qmlfrontend/Page1.qml
Tue, 21 May 2024 14:38:30 +0200 unC0Rr Implement triggering advancement of simulation in qmlfrontend
Mon, 20 May 2024 14:58:30 +0200 unC0Rr Implement key bindings
Wed, 01 May 2024 16:49:16 +0200 unC0Rr Allow to move camera by dragging mouse cursor over game field
Sat, 12 Nov 2022 21:12:14 +0100 unc0rr Allow passing data_path from QML
Sat, 06 Jul 2019 00:31:54 +0200 unc0rr Marry C enums, Qt's metaobject system and QML
Sat, 11 May 2019 22:39:55 +0200 unc0rr Proof of concept for new net game client
Mon, 29 Apr 2019 23:41:25 +0200 unc0rr Implement external events approach to input user actions into engine.
Fri, 07 Dec 2018 13:56:45 +0100 unC0Rr Allow to instantiate HWEngine with different library binaries
Fri, 07 Dec 2018 13:35:08 +0100 unC0Rr Add possibility to instantiate HWEngine objects from QML, reorganize work with preview
Mon, 26 Nov 2018 14:48:38 +0100 unC0Rr Pass opengl context to engine
Sun, 25 Nov 2018 22:32:49 +0100 unc0rr Add advance_simulation() function to engine lib, some WIP on frontend
Wed, 07 Nov 2018 15:59:51 +0100 unC0Rr Some refactoring of qmlfrontend. It now shows land preview generated by hedgewars-engine
Tue, 06 Nov 2018 17:00:35 +0100 unC0Rr Start working on frontend to rust engine rewrite
Tue, 02 Jan 2018 23:45:18 +0100 unc0rr Break engine completely and make it render in frontend window (no actual rendering yet, just white screen) qmlfrontend
Wed, 27 Dec 2017 00:59:26 +0100 unc0rr Make playing a game possible qmlfrontend
Tue, 26 Dec 2017 01:36:58 +0100 unc0rr Recreate uFLRunQueue in Qt, render previews qmlfrontend
Sun, 24 Dec 2017 00:44:16 +0100 unc0rr More refactoring in attempt to move away from frontlib qmlfrontend
Sat, 16 Dec 2017 23:26:13 +0100 unc0rr Add new qmlfrontend project template
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