 Nov 2018 17:25:29 +0300 Grigory Ustinov Merge with master branch
Wed, 28 Nov 2018 17:20:22 +0300 Grigory Ustinov sed -i -E "s/Ρ‘ΠΆ$/Ρ‘ΠΆΠΈΠΊ/g" *ru*; sed -i -E "s/Π΅ΠΆ([Π°ΠΈΡƒ])$/Ρ‘ΠΆΠΈΠΊ\1/g" *ru*
Tue, 27 Nov 2018 20:42:21 +0300 Grigory Ustinov sed -i -E "s/Π΅ΠΆ([Π°ΠΎ]ΠΌ)/Ρ‘ΠΆΠΈΠΊ\1/g" *ru*
Tue, 27 Nov 2018 20:41:08 +0300 Grigory Ustinov sed -i -E "s/Π΅ΠΆΠ΅ΠΉ/Ρ‘ΠΆΠΈΠΊΠΎΠ²/g" *ru*
Tue, 27 Nov 2018 20:39:39 +0300 Grigory Ustinov sed -i -E "s/Π΅ΠΆ([Π°ΠΈΡƒ][^Π°-я])/Ρ‘ΠΆΠΈΠΊ\1/g" *ru*
Wed, 28 Nov 2018 01:48:14 +0100 Wuzzy Update changelog
Wed, 28 Nov 2018 01:44:43 +0100 Wuzzy Mutant: Don't reduce mutant health in ready phase. Play poison hurt sound as health warning
Wed, 28 Nov 2018 00:49:46 +0100 Wuzzy CS: Don't start sabotage damage before ready phase ends
Tue, 27 Nov 2018 20:23:48 +0100 Wuzzy Fix some typos in appdata file
Tue, 27 Nov 2018 20:18:43 +0100 Wuzzy Fix German typo in frontend command-line help
Tue, 27 Nov 2018 19:59:51 +0100 Wuzzy Use that enum consistently in main.cpp
Tue, 27 Nov 2018 19:48:55 +0100 Wuzzy Fix gameServer dependency documentation
Tue, 27 Nov 2018 19:36:41 +0100 Wuzzy Prettier splash screen
Tue, 27 Nov 2018 17:48:41 +0100 Wuzzy QTfrontend: Translate and clean console output when using --help or bad cmd line arg
Tue, 27 Nov 2018 19:07:21 +0300 alfadur fix typo
Tue, 27 Nov 2018 18:30:30 +0300 Grigory Ustinov Remove all vanished translations from hedgewars_ru.ts
Tue, 27 Nov 2018 18:23:16 +0300 Grigory Ustinov Update russian frontend translation
Tue, 27 Nov 2018 15:48:20 +0100 Wuzzy Fix critical syntax error in hedgewars_ru.ts
Tue, 27 Nov 2018 17:36:15 +0300 Grigory Ustinov Merge with master branch
Tue, 27 Nov 2018 17:35:40 +0300 Grigory Ustinov Very slightly inheritance of russian frontend translation
Tue, 27 Nov 2018 17:33:02 +0300 Grigory Ustinov sed -i 's/ΠΊΠΎΠΌΠΌΠ°Π½Π΄/ΠΊΠΎΠΌΠ°Π½Π΄/' *
Tue, 27 Nov 2018 17:28:23 +0300 Grigory Ustinov Update russian frontend translation
Tue, 27 Nov 2018 17:27:27 +0300 Grigory Ustinov Slightly correct russian translations in ru.txt
Tue, 27 Nov 2018 15:17:32 +0100 Wuzzy Update appdata file
Tue, 27 Nov 2018 14:38:27 +0100 Wuzzy Update locale files in HedgewarsMobile
Tue, 27 Nov 2018 03:08:06 +0100 Wuzzy Swap a few weapons in ammo menu to get a nice 6Γ—10 grid
Mon, 26 Nov 2018 22:48:27 +0100 Wuzzy Remove dead code in uTouch
Mon, 26 Nov 2018 21:13:49 +0100 Wuzzy Touch: Parse pause command when tapping pause button instead of toggling pause directly
Mon, 26 Nov 2018 21:10:33 +0100 Wuzzy Backed out changeset 8d2983ff939b
Mon, 26 Nov 2018 20:40:25 +0100 Wuzzy Touch: Remove pause button in net games
Mon, 26 Nov 2018 19:10:08 +0100 Wuzzy Tweak Construction Mode, HedgeEditor, Space Invasion and Tumbler to support touch interface
Mon, 26 Nov 2018 18:03:39 +0100 Wuzzy Touch: Fix chat rendered on top of turn timer
Mon, 26 Nov 2018 17:59:27 +0100 Wuzzy Add status indicators (low grav / extra dmg) in touch interface
Mon, 26 Nov 2018 14:48:38 +0100 unC0Rr Pass opengl context to engine
Mon, 26 Nov 2018 14:31:36 +0100 Wuzzy Lua API: Change PLATFORM to INTERFACE
Mon, 26 Nov 2018 01:13:10 +0100 Wuzzy Highlander: Fix hogs receiving air strikes in maps with border
Mon, 26 Nov 2018 02:50:54 +0300 alfadur add hwphysics to engine
Sun, 25 Nov 2018 22:32:49 +0100 unc0rr Add advance_simulation() function to engine lib, some WIP on frontend
Sun, 25 Nov 2018 05:52:06 +0300 alfadur add gfx setup ffi
Sun, 25 Nov 2018 00:23:32 +0100 Wuzzy Clear gstHHJumping and gstHHHJump when hog was hurt by explosion
Sat, 24 Nov 2018 23:54:32 +0100 unc0rr Format team.* code
Sat, 24 Nov 2018 23:51:45 +0100 unc0rr Prepare to have possibility to pass opengl context to engine
Sat, 24 Nov 2018 21:57:01 +0100 Wuzzy Remove OFFICIAL_SERVER-only dependencies from INSTALL.md
Sat, 24 Nov 2018 19:08:52 +0100 unc0rr Fix build
Sat, 24 Nov 2018 20:55:42 +0300 unC0Rr Cut dependency on yaml for non-official server builds
Fri, 23 Nov 2018 21:38:34 -0500 nemo topY too
Fri, 23 Nov 2018 16:38:47 -0500 nemo these need casting too, but overall switching type is a win.
Fri, 23 Nov 2018 16:20:55 -0500 nemo more uninitialised values
Fri, 23 Nov 2018 16:03:10 -0500 nemo uninitialised values
Fri, 23 Nov 2018 15:54:23 -0500 nemo overall, using LongInt for leftX/rightX results in fewer casts, since most comparisons are against ints.
Fri, 23 Nov 2018 21:22:26 +0100 unc0rr Fix weWrap camera in pas2c (and if applies, 32 bit fpc)
Thu, 22 Nov 2018 22:18:21 +0100 Wuzzy Backed out changeset 084af6d2685f
Thu, 22 Nov 2018 20:41:42 +0100 Wuzzy Add a few translator comments to some not-so-obvious strings
Thu, 22 Nov 2018 20:59:23 +0300 Grigory Ustinov Slightly correct russian translations in ru.txt (typos and sense)
Thu, 22 Nov 2018 18:37:41 +0300 alfadur fix casing
Thu, 22 Nov 2018 18:19:03 +0300 Grigory Ustinov Update russian translation in ru.txt
Thu, 22 Nov 2018 14:07:55 +0100 unC0Rr It was bad idea to store QByteArray referencing memory on stack
Thu, 22 Nov 2018 13:52:00 +0100 unC0Rr Support new message format in frontend
Thu, 22 Nov 2018 13:40:58 +0100 unC0Rr Send seed to engine to receive random map previews
Thu, 22 Nov 2018 13:39:51 +0100 unC0Rr - Move EngineInstance into a separate module
Thu, 22 Nov 2018 10:58:55 +0100 unC0Rr Implement send_ipc and read_ipc in engine lib, send_ipc in frontend
Thu, 22 Nov 2018 00:49:55 +0300 alfadur prevent qtmain from not being linked in on windows
Wed, 21 Nov 2018 22:19:58 +0100 Wuzzy Add Mutant game scheme, and adapt Mutant for the newly unlocked settings
Wed, 21 Nov 2018 23:55:32 +0300 alfadur prevent SDL2main from being linked in on windows
Wed, 21 Nov 2018 15:47:40 -0500 nemo add cfg for mutant
Wed, 21 Nov 2018 15:41:43 -0500 nemo I think this is correct way to use iterate over it as a hashmap. don't have much lua practice
Wed, 21 Nov 2018 15:28:52 -0500 nemo oops
Wed, 21 Nov 2018 15:26:54 -0500 nemo flag crates since waste of time for mutant.
Wed, 21 Nov 2018 12:41:55 -0500 nemo force-disable video recording if C build is enabled.
Wed, 21 Nov 2018 11:59:20 -0500 nemo silence warning
Wed, 21 Nov 2018 15:52:17 +0100 unC0Rr Use question mark approach also in IPC::read
Wed, 21 Nov 2018 15:49:16 +0100 unC0Rr IPC implementation
Wed, 21 Nov 2018 17:28:28 +0300 Grigory Ustinov Update russian frontend translation
Tue, 20 Nov 2018 22:08:12 +0100 Wuzzy Clean up 0.9.25 changelog a bit
Tue, 20 Nov 2018 19:43:00 +0100 unc0rr Fix fpcrtl_strcompare broken in previous commit
Tue, 20 Nov 2018 18:35:39 +0100 unc0rr No, it doesn't seem legit
Tue, 20 Nov 2018 16:56:24 +0100 unC0Rr Start outlining ipc subsystem
Tue, 20 Nov 2018 16:18:42 +0100 unC0Rr Parse and render more messages
Tue, 20 Nov 2018 00:09:35 +0100 Wuzzy Thas else() in paths.cmake did not make sense. Hopefully this fixes Fedora build issues
Mon, 19 Nov 2018 23:27:36 +0100 Wuzzy Don't aggressively delete air mines in Racer
Mon, 19 Nov 2018 22:26:47 +0100 unc0rr Unify fpcrtl_pchar2astr look with fpcrtl_pchar2str
Mon, 19 Nov 2018 22:25:02 +0100 unc0rr Handle NULL pchar in pchar2astr
Mon, 19 Nov 2018 21:51:46 +0100 unc0rr Remove erroneous code duplicating FIX_STRING functionality, adjust ansistring array size
Mon, 19 Nov 2018 21:10:54 +0300 alfadur as much as howling hedgehogs is hilarious, it might be confusing at first
Mon, 19 Nov 2018 21:07:04 +0300 alfadur merge
Mon, 19 Nov 2018 18:27:45 +0100 Wuzzy Show extra seconds when collecting a crate in Teamwork
Mon, 19 Nov 2018 18:18:06 +0100 Wuzzy Teamwork: Play sound for time bonus, don't give time bonus for destroying crate
Mon, 19 Nov 2018 17:56:49 +0100 Wuzzy Remove some chatslang from missions
Mon, 19 Nov 2018 19:44:44 +0300 Grigory Ustinov Update russian frontend translation
Mon, 19 Nov 2018 19:03:32 +0300 Grigory Ustinov Merge with master branch
Mon, 19 Nov 2018 19:02:48 +0300 Grigory Ustinov Adapt russian translations and fix misprint
Mon, 19 Nov 2018 18:56:24 +0300 Grigory Ustinov Edit russian translations in desktop file
Mon, 19 Nov 2018 18:05:45 +0300 Grigory Ustinov Mark non-translatable russian translations with comments, disable unfinished flag
Mon, 19 Nov 2018 13:03:27 +0100 Wuzzy Update Travis to use Ubuntu bionic (18.04 LTS)
Mon, 19 Nov 2018 09:37:53 +0300 alfadur was a wrong copy apparently
Mon, 19 Nov 2018 09:29:37 +0300 alfadur corrected parsing joined with unC0Rr's corrected generating finally gives the right result
Mon, 19 Nov 2018 06:57:36 +0300 alfadur On a second though, the actual error seems to be elsewhere, so still can use proper indexing
Mon, 19 Nov 2018 04:21:44 +0300 alfadur seems like it's either this or swap indexing order everywhere
Mon, 19 Nov 2018 01:10:27 +0100 Wuzzy Fix typo in German translation of ACF1
Mon, 19 Nov 2018 01:04:29 +0100 Wuzzy ACF1: Set hero's gear position when skipping first cut scene
Mon, 19 Nov 2018 00:54:36 +0100 Wuzzy Turn accidental globals to locals in Lua libraries
Mon, 19 Nov 2018 00:19:21 +0100 Wuzzy Get rid of table.maxn in all Lua code
Sun, 18 Nov 2018 21:01:16 +0100 Wuzzy Update changelog
Sun, 18 Nov 2018 20:18:32 +0100 unc0rr Special case for rendering type of two-dimensional arrays, since C is inconsistent in its syntax
Sun, 18 Nov 2018 12:21:03 -0500 nemo fpc likes brackets
Sun, 18 Nov 2018 16:57:43 +0100 unc0rr AI is bazooka genius
Sun, 18 Nov 2018 16:10:18 +0100 Wuzzy Display game scheme settings in Pas2C, too
Sun, 18 Nov 2018 15:48:04 +0100 Wuzzy Shorten German translation in de.txt a bit
Sun, 18 Nov 2018 15:44:42 +0100 Wuzzy Remove duplicate translation of "Congratulations!" in ru.lua
Sun, 18 Nov 2018 15:41:49 +0100 Wuzzy Remove invalid translation in pt_PT.txt (missing parameter %1)
Sun, 18 Nov 2018 15:38:40 +0100 Wuzzy Make sure all engine locale files start with either digit, semicolon or are empty
Sat, 17 Nov 2018 14:29:09 -0500 nemo verify impact before explosion rating, since the offsets might cause water splashes
Sat, 17 Nov 2018 19:19:50 +0100 unc0rr Fix desync bomb
Fri, 16 Nov 2018 21:23:23 +0100 Wuzzy Increase width for key binding drop-down list
Fri, 16 Nov 2018 14:59:57 -0500 nemo oops
Fri, 16 Nov 2018 14:47:07 -0500 nemo lua comment handling is seriously WTF, but let's at least allow some partial single line
Fri, 16 Nov 2018 20:41:38 +0100 GunChleoc Translate the few remaining missing strings in gd.txt
Fri, 16 Nov 2018 16:32:51 +0100 unC0Rr Implement more of parsing, start implementation of engine messages rendering
Thu, 15 Nov 2018 15:39:59 -0500 nemo more seems to work better?
Thu, 15 Nov 2018 15:12:18 -0500 nemo adding X offset seems to improve chance of drownings
Wed, 14 Nov 2018 16:58:22 +0100 unC0Rr Parse some synced messages, tests
Wed, 14 Nov 2018 16:32:42 +0100 unC0Rr Recognize timestamps
Wed, 14 Nov 2018 11:09:01 +0100 unC0Rr Rearrange code
Wed, 14 Nov 2018 02:54:08 +0300 alfadur fix polygon closure
Tue, 13 Nov 2018 20:01:43 +0300 alfadur 2018ize everything
Tue, 13 Nov 2018 16:54:40 +0100 unC0Rr Start working on engine messages parser
Tue, 13 Nov 2018 07:43:36 +0100 unc0rr Move engine messages into separate lib for reuse
Tue, 13 Nov 2018 08:11:31 +0300 alfadur reset airmine timer on stun recovery
Tue, 13 Nov 2018 07:45:27 +0300 alfadur stun airmines on explosions as well
Tue, 13 Nov 2018 03:57:27 +0300 alfadur add sparkles to stunned airmines
Tue, 13 Nov 2018 03:22:16 +0300 alfadur update kamikaze collision cache after portalling
Tue, 13 Nov 2018 01:56:42 +0300 alfadur stun airmines on shove
Mon, 12 Nov 2018 20:30:06 +0300 alfadur make engine windows checks work for 64bit builds
Mon, 12 Nov 2018 20:05:24 +0300 Grigory Ustinov Verify and update russian translations for refreshed strings in 04:XX / part 2
Sun, 11 Nov 2018 00:14:13 +0100 unc0rr Fix birdy appearance/disappearance animation
Sat, 10 Nov 2018 21:15:42 +0100 Wuzzy Remove all traces of dead code related to amStructure/gtStructure
Sat, 10 Nov 2018 20:58:00 +0100 Wuzzy Remove unused/out-commented "Structure" strings in engine locale files
Sat, 10 Nov 2018 20:33:39 +0100 Wuzzy Remove 2 strings violating the 0.9.25 string freeze. Backout this changeset after 0.9.25 got released
Sat, 10 Nov 2018 19:55:16 +0100 Wuzzy Credit GunChleoc for Scottish Gaelic translation update
Sat, 10 Nov 2018 19:53:40 +0100 GunChleoc Big update for Scottish Gaelic translation
Fri, 09 Nov 2018 23:42:44 +0100 Wuzzy Fix bad StrToInt call ('0x' instead of '$' for hex), confuses Pas2C
Fri, 09 Nov 2018 23:41:40 +0100 Wuzzy Backed out changeset b15014125f67
Fri, 09 Nov 2018 23:05:28 +0100 Wuzzy Fix Pas2C implementation of Val failing to parse hexadecimal
Fri, 09 Nov 2018 23:03:45 +0300 alfadur pass hwrunner gl context into engine
Fri, 09 Nov 2018 20:15:29 +0300 alfadur add standalone engine runner
Fri, 09 Nov 2018 19:49:56 +0300 alfadur some exorcism
Fri, 09 Nov 2018 16:28:23 +0100 Wuzzy Pas2C: Fix bad C typedefs for Pascal data types Extended and Real
Fri, 09 Nov 2018 17:44:19 +0300 alfadur fix 03:60
Fri, 09 Nov 2018 17:19:20 +0300 Grigory Ustinov Verify and update russian translations for refreshed strings in 04:XX / part 1
Fri, 09 Nov 2018 14:15:22 +0300 Grigory Ustinov Merge with master branch
Fri, 09 Nov 2018 14:12:00 +0300 Grigory Ustinov Verify and update russian translations for refreshed strings
Fri, 09 Nov 2018 14:11:34 +0300 Grigory Ustinov Update russian translations in ru.txt
Fri, 09 Nov 2018 03:36:21 +0300 alfadur generalize adding data to World
Fri, 09 Nov 2018 01:05:34 +0300 alfadur split hwphysics into modules
Thu, 08 Nov 2018 22:00:43 +0100 Igor Paliychuk Update Ukrainian localization
Thu, 08 Nov 2018 21:57:05 +0100 unc0rr A bit of rethinking of game messages and command
Thu, 08 Nov 2018 22:22:47 +0300 alfadur add some texture transforms
Thu, 08 Nov 2018 11:34:01 -0500 nemo Blame is about 30% faster than grep
Thu, 08 Nov 2018 08:29:11 -0500 nemo add the code too
Thu, 08 Nov 2018 16:17:32 +0300 Grigory Ustinov Add russian translations for chat command help in ru.txt
Thu, 08 Nov 2018 16:16:21 +0300 Grigory Ustinov Add russian translations in ru.txt (generally 02:00)
Thu, 08 Nov 2018 07:15:22 +0300 alfadur implement basic land bordering
Thu, 08 Nov 2018 00:00:58 +0100 unc0rr Start outlining some core engine stuff
Wed, 07 Nov 2018 23:43:15 +0100 Wuzzy Pas2C: Fix data types of Trunc and Ceil
Wed, 07 Nov 2018 16:44:16 -0500 nemo oups getter should have it too
Wed, 07 Nov 2018 22:04:17 +0100 unc0rr - Move hedgewars-engine into lib-hedgewars-engine
Wed, 07 Nov 2018 15:18:09 -0500 nemo ignore whitespace/case by default to reduce false positives
Wed, 07 Nov 2018 22:58:54 +0300 alfadur fix texturing and add a theme loading option to land_dump
Wed, 07 Nov 2018 14:56:34 -0500 nemo requires bash
Wed, 07 Nov 2018 20:39:20 +0100 Wuzzy Some minor fixes in de.txt
Wed, 07 Nov 2018 20:23:30 +0100 Wuzzy Add nemo's script to check for outdated engine translations with some adaptations
Wed, 07 Nov 2018 22:01:47 +0300 alfadur implement basic land texturing
Wed, 07 Nov 2018 19:43:17 +0100 unc0rr Introduce FIX_STRINGA, use it fpcrtl_pos
Wed, 07 Nov 2018 17:45:20 +0100 Wuzzy Add TODO in ru.txt for reviewing all 04:XX strings
Wed, 07 Nov 2018 17:35:25 +0100 Grigory Ustinov Add Russian translations in ru.txt
Wed, 07 Nov 2018 18:30:33 +0300 alfadur fix mapgen
Wed, 07 Nov 2018 18:27:24 +0300 alfadur save edges_count
Wed, 07 Nov 2018 15:59:51 +0100 unC0Rr Some refactoring of qmlfrontend. It now shows land preview generated by hedgewars-engine
Wed, 07 Nov 2018 15:55:32 +0100 unC0Rr Make hedgewars-engine crate produce shared library, implement some basics
Wed, 07 Nov 2018 15:55:00 +0100 unC0Rr Fix some warnings here and there, remove unwelcomed code
Wed, 07 Nov 2018 03:35:56 +0300 alfadur start loading theme textures
Wed, 07 Nov 2018 00:02:48 +0300 alfadur make fill point asserts persistent
Tue, 06 Nov 2018 23:45:54 +0300 alfadur a bit more simplification without an apparent performance gain
Tue, 06 Nov 2018 23:29:12 +0300 alfadur seems like about 25% speedup in land filling
Tue, 06 Nov 2018 12:44:38 -0500 nemo workaround for the freepascal bug courtesy of koda
Tue, 06 Nov 2018 20:20:13 +0300 alfadur add more point operators
Tue, 06 Nov 2018 20:02:45 +0300 Grigory Ustinov Update frontend russian translation
Tue, 06 Nov 2018 19:44:20 +0300 alfadur pull land into collision detector
Tue, 06 Nov 2018 17:00:35 +0100 unC0Rr Start working on frontend to rust engine rewrite
Tue, 06 Nov 2018 16:40:54 +0300 alfadur fix tangents
Tue, 06 Nov 2018 16:23:43 +0300 alfadur fix ray construction
Tue, 06 Nov 2018 00:02:23 +0100 unc0rr Bezierize land outline
Mon, 05 Nov 2018 21:36:28 +0100 unc0rr Implement BeizerCurveSegments, no tests
Mon, 05 Nov 2018 23:15:56 +0300 alfadur merge
Mon, 05 Nov 2018 23:15:34 +0300 alfadur collapse rectangle types back together with consistent usage of size
Mon, 05 Nov 2018 14:46:35 -0500 nemo wtf
Mon, 05 Nov 2018 22:43:58 +0300 alfadur separate rectangle types based on right/bottom edge inclusivity
Mon, 05 Nov 2018 21:21:53 +0300 alfadur actually there is a way to preserve mutable polygon iterator
Mon, 05 Nov 2018 20:22:09 +0300 alfadur fix polygons getting unclosed on mirroring
Mon, 05 Nov 2018 19:56:28 +0300 alfadur merge
Mon, 05 Nov 2018 19:53:26 +0300 alfadur organize landgen a bit more
Sun, 04 Nov 2018 10:52:02 +0100 unc0rr - Fix land_dump always skipping bezierize step
Sun, 04 Nov 2018 07:19:58 +0300 alfadur yaml crate is having problems with unaligned arrays
Sun, 04 Nov 2018 07:16:34 +0300 alfadur add command arguments to use a template from file into land_dump
Sun, 04 Nov 2018 04:43:30 +0300 alfadur add a higher level map generation lib to load yaml templates into somewhere
Sun, 04 Nov 2018 04:39:21 +0300 alfadur resolve some clippy complaints
Sun, 04 Nov 2018 00:20:27 +0100 unc0rr - Add distance-divider option to land_dump
Sun, 04 Nov 2018 00:25:27 +0300 alfadur polygonize OutlinePoints
Sat, 03 Nov 2018 23:19:28 +0300 alfadur fix compile errors
Sat, 03 Nov 2018 21:09:01 +0100 unc0rr Implement non-overflowing calculations for high values
Sat, 03 Nov 2018 18:29:58 +0100 unc0rr land_dump app for testing templated landgen
Sat, 03 Nov 2018 17:40:21 +0100 Wuzzy Fix portal color being switchable after losing control
Sat, 03 Nov 2018 16:37:27 +0100 Wuzzy Move spoken text from HillBilly's PoisonCough to new files, make cough more quiet
Sat, 03 Nov 2018 15:27:27 +0100 Wuzzy GameServer: Print syntax help if calling /maxteams without argument
Sat, 03 Nov 2018 15:17:46 +0100 Wuzzy GameServer: Turn some messages into warnings
Sat, 03 Nov 2018 16:20:31 +0300 alfadur probably should reuse it everywhere then
Sat, 03 Nov 2018 16:02:38 +0300 alfadur should have been just norm
Sat, 03 Nov 2018 10:57:47 +0100 unc0rr You cannot optimize integral division like this. You end up multiplying by 0, 1 or 2 instead of whole spectre of ratios.
Sat, 03 Nov 2018 09:08:13 +0300 alfadur fix normal offset for split points and make directions more consistent
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