oops this slipped through
authorkoda
Sun, 07 Aug 2011 18:49:49 +0200
changeset 5518 4b0ea752dec7
parent 5517 80bc6c0be5d4
child 5519 c803fca71084
oops this slipped through
hedgewars/uStore.pas
--- a/hedgewars/uStore.pas	Sun Aug 07 12:40:14 2011 -0400
+++ b/hedgewars/uStore.pas	Sun Aug 07 18:49:49 2011 +0200
@@ -821,7 +821,7 @@
         begin
         r:= WriteInRect(tmpsurf, FontBorder + 2, r.y + r.h, $ff707070, font, tmpline);
 
-        // render highlighted caption (if there's a ':')
+        // render highlighted caption (if there is a ':')
         tmpline2:= '';
         SplitByChar(tmpline, tmpline2, ':');
         if tmpline2 <> '' then
@@ -875,7 +875,7 @@
     extra:= trmsg[sidNotYetAvailable];
     extracolor:= LongInt($ffc77070);
     end
-else if (Ammoz[atype].Ammo.Propz and ammoprop_NoRoundEnd) <> 0 then // weapon or utility won't end your turn
+else if (Ammoz[atype].Ammo.Propz and ammoprop_NoRoundEnd) <> 0 then // weapon or utility will not end your turn
     begin
     extra:= trmsg[sidNoEndTurn];
     extracolor:= LongInt($ff70c770);
@@ -964,7 +964,7 @@
     x:= x or (SDL_GetNumVideoDisplays() - 1);
     y:= y or (SDL_GetNumVideoDisplays() - 1);
 
-    flags:= flags or SDL_WINDOW_BORDERLESS or SDL_WINDOW_RESIZABLE;
+    flags:= flags or SDL_WINDOW_BORDERLESS; // do not use SDL_WINDOW_RESIZABLE on ios (yet)
 {$ENDIF}
 
     SDLwindow:= SDL_CreateWindow('Hedgewars', x, y, cScreenWidth, cScreenHeight, flags);