hedgewars/uLandObjects.pas
Tue, 03 Jan 2023 12:05:59 +0100 unC0Rr Use LandPixels array allocate in hwengine-future library transitional_engine
Mon, 02 Jan 2023 15:59:26 +0100 unC0Rr Introduce hwengine-future library, use Land allocated in it transitional_engine
Mon, 26 Aug 2019 23:17:17 +0300 alfadur add permenent digest logging
Fri, 23 Aug 2019 21:12:56 +0300 alfadur reduce casting
Fri, 23 Aug 2019 21:04:40 +0300 alfadur digest with byte arrays
Mon, 19 Aug 2019 21:17:18 +0300 alfadur only digest masks for masked land object
Mon, 19 Aug 2019 18:59:24 +0300 alfadur remove per line digest logging
Mon, 19 Aug 2019 11:41:59 -0400 nemo make the mask colours more liberal due to possibility that OSX/SDL2 are slightly distorting them
Mon, 19 Aug 2019 18:06:46 +0300 alfadur alpha digest test
Sat, 15 Jun 2019 18:15:32 +0200 Wuzzy Fix sprays being biased to the left on huge maps
Sat, 15 Jun 2019 03:27:06 +0200 Wuzzy Restrict object placement between leftX and rightX
Sun, 02 Jun 2019 22:40:39 +0300 alfadur fix land object placement
Wed, 22 May 2019 23:53:00 +0300 alfadur disallow zero rope step
Tue, 21 May 2019 23:04:50 +0300 alfadur add rope layers
less more (0) -100 -14 tip