2018-11-01 |
alfadur |
fix overflow check in airmine handling
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2018-11-01 |
alfadur |
prevent minigun bullet land impacts from pushing hedgehogs
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2018-10-31 |
Wuzzy |
Stop using dsUnknown, replace with concrete damage sources
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2018-10-27 |
Wuzzy |
New taunt: Runaway, when something is about to blow up near current hog
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2018-10-27 |
Wuzzy |
Add 7 new taunts
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2018-10-27 |
Wuzzy |
Add Grenade taunt when grenade close to hog is about to blow up
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2018-10-27 |
alfadur |
and finally make the bat hit moving gears for completeness
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2018-10-27 |
alfadur |
make whip hit moving gears
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2018-10-27 |
alfadur |
make kamikaze hit moving gears as well
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2018-10-27 |
alfadur |
make firepunch hit moving gears (airmines are not amused)
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2018-10-27 |
alfadur |
prevent firepunch from hitting the same gear multiple times
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2018-10-26 |
Wuzzy |
Clear gmLeft/gmRight after using landspray/flamethrower to prevent accidental walking
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2018-10-26 |
Wuzzy |
Fix resurrector handling turn time manually, use correct ammoprop instead
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2018-10-26 |
Wuzzy |
Fix seduction not stopping if hog took damage before attack was complete
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2018-10-26 |
Wuzzy |
Add sound for landspray
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2018-10-26 |
Wuzzy |
Add ice beam idle sound
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2018-10-26 |
Wuzzy |
Add flamethrower sound
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2018-10-26 |
Wuzzy |
If u play Piano, you can now hear the notes if sound effects OR music is enabled
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2018-10-26 |
Wuzzy |
Refactor usage of sndRideOfTheValkyries, now can play if music is on and sound is off
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2018-10-25 |
Wuzzy |
Fix freezer ray extending with low fuel usage when firing straight up/down while holding up/down key
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2018-10-24 |
Wuzzy |
Fix hog can drop more than 2 s. mines if first one was dropped from utility, then stop using that utility
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2018-10-09 |
nemo |
bunch more of those shortstring/ansistrings
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2018-10-05 |
Wuzzy |
Rename amDuck and related symbols to amCreeper, gtCreeper, etc.
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2018-10-05 |
Wuzzy |
Remove unused doStepDuck gear handler
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2018-09-19 |
Wuzzy |
Clear gmSwitch before activating switcher
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2018-09-04 |
Wuzzy |
Fix player rankings getting confused if a clan was revived
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2018-09-01 |
Wuzzy |
Fix damage not being displayed if hog drowns in water with 100% opacity (like in Compost theme)
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2018-08-11 |
Wuzzy |
Add separate TotalRounds var for Lua to count the *actual* number of rounds that have been played
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2018-08-08 |
Wuzzy |
Refactor text color variable names, export 2 color values to Lua
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2018-08-08 |
Wuzzy |
Use full string for sidFuel and avoid string concatenation
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2018-08-07 |
Wuzzy |
Fix drill rocket exploding when digging at bounce/wrap world edge
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2018-08-06 |
Wuzzy |
Fix cake walking through land when reaching wrap world edge
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2018-08-06 |
Wuzzy |
Remove unused variables of creeper handler
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2018-08-06 |
Wuzzy |
Fix projectiles reacing incorrectly with land just behind the wrap world edge
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2018-08-06 |
Wuzzy |
Add bounce effect to cake when it touches bounce edge
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2018-08-06 |
Wuzzy |
Fix cake rotation angle after bounce from bounce edge
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2018-08-02 |
Wuzzy |
Make cake bounce off bounce edge, stop cake at wrap edge to prevent other bug
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2018-08-03 |
nemo |
hijack the duck for an attempted resurrection of the creeper. initial pass.
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2018-08-02 |
Wuzzy |
Fix hammer/pickhammer not digging land with gfSolidLand on
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2018-08-02 |
Wuzzy |
Backed out changeset 0d920e370a78
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2018-08-02 |
Wuzzy |
Fix hammer shoving gears into indestructible land
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2018-08-01 |
Wuzzy |
Add support for infinite fly time of jetpack and Birdy
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2018-07-30 |
Wuzzy |
Fix freeze ray not working through wrap world edge; add DrawLineWrapped
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2018-07-27 |
Wuzzy |
Use wrap-aware doMakeExplosion instead of DrawExplosion in uHandlersMess
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2018-07-10 |
Wuzzy |
Refactor collision mask checks, remove hardcoded numbers
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2018-07-10 |
Wuzzy |
Refactor: lfCurrentHog→lfCurHogCrate, lfNotCurrentMask→lfNotCurHogCrate
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2018-05-29 |
alfadur |
bullet bubbles
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2018-05-28 |
alfadur |
ensure shotgun works with portals and make it hit airmines
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2018-05-28 |
nemo |
allow freezing airmines outside the Land area too. Make the top of frozen mine a little flatter
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2018-05-27 |
nemo |
make the mine slippery too since it has the ice finish - add a gmDelete to the gear if you want it to *not* explode when hit ☺
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2018-05-26 |
nemo |
Make mine active/hunting glow a bit more obvious. Add frozen sprite, increase ice beam mine "hit" radius a bit
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2018-05-24 |
nemo |
make all bullets function similar to machinegun bullets (can hit/shove objects without checkin)
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2018-05-24 |
nemo |
zero damage on air mine too
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2018-05-24 |
nemo |
Allow freezing airmines because whyyy not
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2018-05-03 |
alfadur |
fix trace when bullets skip on water
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2018-05-02 |
nemo |
real droplet fix - default density is fine - also add back in the underwater bullet trails
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2018-04-24 |
Wuzzy |
Partial fix of Pas2C parsing problems (part 1: uGearsHandlersMess)
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2018-04-13 |
alfadur |
Stop minigun sound when gtMinigun is destroyed
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2018-04-12 |
alfadur |
Fix bullet trails overlapping when the pass through wrap or bounce world edge
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