--- a/ChangeLog.txt Thu Sep 28 19:26:22 2017 +0200
+++ b/ChangeLog.txt Thu Sep 28 21:32:42 2017 +0200
@@ -251,6 +251,7 @@
+ Hedgewars creates 4 teams instead of 1 on its first launch
+ Allow to randomize hog names, hats, team name, flag, grave, voice and fort separately
+ “Random team” button is now able to randomly select from all available hats
+ * Fix flag being selectable for computer players although it had no effect
* Campaign screen does no longer show AI-controlled teams
* Campaign names and campaign mission names can now be translated
* Creating randomized teams now randomizes (almost) every aspect
@@ -258,8 +259,8 @@
* Clicking on "New" in weapon scheme editor now creates empty weapon scheme instead of default
* Fix language names in language list being always in English
* Prevent starting game with >48 hogs (because engine doesn't support it yet)
- * Team editor Fix flag being selectable for computer players although it had no effect
* Fix the key for toggling team bars being incorrectly described
+ * Fix caption of stats screen showing only one winner if multiple teams have won
Content Creation:
+ Theme objects can now have more than 1 in-land rect specified. You can specify the amount in theme.cfg by adding another number (and ,) before the first rect
--- a/hedgewars/uTeams.pas Thu Sep 28 19:26:22 2017 +0200
+++ b/hedgewars/uTeams.pas Thu Sep 28 21:32:42 2017 +0200
@@ -87,6 +87,7 @@
AddGear(0, 0, gtATFinishGame, 0, _0, _0, 3000);
end
else // win
+ begin
with AliveClan^ do
begin
ts:= ansistring(Teams[0]^.TeamName);
@@ -94,12 +95,28 @@
begin
s:= FormatA(trmsg[sidWinner], ts);
cap:= FormatA(GetEventString(eidRoundWin), ts);
+ AddCaption(cap, cWhiteColor, capgrpGameState);
end
else // clan wins
- // FIXME: Clan needs a different message
begin
- s:= FormatA(trmsg[sidWinner], ts);
- cap:= FormatA(GetEventString(eidRoundWin), ts);
+ s:= '';
+ for j:= 0 to Pred(TeamsNumber) do
+ begin
+ (*
+ Currently, the game result string is just the victory
+ string concatenated multiple times. This assumes that
+ sidWinner is a complete sentence.
+ This might not work well for some languages.
+
+ FIXME/TODO: Add event strings for 2, 3, 4 and >4 teams winning.
+ This requires FormatA to work with multiple parameters. *)
+ ts:= Teams[j]^.TeamName;
+ s:= s + ' ' + FormatA(trmsg[sidWinner], ts);
+
+ // FIXME: Show victory captions one-by-one, not all at once
+ cap:= FormatA(GetEventString(eidRoundWin), ts);
+ AddCaption(cap, cWhiteColor, capgrpGameState);
+ end;
end;
for j:= 0 to Pred(TeamsNumber) do
@@ -112,12 +129,12 @@
AddVoice(sndFlawless, Teams[0]^.voicepack)
else
AddVoice(sndVictory, Teams[0]^.voicepack);
+ end;
- AddCaption(cap, cWhiteColor, capgrpGameState);
- if SendGameResultOn then
- SendStat(siGameResult, shortstring(s));
- AddGear(0, 0, gtATFinishGame, 0, _0, _0, 3000)
- end;
+ if SendGameResultOn then
+ SendStat(siGameResult, shortstring(s));
+ AddGear(0, 0, gtATFinishGame, 0, _0, _0, 3000)
+ end;
SendStats;
end;
TeamsGameOver:= true;