I was using this to test firepunching likely duds, but most of the time that would probably just make him bazooka them
--- a/hedgewars/uAIMisc.pas Thu May 09 23:11:56 2013 -0400
+++ b/hedgewars/uAIMisc.pas Thu May 09 23:21:06 2013 -0400
@@ -131,12 +131,9 @@
((Gear^.Kind = gtExplosives) and
(Gear^.Health > Gear^.Damage)) or
((Gear^.Kind = gtMine) and
- ((Gear^.Health = 0) and
- (Gear^.Damage < 35)) or
- ((Gear^.Health > 0) and
- (cMineDudPercent > 95) and
- (cMinesTime < 3000))
- )) and
+ (Gear^.Health = 0) and
+ (Gear^.Damage < 35))
+ ) and
(Targets.Count < 256) then
begin
with Targets.ar[Targets.Count] do