Wed, 28 Jun 2023 21:16:14 +0200 |
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CS: Add support for King Mode and PlaceHog
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Wed, 28 Jun 2023 18:57:00 +0200 |
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CS: Disable game flags incompatible with this script
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Wed, 28 Jun 2023 17:06:22 +0200 |
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CS: Remove hog switch arrows on continent phase if switching gameflag is used
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Sat, 15 Jun 2019 16:37:36 +0200 |
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Continental supplies: Fix Lua error when first hog of team dies
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Sat, 15 Jun 2019 16:05:13 +0200 |
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Continental supplies: Show continent in team bars
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Sat, 15 Jun 2019 14:49:18 +0200 |
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Continental supplies: Show selected continent if randomly chosen
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Fri, 14 Jun 2019 17:05:00 +0200 |
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Continental supplies: Bots select random continent
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Fri, 19 Apr 2019 15:54:44 +0200 |
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Add integerSqrt and integerHypotenuse to Utils lib
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Wed, 28 Nov 2018 00:49:46 +0100 |
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CS: Don't start sabotage damage before ready phase ends
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Mon, 19 Nov 2018 00:19:21 +0100 |
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Get rid of table.maxn in all Lua code
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Fri, 26 Oct 2018 16:33:41 +0200 |
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CS: Highlight "Available weapon specials:" as well
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Fri, 26 Oct 2018 16:11:51 +0200 |
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Continental supplies: Highlight "Special weapons:" line in mission panel
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Mon, 03 Sep 2018 01:48:00 +0200 |
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Continental supplies: Fix health not being set immediately if skipping continent selection, provoking random continent
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Mon, 03 Sep 2018 00:03:06 +0200 |
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Fix buggy behaviour when setting TurnTimeLeft through Retreat
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Sun, 02 Sep 2018 21:26:44 +0200 |
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Use SetTurnTimeLeft and SetReadyTimeLeft in all scripts
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