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Sat, 14 Dec 2024 18:07:29 +0100
Add templates for maps with 3 to 8 vertical structures
transitional_engine
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changeset
unC0Rr [Sat, 14 Dec 2024 18:07:29 +0100] rev 16077
Add templates for maps with 3 to 8 vertical structures
Tue, 03 Dec 2024 16:23:30 +0100
Add the template to selection
transitional_engine
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unC0Rr [Tue, 03 Dec 2024 16:23:30 +0100] rev 16076
Add the template to selection
Tue, 03 Dec 2024 14:12:28 +0100
Add one more template
transitional_engine
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unC0Rr [Tue, 03 Dec 2024 14:12:28 +0100] rev 16075
Add one more template
Mon, 02 Dec 2024 17:36:44 +0100
Tweak the rest of map templates
transitional_engine
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unC0Rr [Mon, 02 Dec 2024 17:36:44 +0100] rev 16074
Tweak the rest of map templates
Sun, 01 Dec 2024 21:08:03 +0100
* Introduce concept of invizible walls to constrain outline map generation
transitional_engine
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unC0Rr [Sun, 01 Dec 2024 21:08:03 +0100] rev 16073
* Introduce concept of invizible walls to constrain outline map generation * Rework some templates to work better with new parameters in rust landgen
Fri, 29 Nov 2024 22:29:58 +0100
Add a tool visualizing map templates
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unC0Rr [Fri, 29 Nov 2024 22:29:58 +0100] rev 16072
Add a tool visualizing map templates
Fri, 22 Nov 2024 17:30:45 +0100
Merge tip
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unC0Rr [Fri, 22 Nov 2024 17:30:45 +0100] rev 16071
Merge tip
Fri, 22 Nov 2024 17:29:48 +0100
Make AI less annoying
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unC0Rr [Fri, 22 Nov 2024 17:29:48 +0100] rev 16070
Make AI less annoying
Fri, 22 Nov 2024 17:29:30 +0100
Add some progress on rust AI
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unC0Rr [Fri, 22 Nov 2024 17:29:30 +0100] rev 16069
Add some progress on rust AI
Sun, 27 Oct 2024 17:00:17 +0100
Start on AI implementation in rust
transitional_engine
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unC0Rr [Sun, 27 Oct 2024 17:00:17 +0100] rev 16068
Start on AI implementation in rust
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