Tue, 03 Jan 2023 12:05:59 +0100 |
unC0Rr |
Use LandPixels array allocate in hwengine-future library
transitional_engine
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Mon, 02 Jan 2023 15:59:26 +0100 |
unC0Rr |
Introduce hwengine-future library, use Land allocated in it
transitional_engine
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Mon, 26 Aug 2019 23:17:17 +0300 |
alfadur |
add permenent digest logging
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Fri, 23 Aug 2019 21:12:56 +0300 |
alfadur |
reduce casting
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Fri, 23 Aug 2019 21:04:40 +0300 |
alfadur |
digest with byte arrays
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Mon, 19 Aug 2019 21:17:18 +0300 |
alfadur |
only digest masks for masked land object
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Mon, 19 Aug 2019 18:59:24 +0300 |
alfadur |
remove per line digest logging
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Mon, 19 Aug 2019 11:41:59 -0400 |
nemo |
make the mask colours more liberal due to possibility that OSX/SDL2 are slightly distorting them
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Mon, 19 Aug 2019 18:06:46 +0300 |
alfadur |
alpha digest test
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Sat, 15 Jun 2019 18:15:32 +0200 |
Wuzzy |
Fix sprays being biased to the left on huge maps
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Sat, 15 Jun 2019 03:27:06 +0200 |
Wuzzy |
Restrict object placement between leftX and rightX
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Sun, 02 Jun 2019 22:40:39 +0300 |
alfadur |
fix land object placement
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Wed, 22 May 2019 23:53:00 +0300 |
alfadur |
disallow zero rope step
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Tue, 21 May 2019 23:04:50 +0300 |
alfadur |
add rope layers
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