Thu, 30 Dec 2010 20:10:26 +0100 Updated Slovak translation (lua)
jose1711 [Thu, 30 Dec 2010 20:10:26 +0100] rev 4788
Updated Slovak translation (lua)
Thu, 30 Dec 2010 19:36:40 +0100 Merge
jose1711 [Thu, 30 Dec 2010 19:36:40 +0100] rev 4787
Merge
Thu, 30 Dec 2010 11:32:04 -0500 French translation finally gets some love
ourobolos [Thu, 30 Dec 2010 11:32:04 -0500] rev 4786
French translation finally gets some love
Thu, 30 Dec 2010 16:21:14 +0100 some more themes updated, note comments on brick
Henek [Thu, 30 Dec 2010 16:21:14 +0100] rev 4785
some more themes updated, note comments on brick
Thu, 30 Dec 2010 09:58:05 -0500 avoid uninitialised pointer. thanks to dead.mazayus
nemo [Thu, 30 Dec 2010 09:58:05 -0500] rev 4784
avoid uninitialised pointer. thanks to dead.mazayus
Wed, 29 Dec 2010 22:44:45 -0500 nil check
nemo [Wed, 29 Dec 2010 22:44:45 -0500] rev 4783
nil check
Thu, 30 Dec 2010 01:44:55 +0100 added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Henek [Thu, 30 Dec 2010 01:44:55 +0100] rev 4782
added also splash and droplets to sd and refactored theme.cfg, not all themes updated
Tue, 20 Sep 2011 00:00:22 +0400 Close branch 0.9.15
unc0rr [Tue, 20 Sep 2011 00:00:22 +0400] rev 4781
Close branch
Wed, 29 Dec 2010 16:21:30 -0500 add a couple of variables to speed up UID lookups. Based on the assumption new visual gears and gears will tend to be at the end of the list. Set them on successful lookup or script gear creation, clear on delete. Oh also pick up a couple of TrevInc's translation changes
nemo [Wed, 29 Dec 2010 16:21:30 -0500] rev 4780
add a couple of variables to speed up UID lookups. Based on the assumption new visual gears and gears will tend to be at the end of the list. Set them on successful lookup or script gear creation, clear on delete. Oh also pick up a couple of TrevInc's translation changes
Wed, 29 Jun 2011 21:52:07 +0200 merge 0.9.15
koda [Wed, 29 Jun 2011 21:52:07 +0200] rev 4779
merge
Wed, 29 Dec 2010 17:27:33 +0100 have napalm strike bombs explode right over the target
sheepluva [Wed, 29 Dec 2010 17:27:33 +0100] rev 4778
have napalm strike bombs explode right over the target
Sat, 26 Feb 2011 17:07:30 +0100 info.plist 2011 0.9.15
koda [Sat, 26 Feb 2011 17:07:30 +0100] rev 4777
info.plist 2011
Wed, 29 Dec 2010 15:57:13 +0100 set windspeed to 0 at the very beginning of the game. (fixes DisableWind game modifier)
sheepluva [Wed, 29 Dec 2010 15:57:13 +0100] rev 4776
set windspeed to 0 at the very beginning of the game. (fixes DisableWind game modifier)
Wed, 02 Feb 2011 09:23:42 +0100 add NOAUTOUPDATE symbol and hedgewars-server.cabal 0.9.15
koda [Wed, 02 Feb 2011 09:23:42 +0100] rev 4775
add NOAUTOUPDATE symbol and hedgewars-server.cabal
Wed, 29 Dec 2010 14:59:56 +0100 fix parachute wall climbing bug
sheepluva [Wed, 29 Dec 2010 14:59:56 +0100] rev 4774
fix parachute wall climbing bug
Tue, 01 Feb 2011 00:12:19 +0100 yay, sdl resumed development and accepted some of our patches in mainstream 0.9.15
koda [Tue, 01 Feb 2011 00:12:19 +0100] rev 4773
yay, sdl resumed development and accepted some of our patches in mainstream
Wed, 29 Dec 2010 02:15:37 +0100 sudden death: now having theme support, still some work though with config
Henek [Wed, 29 Dec 2010 02:15:37 +0100] rev 4772
sudden death: now having theme support, still some work though with config
Thu, 27 Jan 2011 22:55:11 +0100 how about we 60-sec-ban the _kicked user_ instead of the _admin that kicked that user_? :P 0.9.15
sheepluva [Thu, 27 Jan 2011 22:55:11 +0100] rev 4771
how about we 60-sec-ban the _kicked user_ instead of the _admin that kicked that user_? :P
Tue, 28 Dec 2010 20:04:42 -0500 Strip a redundant entry, just use "successful"
nemo [Tue, 28 Dec 2010 20:04:42 -0500] rev 4770
Strip a redundant entry, just use "successful"
Fri, 31 Dec 2010 03:22:30 +0100 put nicer messages and split args
koda [Fri, 31 Dec 2010 03:22:30 +0100] rev 4769
put nicer messages and split args
Sat, 22 Jan 2011 22:35:53 +0300 Disallow isSpace chars at start and end of nicknames and room names 0.9.15
unc0rr [Sat, 22 Jan 2011 22:35:53 +0300] rev 4768
Disallow isSpace chars at start and end of nicknames and room names
Tue, 28 Dec 2010 19:32:21 -0500 return nil values if an invalid visual gear is passed to the get, add a check in Control map lua
nemo [Tue, 28 Dec 2010 19:32:21 -0500] rev 4767
return nil values if an invalid visual gear is passed to the get, add a check in Control map lua
Fri, 31 Dec 2010 02:52:55 +0100 beautify stat page
koda [Fri, 31 Dec 2010 02:52:55 +0100] rev 4766
beautify stat page
Sat, 22 Jan 2011 01:38:01 +0100 fixes for maps and quality = 0 0.9.15
koda [Sat, 22 Jan 2011 01:38:01 +0100] rev 4765
fixes for maps and quality = 0
Tue, 28 Dec 2010 19:20:30 -0500 fix similar problem to last checkin with this lua, also fix line endings
nemo [Tue, 28 Dec 2010 19:20:30 -0500] rev 4764
fix similar problem to last checkin with this lua, also fix line endings
Fri, 31 Dec 2010 01:15:43 +0100 unify stats display on ipad and non-ipad and on saved and normal games
koda [Fri, 31 Dec 2010 01:15:43 +0100] rev 4763
unify stats display on ipad and non-ipad and on saved and normal games
Thu, 20 Jan 2011 21:12:50 +0300 Impement 60 seconds ban after kick from server. Not tested at all. 0.9.15
unc0rr [Thu, 20 Jan 2011 21:12:50 +0300] rev 4762
Impement 60 seconds ban after kick from server. Not tested at all.
Tue, 28 Dec 2010 19:05:58 -0500 Unbreak reduce quality on snow/christmas. Thanks Cairo.
nemo [Tue, 28 Dec 2010 19:05:58 -0500] rev 4761
Unbreak reduce quality on snow/christmas. Thanks Cairo.
Fri, 31 Dec 2010 00:10:38 +0100 simplify stats handling
koda [Fri, 31 Dec 2010 00:10:38 +0100] rev 4760
simplify stats handling
Mon, 17 Jan 2011 14:53:14 +0100 ctrl+q closes frontend also on linux and windows 0.9.15
koda [Mon, 17 Jan 2011 14:53:14 +0100] rev 4759
ctrl+q closes frontend also on linux and windows
Wed, 29 Dec 2010 01:01:51 +0100 drill strike falling instead of exploding when exiting ground
Henek [Wed, 29 Dec 2010 01:01:51 +0100] rev 4758
drill strike falling instead of exploding when exiting ground
Thu, 30 Dec 2010 04:54:25 +0100 initial stats display
koda [Thu, 30 Dec 2010 04:54:25 +0100] rev 4757
initial stats display
Mon, 17 Jan 2011 08:37:43 +0100 add 32 bit version when building for macappstore 0.9.15
koda [Mon, 17 Jan 2011 08:37:43 +0100] rev 4756
add 32 bit version when building for macappstore
Tue, 28 Dec 2010 18:47:44 -0500 Add 0.9.15 zh_CN changes (sorry). Also clean up more of past mistake in lua (think I got 'em all now), and add a missing changelog entry.
nemo [Tue, 28 Dec 2010 18:47:44 -0500] rev 4755
Add 0.9.15 zh_CN changes (sorry). Also clean up more of past mistake in lua (think I got 'em all now), and add a missing changelog entry.
Thu, 30 Dec 2010 02:03:24 +0100 moar code cleanup and initial saving of stats
koda [Thu, 30 Dec 2010 02:03:24 +0100] rev 4754
moar code cleanup and initial saving of stats
Sat, 15 Jan 2011 21:59:22 +0100 Added tag 0.9.15-release for changeset 29ab0d49c3e6 0.9.15
koda [Sat, 15 Jan 2011 21:59:22 +0100] rev 4753
Added tag 0.9.15-release for changeset 29ab0d49c3e6
Wed, 29 Dec 2010 00:28:39 +0100 ios version bump and code cleanup
koda [Wed, 29 Dec 2010 00:28:39 +0100] rev 4752
ios version bump and code cleanup
Sat, 15 Jan 2011 21:32:44 +0100 possible fix hanging server on ctlr+w 0.9.15
koda [Sat, 15 Jan 2011 21:32:44 +0100] rev 4751
possible fix hanging server on ctlr+w
Wed, 29 Dec 2010 00:08:21 +0100 oops, forgot to add the graphics
Henek [Wed, 29 Dec 2010 00:08:21 +0100] rev 4750
oops, forgot to add the graphics
Sat, 15 Jan 2011 21:00:45 +0100 Removed tag 0.9.15 0.9.15
koda [Sat, 15 Jan 2011 21:00:45 +0100] rev 4749
Removed tag 0.9.15
Tue, 28 Dec 2010 23:53:37 +0100 sudden death, now with visual and audial effects :D
Henek [Tue, 28 Dec 2010 23:53:37 +0100] rev 4748
sudden death, now with visual and audial effects :D
Tue, 28 Dec 2010 22:40:12 +0100 Merge
jose1711 [Tue, 28 Dec 2010 22:40:12 +0100] rev 4747
Merge
Sat, 15 Jan 2011 16:44:32 +0100 implemented actions for closing/enging program (needs testing over the net) 0.9.15
koda [Sat, 15 Jan 2011 16:44:32 +0100] rev 4746
implemented actions for closing/enging program (needs testing over the net)
Tue, 28 Dec 2010 20:44:06 +0100 fix CMakeLists.txt for CTF_Blizzard
Henek [Tue, 28 Dec 2010 20:44:06 +0100] rev 4745
fix CMakeLists.txt for CTF_Blizzard
Fri, 14 Jan 2011 00:31:21 +0100 general uKey refactor in preparaiton of two new shortcuts 0.9.15
koda [Fri, 14 Jan 2011 00:31:21 +0100] rev 4744
general uKey refactor in preparaiton of two new shortcuts
Tue, 28 Dec 2010 11:58:56 -0500 Seems these aren't needed in CTF_Blizzard. Guess we'll find out
nemo [Tue, 28 Dec 2010 11:58:56 -0500] rev 4743
Seems these aren't needed in CTF_Blizzard. Guess we'll find out
Thu, 13 Jan 2011 04:25:20 +0100 Added tag 0.9.15 for changeset 29ab0d49c3e6 0.9.15
koda [Thu, 13 Jan 2011 04:25:20 +0100] rev 4742
Added tag 0.9.15 for changeset 29ab0d49c3e6
Tue, 28 Dec 2010 11:06:46 -0500 Aaaand, strip these 2 as well.
nemo [Tue, 28 Dec 2010 11:06:46 -0500] rev 4741
Aaaand, strip these 2 as well.
Thu, 13 Jan 2011 04:24:54 +0100 Removed tag 0.9.15 0.9.15
koda [Thu, 13 Jan 2011 04:24:54 +0100] rev 4740
Removed tag 0.9.15
Tue, 28 Dec 2010 10:22:19 -0500 run pngcrush to strip sRGB / iCCP
nemo [Tue, 28 Dec 2010 10:22:19 -0500] rev 4739
run pngcrush to strip sRGB / iCCP
Thu, 13 Jan 2011 04:18:31 +0100 merge 0.9.15
koda [Thu, 13 Jan 2011 04:18:31 +0100] rev 4738
merge
Mon, 27 Dec 2010 17:34:51 -0500 Add Hangul to CheckCJK
nemo [Mon, 27 Dec 2010 17:34:51 -0500] rev 4737
Add Hangul to CheckCJK
Thu, 13 Jan 2011 04:17:51 +0100 merge 0.9.15
koda [Thu, 13 Jan 2011 04:17:51 +0100] rev 4736
merge
Mon, 27 Dec 2010 17:34:34 -0500 0.9.15 merge + typo fix
nemo [Mon, 27 Dec 2010 17:34:34 -0500] rev 4735
0.9.15 merge + typo fix
Thu, 13 Jan 2011 04:17:19 +0100 merge 0.9.15
koda [Thu, 13 Jan 2011 04:17:19 +0100] rev 4734
merge
Thu, 13 Jan 2011 02:56:25 +0100 Added tag 0.9.15 for changeset bd74fd83929a 0.9.15
koda [Thu, 13 Jan 2011 02:56:25 +0100] rev 4733
Added tag 0.9.15 for changeset bd74fd83929a
Tue, 28 Jun 2011 01:05:33 +0200 expose the available translations in the plist file for 0.9.15 (rf31d1073345e) 0.9.15
koda [Tue, 28 Jun 2011 01:05:33 +0200] rev 4732
expose the available translations in the plist file for 0.9.15 (rf31d1073345e)
Mon, 27 Dec 2010 16:32:15 -0500 merge 0.9.15 (with a typo fix)
nemo [Mon, 27 Dec 2010 16:32:15 -0500] rev 4731
merge 0.9.15 (with a typo fix)
Tue, 28 Dec 2010 10:31:48 +0100 typo 0.9.15
koda [Tue, 28 Dec 2010 10:31:48 +0100] rev 4730
typo
Sun, 26 Jun 2011 23:56:24 +0200 restore logging on mac for 0.9.15 as well (r91752f716d64) 0.9.15
koda [Sun, 26 Jun 2011 23:56:24 +0200] rev 4729
restore logging on mac for 0.9.15 as well (r91752f716d64)
Mon, 27 Dec 2010 22:22:50 +0100 AddFileLogs 0.9.15
koda [Mon, 27 Dec 2010 22:22:50 +0100] rev 4728
AddFileLogs
Thu, 13 Jan 2011 03:01:38 +0100 Added tag 0.9.15 for changeset 29ab0d49c3e6 0.9.15
koda [Thu, 13 Jan 2011 03:01:38 +0100] rev 4727
Added tag 0.9.15 for changeset 29ab0d49c3e6
Thu, 13 Jan 2011 03:07:55 +0100 Removed tag 0.9.15 0.9.15
koda [Thu, 13 Jan 2011 03:07:55 +0100] rev 4726
Removed tag 0.9.15
Sun, 26 Jun 2011 23:09:48 +0200 fix 0.9.15 compilation when debugfile is not specified (there is a better fix already in trunk) 0.9.15
koda [Sun, 26 Jun 2011 23:09:48 +0200] rev 4725
fix 0.9.15 compilation when debugfile is not specified (there is a better fix already in trunk)
Mon, 27 Dec 2010 22:47:18 +0100 make korean translation of engine available
Henek [Mon, 27 Dec 2010 22:47:18 +0100] rev 4724
make korean translation of engine available
Mon, 27 Dec 2010 12:51:08 -0500 Changelog entry applies to .15 too 0.9.15 0.9.15-release
nemo [Mon, 27 Dec 2010 12:51:08 -0500] rev 4723
Changelog entry applies to .15 too
Mon, 27 Dec 2010 19:49:40 +0100 update Swedish
Henek [Mon, 27 Dec 2010 19:49:40 +0100] rev 4722
update Swedish
Mon, 27 Dec 2010 12:47:51 -0500 Merge trunk into 0.9.15, excluding CMakeLists.txt and ChangeLog.txt - this should fix snowball again, pick up some more translation changes, hide the seed button by default and fix a couple of frontend desyncs 0.9.15
nemo [Mon, 27 Dec 2010 12:47:51 -0500] rev 4721
Merge trunk into 0.9.15, excluding CMakeLists.txt and ChangeLog.txt - this should fix snowball again, pick up some more translation changes, hide the seed button by default and fix a couple of frontend desyncs
Mon, 27 Dec 2010 12:43:29 -0500 Allow people to see my clever seed names if I set to something other than random seed hash.
nemo [Mon, 27 Dec 2010 12:43:29 -0500] rev 4720
Allow people to see my clever seed names if I set to something other than random seed hash.
Sun, 26 Dec 2010 23:38:02 -0500 First pass at korean locale
TrevInc [Sun, 26 Dec 2010 23:38:02 -0500] rev 4719
First pass at korean locale
Sun, 26 Dec 2010 23:35:55 -0500 strip
nemo [Sun, 26 Dec 2010 23:35:55 -0500] rev 4718
strip
Sun, 26 Dec 2010 23:35:31 -0500 Resize snowball in hand
nemo [Sun, 26 Dec 2010 23:35:31 -0500] rev 4717
Resize snowball in hand
Sun, 26 Dec 2010 23:11:20 -0500 portuguese update
inu [Sun, 26 Dec 2010 23:11:20 -0500] rev 4716
portuguese update
Sun, 26 Dec 2010 21:00:35 -0500 remove these again...
nemo [Sun, 26 Dec 2010 21:00:35 -0500] rev 4715
remove these again...
Sun, 26 Dec 2010 20:41:41 -0500 moar polish
szczur [Sun, 26 Dec 2010 20:41:41 -0500] rev 4714
moar polish
Sun, 26 Dec 2010 18:08:04 -0500 few more lua phrases
nemo [Sun, 26 Dec 2010 18:08:04 -0500] rev 4713
few more lua phrases
Mon, 27 Dec 2010 00:04:50 +0100 a little addition to the changelog
Henek [Mon, 27 Dec 2010 00:04:50 +0100] rev 4712
a little addition to the changelog
Sun, 26 Dec 2010 17:40:35 -0500 remove another missed dupe from previous generation
nemo [Sun, 26 Dec 2010 17:40:35 -0500] rev 4711
remove another missed dupe from previous generation
Sun, 26 Dec 2010 23:28:11 +0100 fixed Swedish translation
Henek [Sun, 26 Dec 2010 23:28:11 +0100] rev 4710
fixed Swedish translation
Sun, 26 Dec 2010 23:18:43 +0100 fixed strange config on room join and untranslated "Normal" gameplay option
Henek [Sun, 26 Dec 2010 23:18:43 +0100] rev 4709
fixed strange config on room join and untranslated "Normal" gameplay option
Sun, 26 Dec 2010 16:56:33 -0500 add dx/dy increment prior to dostepbulletwork to avoid hurting yourself due to adjusted radius interaction (which snowball needs)
nemo [Sun, 26 Dec 2010 16:56:33 -0500] rev 4708
add dx/dy increment prior to dostepbulletwork to avoid hurting yourself due to adjusted radius interaction (which snowball needs)
Sun, 26 Dec 2010 16:45:14 -0500 Add stubs for korean locale, now that we have a volunteer, update locale files
nemo [Sun, 26 Dec 2010 16:45:14 -0500] rev 4707
Add stubs for korean locale, now that we have a volunteer, update locale files
Sun, 26 Dec 2010 16:01:39 -0500 completely disable falling back to "say" in chHogSay
nemo [Sun, 26 Dec 2010 16:01:39 -0500] rev 4706
completely disable falling back to "say" in chHogSay
Sun, 26 Dec 2010 15:37:43 -0500 ok. restore old [r + 1 + r] for gear width for a moment, and reset snowballs.
nemo [Sun, 26 Dec 2010 15:37:43 -0500] rev 4705
ok. restore old [r + 1 + r] for gear width for a moment, and reset snowballs.
Sun, 26 Dec 2010 15:30:24 -0500 increase snowball radius
nemo [Sun, 26 Dec 2010 15:30:24 -0500] rev 4704
increase snowball radius
Sun, 26 Dec 2010 15:29:04 -0500 oh. and koda's revision too
nemo [Sun, 26 Dec 2010 15:29:04 -0500] rev 4703
oh. and koda's revision too
Sun, 26 Dec 2010 15:28:44 -0500 merge 0.9.15 with default
nemo [Sun, 26 Dec 2010 15:28:44 -0500] rev 4702
merge 0.9.15 with default
Sun, 26 Dec 2010 19:30:51 +0100 restore showing a bigger icon for themes
koda [Sun, 26 Dec 2010 19:30:51 +0100] rev 4701
restore showing a bigger icon for themes
Sun, 26 Dec 2010 12:42:22 -0500 oops. forgot to check on indestructible in combination with disableLandBack 0.9.15
nemo [Sun, 26 Dec 2010 12:42:22 -0500] rev 4700
oops. forgot to check on indestructible in combination with disableLandBack
Sun, 26 Dec 2010 19:25:40 +0100 hide seed...
koda [Sun, 26 Dec 2010 19:25:40 +0100] rev 4699
hide seed...
Sun, 26 Dec 2010 17:31:58 +0100 Updated maps CTF, Control and new unscripted map Blizzard 0.9.15
mikade [Sun, 26 Dec 2010 17:31:58 +0100] rev 4698
Updated maps CTF, Control and new unscripted map Blizzard
Sun, 26 Dec 2010 20:17:15 +0300 ban CMakeCache.txt
unc0rr [Sun, 26 Dec 2010 20:17:15 +0300] rev 4697
ban CMakeCache.txt
Sun, 26 Dec 2010 11:21:09 -0500 merge default into 0.9.15 0.9.15
nemo [Sun, 26 Dec 2010 11:21:09 -0500] rev 4696
merge default into 0.9.15
Sun, 26 Dec 2010 11:17:01 -0500 add a disabling for landback, set it if flakes are enabled
nemo [Sun, 26 Dec 2010 11:17:01 -0500] rev 4695
add a disabling for landback, set it if flakes are enabled
Sun, 26 Dec 2010 18:56:31 +0300 Add 0.9.15 to the list of known versions
unc0rr [Sun, 26 Dec 2010 18:56:31 +0300] rev 4694
Add 0.9.15 to the list of known versions
Sun, 26 Dec 2010 19:06:10 +0300 Apply 2fa92e9a0a here 0.9.15
unC0Rr [Sun, 26 Dec 2010 19:06:10 +0300] rev 4693
Apply 2fa92e9a0a here
Sun, 26 Dec 2010 18:56:00 +0300 Update doc a bit
unc0rr [Sun, 26 Dec 2010 18:56:00 +0300] rev 4692
Update doc a bit
Sun, 26 Dec 2010 15:50:21 +0100 Turn off dust when drilling through air 0.9.15
Palewolf [Sun, 26 Dec 2010 15:50:21 +0100] rev 4691
Turn off dust when drilling through air
Sun, 26 Dec 2010 10:47:03 -0500 revert last change. ordinary fire is fine, but HHG screws up.
nemo [Sun, 26 Dec 2010 10:47:03 -0500] rev 4690
revert last change. ordinary fire is fine, but HHG screws up.
Sun, 26 Dec 2010 14:58:28 +0100 Added star, exclamation and question mark signs 0.9.15
Palewolf [Sun, 26 Dec 2010 14:58:28 +0100] rev 4689
Added star, exclamation and question mark signs
Sun, 26 Dec 2010 10:31:10 -0500 disable landbackpixel on small explosions
nemo [Sun, 26 Dec 2010 10:31:10 -0500] rev 4688
disable landbackpixel on small explosions
Sun, 26 Dec 2010 00:47:18 -0500 pull in a few changes from default 0.9.15
nemo [Sun, 26 Dec 2010 00:47:18 -0500] rev 4687
pull in a few changes from default
Sun, 26 Dec 2010 00:28:23 -0500 remove all screwing about with uLandGraphics - have not found a way to properly handle LandBackTex through despeckling or fill checks that does not result in ugly fire damage or wiped out landbacktex. Would rather some snowflakes lines than that.
nemo [Sun, 26 Dec 2010 00:28:23 -0500] rev 4686
remove all screwing about with uLandGraphics - have not found a way to properly handle LandBackTex through despeckling or fill checks that does not result in ugly fire damage or wiped out landbacktex. Would rather some snowflakes lines than that.
Sun, 26 Dec 2010 00:15:41 +0100 Small fixes. Thanks Hennek. 0.9.15
Palewolf [Sun, 26 Dec 2010 00:15:41 +0100] rev 4685
Small fixes. Thanks Hennek.
Sat, 25 Dec 2010 22:58:35 -0500 +2 was intended to be consistent on diametre (1px + radius *2) but screws up bullet
nemo [Sat, 25 Dec 2010 22:58:35 -0500] rev 4684
+2 was intended to be consistent on diametre (1px + radius *2) but screws up bullet
Sat, 25 Dec 2010 22:44:20 +0100 Updated changelog 0.9.15
Palewolf [Sat, 25 Dec 2010 22:44:20 +0100] rev 4683
Updated changelog
Sat, 25 Dec 2010 21:35:40 -0500 add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
nemo [Sat, 25 Dec 2010 21:35:40 -0500] rev 4682
add a GetGearElasticity since Mikade kept asking for it. (actually return *10000 to handle it being an hwFloat - I assume large values will just overflow to negative)
Sat, 25 Dec 2010 23:09:54 +0300 Allow 8 teams in server 0.9.15
unc0rr [Sat, 25 Dec 2010 23:09:54 +0300] rev 4681
Allow 8 teams in server
Sat, 25 Dec 2010 14:52:16 -0500 aaaaargh (fix cmakelists again)
nemo [Sat, 25 Dec 2010 14:52:16 -0500] rev 4680
aaaaargh (fix cmakelists again)
Sat, 25 Dec 2010 20:47:29 +0100 Capture the flag (Blizzard) Map 0.9.15
Palewolf [Sat, 25 Dec 2010 20:47:29 +0100] rev 4679
Capture the flag (Blizzard) Map
Sat, 25 Dec 2010 20:47:29 +0100 Capture the flag (Blizzard) Map
Palewolf [Sat, 25 Dec 2010 20:47:29 +0100] rev 4678
Capture the flag (Blizzard) Map
Sat, 25 Dec 2010 22:24:47 +0300 Set version to 0.9.15, remove -dev suffix 0.9.15
unc0rr [Sat, 25 Dec 2010 22:24:47 +0300] rev 4677
Set version to 0.9.15, remove -dev suffix
Sat, 25 Dec 2010 22:22:33 +0300 Some fixes in ru translation
unc0rr [Sat, 25 Dec 2010 22:22:33 +0300] rev 4676
Some fixes in ru translation
Sat, 25 Dec 2010 14:10:11 -0500 oops. forgot cmake for Control map
nemo [Sat, 25 Dec 2010 14:10:11 -0500] rev 4675
oops. forgot cmake for Control map
Sat, 25 Dec 2010 18:07:34 +0300 Update missions
mikade [Sat, 25 Dec 2010 18:07:34 +0300] rev 4674
Update missions
Sat, 25 Dec 2010 18:06:33 +0300 sv.lua
Henek [Sat, 25 Dec 2010 18:06:33 +0300] rev 4673
sv.lua
Fri, 24 Dec 2010 16:44:31 -0500 Sorry guys. I'll be more careful in future (remove more dupes)
nemo [Fri, 24 Dec 2010 16:44:31 -0500] rev 4672
Sorry guys. I'll be more careful in future (remove more dupes)
Fri, 24 Dec 2010 16:29:40 -0500 Remove a dupe :-/
nemo [Fri, 24 Dec 2010 16:29:40 -0500] rev 4671
Remove a dupe :-/
Fri, 24 Dec 2010 16:24:30 -0500 oops
nemo [Fri, 24 Dec 2010 16:24:30 -0500] rev 4670
oops
Fri, 24 Dec 2010 16:13:28 -0500 Disable gtFlake on bordered maps
nemo [Fri, 24 Dec 2010 16:13:28 -0500] rev 4669
Disable gtFlake on bordered maps
Fri, 24 Dec 2010 22:39:20 +0300 Pass SCHEME before AMMO
unc0rr [Fri, 24 Dec 2010 22:39:20 +0300] rev 4668
Pass SCHEME before AMMO
Fri, 24 Dec 2010 20:25:03 +0100 Updated spanish translation
Palewolf [Fri, 24 Dec 2010 20:25:03 +0100] rev 4667
Updated spanish translation
Fri, 24 Dec 2010 20:33:17 +0300 - Fix encoding function to iterate reversed list
unc0rr [Fri, 24 Dec 2010 20:33:17 +0300] rev 4666
- Fix encoding function to iterate reversed list - Fix decoding routine to not loose last point
Fri, 24 Dec 2010 11:54:34 -0500 Make basic training solvable again. Freeze RNG at current version for less of this kind of issue in future, and a bit more savable of seeds. Disable offsets in preparation for release.
nemo [Fri, 24 Dec 2010 11:54:34 -0500] rev 4665
Make basic training solvable again. Freeze RNG at current version for less of this kind of issue in future, and a bit more savable of seeds. Disable offsets in preparation for release.
Fri, 24 Dec 2010 10:04:01 -0500 add new translation phrases missed through insufficient quoting, remove duplicated hog name entries, add almost complete polish translation
szczur+nemo [Fri, 24 Dec 2010 10:04:01 -0500] rev 4664
add new translation phrases missed through insufficient quoting, remove duplicated hog name entries, add almost complete polish translation
Fri, 24 Dec 2010 09:35:24 -0500 polish lua update
szczur [Fri, 24 Dec 2010 09:35:24 -0500] rev 4663
polish lua update
Fri, 24 Dec 2010 00:53:50 -0500 Add a bunch of lua from mikade, update translation files
mikade+nemo [Fri, 24 Dec 2010 00:53:50 -0500] rev 4662
Add a bunch of lua from mikade, update translation files
Fri, 24 Dec 2010 00:21:42 -0500 Whole ton of script callbacks on commands. Poor engine.
mikade [Fri, 24 Dec 2010 00:21:42 -0500] rev 4661
Whole ton of script callbacks on commands. Poor engine.
Fri, 24 Dec 2010 00:20:18 -0500 Add polish translation. Also make it clearer in the commented lines that each line must have a comma
szczur+nemo [Fri, 24 Dec 2010 00:20:18 -0500] rev 4660
Add polish translation. Also make it clearer in the commented lines that each line must have a comma
Thu, 23 Dec 2010 23:46:14 -0500 more fiddling with graphics to try and satisfy both fire and snow
nemo [Thu, 23 Dec 2010 23:46:14 -0500] rev 4659
more fiddling with graphics to try and satisfy both fire and snow
Thu, 23 Dec 2010 20:21:47 -0500 oops
nemo [Thu, 23 Dec 2010 20:21:47 -0500] rev 4658
oops
Thu, 23 Dec 2010 19:17:14 -0500 quick and dirty fix to reversed paths and dropped last message causing drawmap desync
nemo [Thu, 23 Dec 2010 19:17:14 -0500] rev 4657
quick and dirty fix to reversed paths and dropped last message causing drawmap desync
Fri, 24 Dec 2010 00:24:16 +0100 beaver hat
koda [Fri, 24 Dec 2010 00:24:16 +0100] rev 4656
beaver hat
Thu, 23 Dec 2010 18:06:09 -0500 Might want the snow actually showing up. Also disable it while rope is active due to bad side effects.
nemo [Thu, 23 Dec 2010 18:06:09 -0500] rev 4655
Might want the snow actually showing up. Also disable it while rope is active due to bad side effects.
Thu, 23 Dec 2010 21:45:50 +0100 Updated lua Slovak translation
jose1711 [Thu, 23 Dec 2010 21:45:50 +0100] rev 4654
Updated lua Slovak translation
Thu, 23 Dec 2010 20:46:51 +0100 Updated Slovak translation
jose1711 [Thu, 23 Dec 2010 20:46:51 +0100] rev 4653
Updated Slovak translation
Thu, 23 Dec 2010 20:44:15 +0100 fix commit
jose1711 [Thu, 23 Dec 2010 20:44:15 +0100] rev 4652
fix commit
Thu, 23 Dec 2010 20:32:45 +0100 merge
jose1711 [Thu, 23 Dec 2010 20:32:45 +0100] rev 4651
merge
Thu, 23 Dec 2010 22:05:42 +0300 Oops, typo
unc0rr [Thu, 23 Dec 2010 22:05:42 +0300] rev 4650
Oops, typo
Thu, 23 Dec 2010 22:01:19 +0300 Add logging of map drawing process
unc0rr [Thu, 23 Dec 2010 22:01:19 +0300] rev 4649
Add logging of map drawing process
Thu, 23 Dec 2010 21:54:57 +0300 - Remove loading from file procedure
unc0rr [Thu, 23 Dec 2010 21:54:57 +0300] rev 4648
- Remove loading from file procedure - Add an assert on data format
Thu, 23 Dec 2010 20:26:31 +0100 merge+Slovak transl update
jose1711 [Thu, 23 Dec 2010 20:26:31 +0100] rev 4647
merge+Slovak transl update
Thu, 23 Dec 2010 12:30:33 -0500 stub locale
nemo [Thu, 23 Dec 2010 12:30:33 -0500] rev 4646
stub locale
Thu, 23 Dec 2010 12:14:44 -0500 sort strings, update with missing strings. just some quick and dirty shellscript. might want to standardise
nemo [Thu, 23 Dec 2010 12:14:44 -0500] rev 4645
sort strings, update with missing strings. just some quick and dirty shellscript. might want to standardise
Thu, 23 Dec 2010 11:13:57 -0500 merge
jose1711 [Thu, 23 Dec 2010 11:13:57 -0500] rev 4644
merge
Thu, 23 Dec 2010 11:06:52 -0500 Portuguese updates
arrom [Thu, 23 Dec 2010 11:06:52 -0500] rev 4643
Portuguese updates
Thu, 23 Dec 2010 10:54:47 -0500 Try to be safer in my pixel checks
nemo [Thu, 23 Dec 2010 10:54:47 -0500] rev 4642
Try to be safer in my pixel checks
Thu, 23 Dec 2010 00:01:56 -0500 Tweak more wind values / densities
nemo [Thu, 23 Dec 2010 00:01:56 -0500] rev 4641
Tweak more wind values / densities
Wed, 22 Dec 2010 23:46:07 -0500 oops. hopefully unbreak maps while still preserving mask behaviour as before (basketball nets etc)
nemo [Wed, 22 Dec 2010 23:46:07 -0500] rev 4640
oops. hopefully unbreak maps while still preserving mask behaviour as before (basketball nets etc)
Wed, 22 Dec 2010 21:57:52 -0500 apparently some sanity checks are needed here. christmas theme object dimensions are crashing placement
nemo [Wed, 22 Dec 2010 21:57:52 -0500] rev 4639
apparently some sanity checks are needed here. christmas theme object dimensions are crashing placement
Wed, 22 Dec 2010 21:36:17 -0500 change "mudball" on christmas theme
nemo [Wed, 22 Dec 2010 21:36:17 -0500] rev 4638
change "mudball" on christmas theme
Wed, 22 Dec 2010 21:33:46 -0500 enable snow on Christmas theme
nemo [Wed, 22 Dec 2010 21:33:46 -0500] rev 4637
enable snow on Christmas theme
Thu, 23 Dec 2010 01:35:06 +0100 New Christmas theme
Palewolf and others [Thu, 23 Dec 2010 01:35:06 +0100] rev 4636
New Christmas theme
Wed, 22 Dec 2010 19:25:00 -0500 more tweaking land graphics due to snow
nemo [Wed, 22 Dec 2010 19:25:00 -0500] rev 4635
more tweaking land graphics due to snow
Wed, 22 Dec 2010 18:50:00 -0500 Visual tweaks for snow
nemo [Wed, 22 Dec 2010 18:50:00 -0500] rev 4634
Visual tweaks for snow
Wed, 22 Dec 2010 18:29:43 -0500 braces fail
nemo [Wed, 22 Dec 2010 18:29:43 -0500] rev 4633
braces fail
Wed, 22 Dec 2010 14:25:25 -0500 Graphics updates
anon [Wed, 22 Dec 2010 14:25:25 -0500] rev 4632
Graphics updates
Wed, 22 Dec 2010 14:19:11 -0500 raise Y start to cloud level
nemo [Wed, 22 Dec 2010 14:19:11 -0500] rev 4631
raise Y start to cloud level
Wed, 22 Dec 2010 14:01:43 -0500 Another snow variant
nemo [Wed, 22 Dec 2010 14:01:43 -0500] rev 4630
Another snow variant
Wed, 22 Dec 2010 11:59:35 -0500 FindPlace in lua now returns null for failure to find a place, and accepts a 5th parameter to try finding a place without considering proximity (note that this can place a gear right next to mines).
nemo [Wed, 22 Dec 2010 11:59:35 -0500] rev 4629
FindPlace in lua now returns null for failure to find a place, and accepts a 5th parameter to try finding a place without considering proximity (note that this can place a gear right next to mines).
Wed, 22 Dec 2010 10:09:39 -0500 trying a graphic with more white and less translucency
nemo [Wed, 22 Dec 2010 10:09:39 -0500] rev 4628
trying a graphic with more white and less translucency
Wed, 22 Dec 2010 09:56:13 -0500 knock back y two to make snow pile up a bit less high
nemo [Wed, 22 Dec 2010 09:56:13 -0500] rev 4627
knock back y two to make snow pile up a bit less high
Wed, 22 Dec 2010 15:42:47 +0100 fixed showmission so it actually displays the right icons
Henek [Wed, 22 Dec 2010 15:42:47 +0100] rev 4626
fixed showmission so it actually displays the right icons
Wed, 22 Dec 2010 02:16:07 -0500 should allow snow to spawn against explosion land back tex. a bit messy but I'm sleepy. g'nite
nemo [Wed, 22 Dec 2010 02:16:07 -0500] rev 4625
should allow snow to spawn against explosion land back tex. a bit messy but I'm sleepy. g'nite
Wed, 02 Feb 2011 21:53:39 +0300 Close branch server_refactor
unc0rr [Wed, 02 Feb 2011 21:53:39 +0300] rev 4624
Close branch
Wed, 22 Dec 2010 01:30:03 -0500 apply cGravityf when changing cGravity
nemo [Wed, 22 Dec 2010 01:30:03 -0500] rev 4623
apply cGravityf when changing cGravity
Mon, 31 Jan 2011 21:40:17 +0300 Implement room delegation when admin lefts it server_refactor
unc0rr [Mon, 31 Jan 2011 21:40:17 +0300] rev 4622
Implement room delegation when admin lefts it
Wed, 22 Dec 2010 01:19:47 -0500 more snow
nemo [Wed, 22 Dec 2010 01:19:47 -0500] rev 4621
more snow
Sun, 30 Jan 2011 20:43:18 +0300 Reimplement a bunch of administrator commands server_refactor
unc0rr [Sun, 30 Jan 2011 20:43:18 +0300] rev 4620
Reimplement a bunch of administrator commands
Wed, 22 Dec 2010 01:17:46 -0500 fix desync in snow
nemo [Wed, 22 Dec 2010 01:17:46 -0500] rev 4619
fix desync in snow
Sun, 30 Jan 2011 20:38:40 +0300 Reimplement KICK server_refactor
unc0rr [Sun, 30 Jan 2011 20:38:40 +0300] rev 4618
Reimplement KICK
Wed, 22 Dec 2010 01:11:48 -0500 minor visual tweaks to snow
nemo [Wed, 22 Dec 2010 01:11:48 -0500] rev 4617
minor visual tweaks to snow
Sun, 30 Jan 2011 20:36:32 +0300 Reimplement FOLLOW server_refactor
unc0rr [Sun, 30 Jan 2011 20:36:32 +0300] rev 4616
Reimplement FOLLOW
Wed, 22 Dec 2010 00:58:00 -0500 oops. forgot the graphic
nemo [Wed, 22 Dec 2010 00:58:00 -0500] rev 4615
oops. forgot the graphic
Sun, 30 Jan 2011 20:32:23 +0300 Reimplement some more protocol commands server_refactor
unc0rr [Sun, 30 Jan 2011 20:32:23 +0300] rev 4614
Reimplement some more protocol commands
Wed, 22 Dec 2010 00:48:06 -0500 minor position tweaks. hopefully checking array bounds correctly
nemo [Wed, 22 Dec 2010 00:48:06 -0500] rev 4613
minor position tweaks. hopefully checking array bounds correctly
Sat, 29 Jan 2011 21:33:24 +0300 - Reactivate pings timer, reimplement PING handler server_refactor
unc0rr [Sat, 29 Jan 2011 21:33:24 +0300] rev 4612
- Reactivate pings timer, reimplement PING handler - Reimplement INFO
Wed, 22 Dec 2010 00:17:43 -0500 A very very basic snow implementation
nemo [Wed, 22 Dec 2010 00:17:43 -0500] rev 4611
A very very basic snow implementation
Sat, 29 Jan 2011 13:43:07 +0300 Introduce numbered server notice messages server_refactor
unc0rr [Sat, 29 Jan 2011 13:43:07 +0300] rev 4610
Introduce numbered server notice messages
Wed, 22 Dec 2010 04:09:56 +0100 merge
koda [Wed, 22 Dec 2010 04:09:56 +0100] rev 4609
merge
Fri, 28 Jan 2011 22:34:07 +0300 Make client quit on send exception (was commented due to another approach in handling connection lost) server_refactor
unc0rr [Fri, 28 Jan 2011 22:34:07 +0300] rev 4608
Make client quit on send exception (was commented due to another approach in handling connection lost)
Wed, 22 Dec 2010 03:56:12 +0100 update weapons
koda [Wed, 22 Dec 2010 03:56:12 +0100] rev 4607
update weapons
Fri, 28 Jan 2011 22:21:29 +0300 Force RNF in AnswerClients too, in order to prevent lazyness in actions (most probably it's redundant to do that, still I do) server_refactor
unc0rr [Fri, 28 Jan 2011 22:21:29 +0300] rev 4606
Force RNF in AnswerClients too, in order to prevent lazyness in actions (most probably it's redundant to do that, still I do)
Wed, 22 Dec 2010 03:28:14 +0100 this should prevent that ever again
koda [Wed, 22 Dec 2010 03:28:14 +0100] rev 4605
this should prevent that ever again
Fri, 28 Jan 2011 22:19:06 +0300 Reimplement some more Actions server_refactor
unc0rr [Fri, 28 Jan 2011 22:19:06 +0300] rev 4604
Reimplement some more Actions
Wed, 22 Dec 2010 03:05:28 +0100 damn. it.
koda [Wed, 22 Dec 2010 03:05:28 +0100] rev 4603
damn. it.
Wed, 22 Dec 2010 02:50:17 +0100 added density for gears used in gfMoreWind, needs alot of tweaking
Henek [Wed, 22 Dec 2010 02:50:17 +0100] rev 4602
added density for gears used in gfMoreWind, needs alot of tweaking
Thu, 27 Jan 2011 22:14:14 +0300 io = liftIO server_refactor
unc0rr [Thu, 27 Jan 2011 22:14:14 +0300] rev 4601
io = liftIO
Tue, 21 Dec 2010 23:22:53 +0100 added copying also to schemes and updated some translations
Henek [Tue, 21 Dec 2010 23:22:53 +0100] rev 4600
added copying also to schemes and updated some translations
Thu, 27 Jan 2011 22:10:24 +0300 Reimplement one more Action server_refactor
unc0rr [Thu, 27 Jan 2011 22:10:24 +0300] rev 4599
Reimplement one more Action
Tue, 21 Dec 2010 21:56:34 +0100 added copying of weapon sets
Henek [Tue, 21 Dec 2010 21:56:34 +0100] rev 4598
added copying of weapon sets
Thu, 27 Jan 2011 22:06:42 +0300 Finally a solution for excess lazyness when working with unsafeThaw'ed arrays server_refactor
unc0rr [Thu, 27 Jan 2011 22:06:42 +0300] rev 4597
Finally a solution for excess lazyness when working with unsafeThaw'ed arrays
Tue, 21 Dec 2010 15:12:06 -0500 Merge henek's changes
nemo [Tue, 21 Dec 2010 15:12:06 -0500] rev 4596
Merge henek's changes
Wed, 26 Jan 2011 22:26:02 +0300 Send spectators info server_refactor
unc0rr [Wed, 26 Jan 2011 22:26:02 +0300] rev 4595
Send spectators info
Tue, 21 Dec 2010 14:42:47 +0100 removing all " " in filenames under share and replacing "_" with " " in missions
Henek [Tue, 21 Dec 2010 14:42:47 +0100] rev 4594
removing all " " in filenames under share and replacing "_" with " " in missions
Wed, 26 Jan 2011 22:06:27 +0300 Apply rev b9fe93f187c4 to server rewrite too server_refactor
unc0rr [Wed, 26 Jan 2011 22:06:27 +0300] rev 4593
Apply rev b9fe93f187c4 to server rewrite too
Tue, 21 Dec 2010 10:46:52 +0100 disable fix for issue 24 in order to fix issue 123, as suggested by koda
sheepluva [Tue, 21 Dec 2010 10:46:52 +0100] rev 4592
disable fix for issue #24 in order to fix issue 123, as suggested by koda
Wed, 26 Jan 2011 22:04:18 +0300 Send teams info on join server_refactor
unc0rr [Wed, 26 Jan 2011 22:04:18 +0300] rev 4591
Send teams info on join
Tue, 21 Dec 2010 02:17:45 +0100 added MapHasBorder function for lua and finnished Random Weapons gameplay, might still change though
Henek [Tue, 21 Dec 2010 02:17:45 +0100] rev 4590
added MapHasBorder function for lua and finnished Random Weapons gameplay, might still change though
Tue, 21 Dec 2010 14:57:33 -0500 Switch default to the compost garbage ball (pending a proper mudball from a real artist), set Snowball for Snow theme only, change en.txt to Mudball
nemo [Tue, 21 Dec 2010 14:57:33 -0500] rev 4589
Switch default to the compost garbage ball (pending a proper mudball from a real artist), set Snowball for Snow theme only, change en.txt to Mudball
Thu, 23 Dec 2010 17:47:50 +0100 Updated Slovak translation + merge
jose1711 [Thu, 23 Dec 2010 17:47:50 +0100] rev 4588
Updated Slovak translation + merge
Tue, 25 Jan 2011 22:23:08 +0300 Send room config to client server_refactor
unc0rr [Tue, 25 Jan 2011 22:23:08 +0300] rev 4587
Send room config to client
Mon, 20 Dec 2010 21:45:10 +0300 - Allow user to use undo, to clear, save and load drawn maps
unc0rr [Mon, 20 Dec 2010 21:45:10 +0300] rev 4586
- Allow user to use undo, to clear, save and load drawn maps - Fix a couple of bugs related to those operations
Tue, 25 Jan 2011 22:13:34 +0300 Another approach for fixing listener thread issues, should finally get rid of all problems. Not tested. server_refactor
unc0rr [Tue, 25 Jan 2011 22:13:34 +0300] rev 4585
Another approach for fixing listener thread issues, should finally get rid of all problems. Not tested.
Mon, 20 Dec 2010 20:55:45 +0300 Add those stupid breaks
unc0rr [Mon, 20 Dec 2010 20:55:45 +0300] rev 4584
Add those stupid breaks
Mon, 24 Jan 2011 21:33:03 +0300 Fix typo in version information server_refactor
unc0rr [Mon, 24 Jan 2011 21:33:03 +0300] rev 4583
Fix typo in version information
Sun, 19 Dec 2010 22:06:38 -0500 FAIL - actually assign
nemo [Sun, 19 Dec 2010 22:06:38 -0500] rev 4582
FAIL - actually assign
Mon, 24 Jan 2011 21:32:26 +0300 Apply new nick restrictions in server rewrite too server_refactor
unc0rr [Mon, 24 Jan 2011 21:32:26 +0300] rev 4581
Apply new nick restrictions in server rewrite too
Sun, 19 Dec 2010 21:16:14 -0500 add AI routine
nemo [Sun, 19 Dec 2010 21:16:14 -0500] rev 4580
add AI routine
Mon, 10 Jan 2011 18:57:44 +0300 Explicitly kill listening thread in try to prevent messages recieving bugs server_refactor
unc0rr [Mon, 10 Jan 2011 18:57:44 +0300] rev 4579
Explicitly kill listening thread in try to prevent messages recieving bugs
Sun, 19 Dec 2010 21:06:34 -0500 Snowball weapon
nemo [Sun, 19 Dec 2010 21:06:34 -0500] rev 4578
Snowball weapon
Mon, 10 Jan 2011 18:29:43 +0300 Even less craziness server_refactor
unc0rr [Mon, 10 Jan 2011 18:29:43 +0300] rev 4577
Even less craziness
Mon, 20 Dec 2010 02:00:22 +0100 fixed and enabled removing of game scheme from options page
Henek [Mon, 20 Dec 2010 02:00:22 +0100] rev 4576
fixed and enabled removing of game scheme from options page
Mon, 10 Jan 2011 18:28:39 +0300 Fix check for unique nick server_refactor
unc0rr [Mon, 10 Jan 2011 18:28:39 +0300] rev 4575
Fix check for unique nick
Mon, 20 Dec 2010 01:08:46 +0100 ipod touch 4g has only 256mb of ram (like ipad)
koda [Mon, 20 Dec 2010 01:08:46 +0100] rev 4574
ipod touch 4g has only 256mb of ram (like ipad)
Mon, 10 Jan 2011 18:14:05 +0300 Fix typo server_refactor
unc0rr [Mon, 10 Jan 2011 18:14:05 +0300] rev 4573
Fix typo
Sun, 19 Dec 2010 14:11:55 -0500 fix typo in hand drawn maps
nemo [Sun, 19 Dec 2010 14:11:55 -0500] rev 4572
fix typo in hand drawn maps
Mon, 10 Jan 2011 18:12:13 +0300 Bring back room and teams removing server_refactor
unc0rr [Mon, 10 Jan 2011 18:12:13 +0300] rev 4571
Bring back room and teams removing
Sun, 19 Dec 2010 13:33:45 -0500 Merge unc0rr's rearranging of MAP/MAPGEN messages, also his suggested increase of char limit to 20000 and addition of the "c" game message
nemo [Sun, 19 Dec 2010 13:33:45 -0500] rev 4570
Merge unc0rr's rearranging of MAP/MAPGEN messages, also his suggested increase of char limit to 20000 and addition of the "c" game message
Mon, 10 Jan 2011 15:42:17 +0300 Convert function to a map server_refactor
unc0rr [Mon, 10 Jan 2011 15:42:17 +0300] rev 4569
Convert function to a map
Sun, 19 Dec 2010 13:31:55 -0500 Ok. This should pull 0.9.14.1 server into default
nemo [Sun, 19 Dec 2010 13:31:55 -0500] rev 4568
Ok. This should pull 0.9.14.1 server into default
Sun, 19 Dec 2010 13:21:14 -0500 Server refactor branch to continue work started in ead2ed20dfd4 server_refactor
nemo [Sun, 19 Dec 2010 13:21:14 -0500] rev 4567
Server refactor branch to continue work started in ead2ed20dfd4
Sun, 19 Dec 2010 20:45:15 +0300 Adjust magic consts
unc0rr [Sun, 19 Dec 2010 20:45:15 +0300] rev 4566
Adjust magic consts
Sun, 19 Dec 2010 20:33:33 +0300 Most probably it's fix to a crash
unc0rr [Sun, 19 Dec 2010 20:33:33 +0300] rev 4565
Most probably it's fix to a crash
Sun, 19 Dec 2010 20:22:48 +0300 Remove deleteLater()
unc0rr [Sun, 19 Dec 2010 20:22:48 +0300] rev 4564
Remove deleteLater()
Sun, 19 Dec 2010 20:16:07 +0300 Some debug info
unc0rr [Sun, 19 Dec 2010 20:16:07 +0300] rev 4563
Some debug info
Sun, 19 Dec 2010 20:01:24 +0300 - Simplify map container code a bit
unc0rr [Sun, 19 Dec 2010 20:01:24 +0300] rev 4562
- Simplify map container code a bit
Sun, 19 Dec 2010 19:24:15 +0300 Seems like just a source of bugs
unc0rr [Sun, 19 Dec 2010 19:24:15 +0300] rev 4561
Seems like just a source of bugs
Sat, 18 Dec 2010 23:02:39 +0300 - Some work on drawMap widget and scene to allow undo, clear, save and load operations
unc0rr [Sat, 18 Dec 2010 23:02:39 +0300] rev 4560
- Some work on drawMap widget and scene to allow undo, clear, save and load operations - Fix tons of "parameter not used" warnings
Sat, 18 Dec 2010 21:19:26 +0300 Report 48 hogs for drawn maps
unc0rr [Sat, 18 Dec 2010 21:19:26 +0300] rev 4559
Report 48 hogs for drawn maps
Sat, 18 Dec 2010 21:17:37 +0300 merge
unc0rr [Sat, 18 Dec 2010 21:17:37 +0300] rev 4558
merge
Sat, 18 Dec 2010 19:15:26 +0100 fix layout in game config widget as per nemo's request
Henek [Sat, 18 Dec 2010 19:15:26 +0100] rev 4557
fix layout in game config widget as per nemo's request
Sat, 18 Dec 2010 21:17:12 +0300 Make use of showEvent, so there's no more need in manual resizing of draw map widget
unc0rr [Sat, 18 Dec 2010 21:17:12 +0300] rev 4556
Make use of showEvent, so there's no more need in manual resizing of draw map widget
Sat, 18 Dec 2010 21:08:02 +0300 Try to avoid binary data in log, use shorter descriptions
unc0rr [Sat, 18 Dec 2010 21:08:02 +0300] rev 4555
Try to avoid binary data in log, use shorter descriptions
Sat, 18 Dec 2010 10:46:59 -0500 oops
nemo [Sat, 18 Dec 2010 10:46:59 -0500] rev 4554
oops
Sat, 18 Dec 2010 10:43:36 -0500 Reenable cReadyDelay - this requires testing on m8y.org from now on until the message is added to other servers
nemo [Sat, 18 Dec 2010 10:43:36 -0500] rev 4553
Reenable cReadyDelay - this requires testing on m8y.org from now on until the message is added to other servers
Sat, 18 Dec 2010 15:14:27 +0100 merge
koda [Sat, 18 Dec 2010 15:14:27 +0100] rev 4552
merge
Fri, 17 Dec 2010 19:27:02 +0100 added replacement of "_" to " " in gameplay scripts
Henek [Fri, 17 Dec 2010 19:27:02 +0100] rev 4551
added replacement of "_" to " " in gameplay scripts
Fri, 17 Dec 2010 09:26:02 +0100 added set button to seed edit so maps won't regenerate as often
Henek [Fri, 17 Dec 2010 09:26:02 +0100] rev 4550
added set button to seed edit so maps won't regenerate as often
Sat, 18 Dec 2010 15:14:16 +0100 initial stats interpretation for ifrontend
koda [Sat, 18 Dec 2010 15:14:16 +0100] rev 4549
initial stats interpretation for ifrontend
(0) -3000 -1000 -240 +240 +1000 +3000 +10000 tip