249 + Randomizing map/theme in online-mode will not include DLC-content |
249 + Randomizing map/theme in online-mode will not include DLC-content |
250 + New teams start with a random grave and fort |
250 + New teams start with a random grave and fort |
251 + Hedgewars creates 4 teams instead of 1 on its first launch |
251 + Hedgewars creates 4 teams instead of 1 on its first launch |
252 + Allow to randomize hog names, hats, team name, flag, grave, voice and fort separately |
252 + Allow to randomize hog names, hats, team name, flag, grave, voice and fort separately |
253 + “Random team” button is now able to randomly select from all available hats |
253 + “Random team” button is now able to randomly select from all available hats |
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254 * Fix flag being selectable for computer players although it had no effect |
254 * Campaign screen does no longer show AI-controlled teams |
255 * Campaign screen does no longer show AI-controlled teams |
255 * Campaign names and campaign mission names can now be translated |
256 * Campaign names and campaign mission names can now be translated |
256 * Creating randomized teams now randomizes (almost) every aspect |
257 * Creating randomized teams now randomizes (almost) every aspect |
257 * Fixed mostly broken descriptions for multiplayer mission maps |
258 * Fixed mostly broken descriptions for multiplayer mission maps |
258 * Clicking on "New" in weapon scheme editor now creates empty weapon scheme instead of default |
259 * Clicking on "New" in weapon scheme editor now creates empty weapon scheme instead of default |
259 * Fix language names in language list being always in English |
260 * Fix language names in language list being always in English |
260 * Prevent starting game with >48 hogs (because engine doesn't support it yet) |
261 * Prevent starting game with >48 hogs (because engine doesn't support it yet) |
261 * Team editor Fix flag being selectable for computer players although it had no effect |
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262 * Fix the key for toggling team bars being incorrectly described |
262 * Fix the key for toggling team bars being incorrectly described |
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263 * Fix caption of stats screen showing only one winner if multiple teams have won |
263 |
264 |
264 Content Creation: |
265 Content Creation: |
265 + Theme objects can now have more than 1 in-land rect specified. You can specify the amount in theme.cfg by adding another number (and ,) before the first rect |
266 + Theme objects can now have more than 1 in-land rect specified. You can specify the amount in theme.cfg by adding another number (and ,) before the first rect |
266 + Theme objects can now be placed on water (by setting first in-land rectangle to 0,0,0,0) |
267 + Theme objects can now be placed on water (by setting first in-land rectangle to 0,0,0,0) |
267 + Themes can now use flakes with negative falling speed (rising flakes) |
268 + Themes can now use flakes with negative falling speed (rising flakes) |