+2 was intended to be consistent on diametre (1px + radius *2) but screws up bullet
--- a/hedgewars/uCollisions.pas Sat Dec 25 21:35:40 2010 -0500
+++ b/hedgewars/uCollisions.pas Sat Dec 25 22:58:35 2010 -0500
@@ -103,7 +103,7 @@
mx:= hwRound(Gear^.X);
my:= hwRound(Gear^.Y);
-tr:= Gear^.Radius + 2;
+tr:= Gear^.Radius;
for i:= 0 to Pred(Count) do
with cinfos[i] do