equal
deleted
inserted
replaced
129 (Gear^.Health > Gear^.Damage) and |
129 (Gear^.Health > Gear^.Damage) and |
130 not(Gear^.Hedgehog^.Team^.hasgone)) or |
130 not(Gear^.Hedgehog^.Team^.hasgone)) or |
131 ((Gear^.Kind = gtExplosives) and |
131 ((Gear^.Kind = gtExplosives) and |
132 (Gear^.Health > Gear^.Damage)) or |
132 (Gear^.Health > Gear^.Damage)) or |
133 ((Gear^.Kind = gtMine) and |
133 ((Gear^.Kind = gtMine) and |
134 ((Gear^.Health = 0) and |
134 (Gear^.Health = 0) and |
135 (Gear^.Damage < 35)) or |
135 (Gear^.Damage < 35)) |
136 ((Gear^.Health > 0) and |
136 ) and |
137 (cMineDudPercent > 95) and |
|
138 (cMinesTime < 3000)) |
|
139 )) and |
|
140 (Targets.Count < 256) then |
137 (Targets.Count < 256) then |
141 begin |
138 begin |
142 with Targets.ar[Targets.Count] do |
139 with Targets.ar[Targets.Count] do |
143 begin |
140 begin |
144 skip:= false; |
141 skip:= false; |