share/hedgewars/Data/Graphics/AmmoMenu/Ammos.png
Sat, 08 Apr 2017 21:43:48 +0200 Wuzzy Add ammotype amDuck for rubber duck
Fri, 16 Jan 2015 17:51:29 -0500 nemo experiment with air mines. thought they could make shoppa... interesting. ToDo: Allow mines to give up, tweak distances, real graphics, toggle for whether they can acquire a new target while they haven't given up.
Sun, 08 Dec 2013 16:04:40 -0500 nemo Add rubber utility. Graphics are still incomplete. Also flag snow/ice in theme config.
Sat, 18 May 2013 23:19:49 +0200 sheepluva update rope icon and icegun icon
Fri, 17 May 2013 22:25:56 +0200 sheepluva tweak freezer icon a little more
Fri, 17 May 2013 22:01:23 +0200 sheepluva changed icon for freezer ( issue 614 ), for rope (to be easier to recognize) and cluster bomb (to be easier to recognize and to so that it can be distinguished from the regular grenade's icon even when no color is present or perceived
Tue, 16 Apr 2013 12:24:13 +0200 sheepluva make cleaver icon hint at that fact that you have 2 of them 0.9.19
Sat, 01 Dec 2012 02:12:10 +0100 deepdog GCI2012: Remove Structure Weapon Code
Mon, 29 Oct 2012 17:17:26 -0400 Star remove cleaver gradient
Sun, 14 Oct 2012 13:35:15 -0400 nemo First pass at cleaver.
Mon, 08 Oct 2012 13:27:46 -0400 nemo A bit more on the knife. Also add missing files to CMakeLists
Sat, 03 Sep 2011 14:01:52 -0400 nemo Just for fun. Flowers! Also, use a less blatant image in ammo menu.
Wed, 31 Aug 2011 00:58:48 -0400 nemo more proper implementation of TARDIS
Sat, 30 Jul 2011 15:36:11 -0400 nemo sucky temp graphic for land gun, also. an experiment - do these lines make it easier to tell when a weapon is disabled without being too ugly?
Sat, 29 Jan 2011 21:16:09 +0100 Henek added dummy for tardis and ugly icons for tardis and structure
Sun, 19 Dec 2010 21:06:34 -0500 nemo Snowball weapon
Tue, 09 Nov 2010 19:17:53 +0300 unc0rr Even more png optimizations
Sat, 23 Oct 2010 14:10:23 +0200 Tobias Neumann Resurrector Weapon: Add ammo icon, sound, hedgehog picture (from Tiy).
Sun, 12 Sep 2010 17:38:14 -0400 szczur This change allows computers limited to 512 texture size like szczur's card to run Hedgewars, so long as reduce quality is set to eliminate background textures.
Tue, 03 Aug 2010 13:40:11 +0100 tiyuri Ammo menu graphics for hammer weapon
Tue, 03 Aug 2010 12:41:09 +0100 tiyuri Various mine graphics
Mon, 02 Aug 2010 18:19:55 +0200 smaxx Engine:
Fri, 30 Jul 2010 12:07:30 -0400 tiy New weapon graphics
Wed, 19 May 2010 02:10:28 +0000 nemo Henek adds a flamethrower, updates some translations, and tweaks how fire works.
Tue, 18 May 2010 13:09:57 +0000 smxx Engine:
Sat, 01 May 2010 05:15:16 +0000 sheepluva * added some comments
Fri, 16 Apr 2010 16:04:41 +0000 smxx Engine:
Tue, 06 Apr 2010 09:58:43 +0000 sheepluva * add fixed grave Simple.png, by "anon__"
Fri, 26 Mar 2010 15:59:21 +0000 smxx Engine:
Sat, 21 Nov 2009 17:28:05 +0000 unc0rr Run "optipng -o5 -np -nc -nb" on all sprites in Data folder
Fri, 30 Oct 2009 19:41:39 +0000 nemo This massive image modification removes colour profile information and adds an alpha channel.
Thu, 15 Oct 2009 21:47:05 +0000 nemo openal fix, training map selection and rcplane adjustments from Smaxx (untested, but look reasonable). Bunch of new graphics from Tiy, new translation for pt-pt from inu_
Wed, 19 Aug 2009 13:49:47 +0000 koda rename dpr -> pas, restores ammos on two columns, minor fixes to openalbridge
Mon, 17 Aug 2009 10:53:03 +0000 unc0rr - Update ammo menu icons
Mon, 06 Jul 2009 11:37:03 +0000 koda patch for loading sprites on two columns (helps embedded and lowpower machines). must deal with amGirder.png
Sun, 03 May 2009 17:35:10 +0000 nemo Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
Sun, 05 Apr 2009 17:48:48 +0000 unc0rr - Fix some CMakeFiles.txt files (by TheXception)
Tue, 10 Mar 2009 21:31:29 +0000 unc0rr Update ammo icons
Mon, 02 Mar 2009 21:13:34 +0000 unc0rr Oops, forgot icons
Sun, 01 Mar 2009 17:24:25 +0000 unc0rr 4 utilities by nemo
Mon, 19 Jan 2009 15:34:41 +0000 unc0rr - Update Slovak translation
Sat, 17 Jan 2009 14:35:20 +0000 unc0rr RC Plane
Thu, 08 Jan 2009 15:42:36 +0000 unc0rr Ballsgun
Fri, 02 Jan 2009 21:26:31 +0000 unc0rr Prepare for drill patch
Fri, 05 Dec 2008 20:04:22 +0000 unc0rr Update weapon menu
Fri, 31 Oct 2008 13:02:04 +0000 unc0rr - Make disbled controls look better
Fri, 19 Sep 2008 14:15:19 +0000 unc0rr Graphics update
Thu, 18 Sep 2008 16:16:41 +0000 unc0rr Add Hellish bomb weapon
Fri, 25 Jul 2008 15:20:19 +0000 unc0rr Add cake icon in ammomenu
Mon, 07 Jul 2008 15:39:27 +0000 unc0rr - Optimize PNG to reduce size
Tue, 10 Jun 2008 20:40:43 +0000 unc0rr Kamikaze icon in ammo menu
Wed, 28 May 2008 18:58:37 +0000 unc0rr Update ammo menu icons
Sat, 10 May 2008 16:26:53 +0000 unc0rr Implement whip weapon
Tue, 25 Mar 2008 22:39:26 +0000 unc0rr By Tiyuri:
Thu, 20 Mar 2008 23:44:19 +0000 unc0rr Sprites update by Tiyuri
Tue, 04 Mar 2008 21:33:10 +0000 unc0rr Tiyuri
Tue, 04 Mar 2008 20:23:23 +0000 unc0rr - Massive images update by Tiyuri
Fri, 18 Jan 2008 16:46:42 +0000 unc0rr Use new ammo icon for switching tool
Wed, 26 Dec 2007 21:08:25 +0000 unc0rr Teleport ammo picture added
Fri, 23 Feb 2007 22:06:23 +0000 unc0rr Blow torch icon
Sat, 10 Feb 2007 17:59:30 +0000 unc0rr - Enable 'norsk' theme
Sun, 14 Jan 2007 19:47:11 +0000 unc0rr - New team level icons
Wed, 29 Nov 2006 20:33:07 +0000 unc0rr Mine Strike weapon
Sun, 26 Nov 2006 18:15:31 +0000 unc0rr Some new ammo icons from daniil
Thu, 23 Nov 2006 21:03:05 +0000 unc0rr Add AirAttack icon to ammo menu
Sat, 28 Oct 2006 12:56:04 +0000 unc0rr Parachute
Sat, 23 Sep 2006 19:26:07 +0000 unc0rr - AmmoMenu
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