hedgewars/uScript.pas
Tue, 22 Aug 2023 08:35:46 +0200 unC0Rr Merge default transitional_engine
Wed, 28 Jun 2023 21:14:56 +0200 Wuzzy Add GetEngineString function to expose some string IDs to Lua
Mon, 10 Apr 2023 20:53:42 +0200 unc0rr Refactor const names in uScript, no logic change
Fri, 20 Jan 2023 21:40:37 -0500 nemo merge to trunk
Fri, 20 Jan 2023 21:39:53 -0500 nemo forbid hiding already hidden hogs 1.0.0
Mon, 02 Jan 2023 15:59:26 +0100 unC0Rr Introduce hwengine-future library, use Land allocated in it transitional_engine
Tue, 26 May 2020 23:02:49 +0200 Wuzzy Fix wrong team health bar height after calling SetClanColor
Mon, 17 Jun 2019 21:43:05 +0200 Wuzzy Lua: Fix incorrect values for capcolDefault, capcolSetting
Sat, 08 Jun 2019 11:25:39 +0200 Wuzzy Lua API: Add SetAmmoSlot
Fri, 31 May 2019 11:08:54 +0200 Wuzzy Lua: Add IsHogAlive
Thu, 23 May 2019 08:34:30 +0200 Wuzzy Reset MultiShootAttacks to 0 when calling SwitchHog in Lua
Mon, 20 May 2019 21:14:39 +0200 Wuzzy Add error messages when calling AddHog or AddMissionHog wrongly
Mon, 13 May 2019 20:26:07 +0200 Wuzzy Set GameOver to true in EndGame (Lua)
Sun, 07 Apr 2019 20:53:29 +0200 Wuzzy Renew crate health display when health changed
Sun, 07 Apr 2019 19:26:16 +0200 Wuzzy Render mine timer if gear info is active
Mon, 21 Jan 2019 07:10:59 +0100 Wuzzy Simplify code for SetClanColor
Mon, 21 Jan 2019 05:57:01 +0100 Wuzzy SetClanColor: Accept negative color argument to select user color
Mon, 21 Jan 2019 05:51:35 +0100 Wuzzy Fix SetClanColor causing crashes and rendering bugs
Mon, 21 Jan 2019 02:52:09 +0100 Wuzzy SetAmmoDelay: Unselect weapon if neccessary
Wed, 16 Jan 2019 23:50:35 +0100 Wuzzy Lua: Fix SetAmmoDelay not working properly when called after initialization
Wed, 16 Jan 2019 23:43:23 +0100 Wuzzy Fix DismissTeam not clearing the team properly
Wed, 16 Jan 2019 15:40:11 +0100 Wuzzy Add SetTeamPassive. Passive teams are treated like frozen teams
Wed, 16 Jan 2019 00:01:29 +0100 Wuzzy Refactor hwengine: Rename cLocale to cLanguage
Thu, 10 Jan 2019 03:14:02 +0100 Wuzzy Use player team's control scheme for all teams if there's a mission team
Thu, 10 Jan 2019 02:50:01 +0100 Wuzzy Fix player team ignoring custom team control scheme in campaign/missions
Sat, 05 Jan 2019 22:05:20 +0100 Wuzzy Lua: Add InitHealth, read-only variable containing the initial hog health setting
Thu, 20 Dec 2018 19:03:34 +0100 Wuzzy Change AddTeam/AddMissionTeam to return real team name and index (in that order)
Wed, 19 Dec 2018 20:34:07 +0100 Wuzzy Lua: AddTeam / AddMissionTeam now return team index
Wed, 19 Dec 2018 19:10:42 +0100 Wuzzy Lua API: Add functions to add team selected in campaign/mission page
Tue, 18 Dec 2018 15:21:23 +0100 Wuzzy Add Lua functions to save/get mission variables
Sun, 09 Dec 2018 17:12:47 +0100 Wuzzy Lua API: SetTurnTimePaused/GetTurnTimePaused
Sun, 09 Dec 2018 16:54:22 +0100 Wuzzy Lua API: Make the last 2 params optional in the SpawnFake*Crate functions
Wed, 05 Dec 2018 09:38:31 -0500 nemo make pas2c function without haskell aborting if locale is C 0.9.25
Mon, 26 Nov 2018 14:31:36 +0100 Wuzzy Lua API: Change PLATFORM to INTERFACE
Sat, 24 Nov 2018 19:08:52 +0100 unc0rr Fix build
Fri, 23 Nov 2018 16:20:55 -0500 nemo more uninitialised values
Fri, 23 Nov 2018 16:03:10 -0500 nemo uninitialised values
Sat, 17 Nov 2018 19:19:50 +0100 unc0rr Fix desync bomb
Fri, 16 Nov 2018 14:59:57 -0500 nemo oops
Fri, 16 Nov 2018 14:47:07 -0500 nemo lua comment handling is seriously WTF, but let's at least allow some partial single line
Wed, 07 Nov 2018 16:44:16 -0500 nemo oups getter should have it too
Tue, 30 Oct 2018 23:08:43 +0100 Wuzzy Play another voice as fallback if sndRevenge could not be found
Fri, 26 Oct 2018 04:07:35 +0200 Wuzzy Add PlayMusicSound/StopMusicSound to Lua API
Wed, 24 Oct 2018 11:05:44 -0400 nemo disable basic comment support 'cause lua is nuts
Wed, 17 Oct 2018 05:33:02 +0200 Wuzzy Lua: Add PLATFORM global var to distinguish between desktop and mobile builds
Tue, 09 Oct 2018 09:02:39 -0400 nemo make explicit for pas2c some string casts that fpc was probably doing automatically
Sat, 06 Oct 2018 00:23:27 +0200 Wuzzy Make sure AddChatString is only fed with shortstrings
Fri, 05 Oct 2018 17:27:12 +0200 Wuzzy Rename amDuck and related symbols to amCreeper, gtCreeper, etc.
Thu, 04 Oct 2018 23:29:20 +0200 Wuzzy Backed out changeset 5f6208031658 (fixes 652)
Thu, 04 Oct 2018 19:04:27 +0200 Wuzzy Change syntax for Format/FormatA, remove array in function to be friendlier to Pas2C
Sat, 29 Sep 2018 14:52:13 +0200 Wuzzy Set script globals TurnTimeLeft and ReadyTimeLeft immediately after they were changed by Lua call
Tue, 18 Sep 2018 19:38:58 -0400 nemo use locale rules for the challenge hashes
Sat, 15 Sep 2018 16:22:04 +0200 Wuzzy Fix some syntax errors in internal Lua syntax documentation
Tue, 04 Sep 2018 22:59:08 +0200 Wuzzy Don't write TurnTimeLeft deprecation warning if setter function was used
Mon, 03 Sep 2018 20:01:50 +0200 Wuzzy Lua: Fix LeftX, RightX, TopY, LAND_WIDTH, LAND_HEIGHT being broken if onVisualGearAdd is set
Mon, 03 Sep 2018 12:46:57 +0200 Wuzzy Lua: Rename globals: NoPointX→NO_CURSOR, cMaxTurnTime→MAX_TURN_TIME, cMaxHogHealth→MAX_HOG_HEALTH
Mon, 03 Sep 2018 00:48:51 +0200 Wuzzy Call GetGlobals after entering Lua command with /lua
Mon, 03 Sep 2018 00:03:06 +0200 Wuzzy Fix buggy behaviour when setting TurnTimeLeft through Retreat
Sun, 02 Sep 2018 22:05:45 +0200 Wuzzy Change chat text color for Lua warnings to yellow
Sun, 02 Sep 2018 22:02:15 +0200 Wuzzy Add deprecation warning for setting TurnTimeLeft/ReadyTimeLeft directly, fix SetTurnTimeLeft/SetReadyTimeLeft not setting vars reliably
Sun, 02 Sep 2018 20:57:33 +0200 Wuzzy Lua API: Add SetTurnTimeLeft, SetReadyTimeLeft
Fri, 31 Aug 2018 21:34:33 +0200 Wuzzy Add 2nd optional parameter to HedgewarsScriptLoad. If false, its OK if file does not exist. Also, return true/false on success
Fri, 31 Aug 2018 21:22:12 +0200 Wuzzy Backed out changeset a62408ee8281. Allowing HedgewarsScriptLoad to not stop if script is missing is dumb
Fri, 31 Aug 2018 21:07:07 +0200 Wuzzy Allow script to be missing when calling HedgewarsScriptLoad, return true/false based on success
Fri, 31 Aug 2018 18:15:45 +0200 Wuzzy Critical error if loading a script has failed
Wed, 22 Aug 2018 16:47:09 +0200 Wuzzy Backed out changeset 076b7d23fab8. Well, the commit in question was needed after all ... 0.9.24
Wed, 22 Aug 2018 00:40:11 +0200 Wuzzy Backed out changeset 6c0cf6b9eff8. Scripters should be prepared for nil and pretending the gear exists would cause more pain 0.9.24
Tue, 21 Aug 2018 15:26:29 -0400 nemo use 0s instead of nils to try to protect script assumptions 0.9.24
Tue, 21 Aug 2018 15:11:28 -0400 nemo only-stats should never create visual gears. and lua should never rely on visual gears being created. critical is just to help ensure ones important to gameplay don't get lost in fast-forward 0.9.24
Tue, 21 Aug 2018 15:46:34 +0200 Wuzzy Make engine chat syntax translatable
Tue, 14 Aug 2018 13:43:04 +0200 Wuzzy Prevent wrapping of turn time when using extra time
Sat, 11 Aug 2018 21:43:55 +0200 Wuzzy Add separate TotalRounds var for Lua to count the *actual* number of rounds that have been played
Wed, 08 Aug 2018 14:38:54 +0200 Wuzzy Refactor text color variable names, export 2 color values to Lua
Tue, 07 Aug 2018 10:29:01 +0200 Wuzzy Move max. number of crate spawns into variable
Tue, 07 Aug 2018 01:24:57 +0200 Wuzzy Add comments for most hwengine constants
Mon, 06 Aug 2018 22:39:39 +0200 Wuzzy Show correct health increase when hog health cap is reached
Thu, 02 Aug 2018 23:43:31 +0200 Wuzzy Fix hammer/pickhammer not digging land with gfSolidLand on
Thu, 02 Aug 2018 03:16:08 +0200 Wuzzy Cap hedgehog health to prevent overflow bugs
Thu, 02 Aug 2018 01:45:45 +0200 Wuzzy Add Lua globals: AMMO_INFINITE and NoPointX
Thu, 02 Aug 2018 01:24:40 +0200 Wuzzy Add support for infinite fly time of jetpack and Birdy
Wed, 01 Aug 2018 02:49:03 +0200 Wuzzy Lua: Allow to use negative value for AddTeam to select a default clan color
Tue, 31 Jul 2018 01:00:27 +0200 Wuzzy Lua API: Add IsHogHidden
Tue, 31 Jul 2018 00:12:19 +0200 Wuzzy Lua: Add GetVampiric, GetLaserSight
Tue, 10 Jul 2018 18:00:04 +0200 Wuzzy Refactor: lfCurrentHog→lfCurHogCrate, lfNotCurrentMask→lfNotCurHogCrate
Tue, 10 Jul 2018 16:44:13 +0200 Wuzzy Lua API: Add parameter forceDisplay to ShowMission to prevent manual hiding
Sun, 08 Jul 2018 02:06:08 +0200 Wuzzy Fix GetAmmo getting wrong ammo count
Sun, 08 Jul 2018 01:30:13 +0200 Wuzzy New Lua API function: GetAmmo, to get ammo config
Mon, 02 Jul 2018 16:48:16 -0400 nemo somehow scale was omitted from this catch-all VG init. late addition to the struct perhaps.
Thu, 17 May 2018 20:04:39 -0400 nemo 0.9.24 merge of physfs tweak
Thu, 17 May 2018 20:04:07 -0400 nemo Make wrapping a lua and its sidecar actually work. 0.9.24
Fri, 04 May 2018 15:08:59 +0200 Wuzzy Make EnableSwitchHog() more robust against failure, return gear UID
Fri, 04 May 2018 14:38:01 +0200 Wuzzy Lua API: Add EnableSwitchHog to manually enable hog switching
Thu, 03 May 2018 22:42:29 +0200 Wuzzy Fix GetAmmoTimer implementation, swap arguments
Thu, 03 May 2018 22:05:25 +0200 Wuzzy Lua API: GetAmmoTimer, to get the player-set timer for an ammo
Thu, 03 May 2018 21:40:13 +0200 Wuzzy Lua API: Add 5th parameter showExtra to SetAmmoTexts to hide extra text
Sun, 29 Apr 2018 11:25:12 -0400 nemo Seed reset seems fine when moved out of the loader. Also bump protocol
Sun, 29 Apr 2018 10:47:02 -0400 nemo Back out 12847:1aba77b2e4ac This both does NOT fix the seed mismatch with shoppa map preview *AND* breaks otherwise identical scripts with different file encodings due to multiple lua calls.
Sat, 21 Apr 2018 17:17:42 +0200 Wuzzy New Lua call: Retreat, to force turn into Retreat time
Fri, 23 Mar 2018 03:17:01 +0100 Wuzzy Add new game flag gfSwitchHog, enable hog switching at turn start
Thu, 22 Mar 2018 19:25:38 +0100 Wuzzy Lua API: Add Explode function
Thu, 15 Mar 2018 04:33:11 +0100 Wuzzy Lua API: Fix not updating CursorX/CursorY properly when moving cursor at screen border
Mon, 12 Mar 2018 12:27:13 +0100 Wuzzy Lua API: Add SkipTurn() to replace ParseCommand("skip")
Thu, 08 Mar 2018 19:03:03 +0100 Wuzzy Lua API: PlaySound: Add 3rd parameter instaVoice to instantly play voice
Thu, 08 Mar 2018 18:15:06 +0100 Wuzzy Lua API: Add SetSoundMask to disable playing certain sounds
Wed, 07 Mar 2018 13:48:51 +0100 Wuzzy Lua: Rename global variable “L” to “LOCALE”
Fri, 23 Feb 2018 14:26:58 +0100 Wuzzy Lua API: Fix SetWind not updating flake direction
Tue, 20 Feb 2018 15:37:36 +0100 Wuzzy Lua API: Remove empty functions CampaignLock and CampaignUnlock
Tue, 20 Feb 2018 15:31:47 +0100 Wuzzy Expose 5 land flags to Lua for use with SetGearCollisionMask
Tue, 20 Feb 2018 14:03:46 +0100 Wuzzy Fix inconsistent name of SetGearAIHints
Fri, 16 Feb 2018 19:49:46 +0100 Wuzzy Lua API: Add functons: GetTeamIndex and GetTeamClan
Fri, 16 Feb 2018 13:57:48 +0100 Wuzzy Add SetTeamLabel to Lua API, can set arbitrary string as team label
Fri, 09 Feb 2018 21:04:53 +0100 Wuzzy Lua API: AddAmmo unselects weapons before it would remove current ammo from current hog
Fri, 09 Feb 2018 12:52:05 +0100 Wuzzy Lua API: Add HealHog to heal hog with visual effects + message
Fri, 09 Feb 2018 06:03:01 +0100 Wuzzy Lua API: Add SpawnSupplyCrate
Fri, 09 Feb 2018 04:37:27 +0100 Wuzzy Lua API: Add GetTeamName
Thu, 08 Feb 2018 19:02:51 +0100 Wuzzy Lua API: Add GetWind function to get current wind
Thu, 08 Feb 2018 18:42:07 +0100 Wuzzy Lua API: Add SetVampiric and SetLaserSight
Wed, 07 Feb 2018 01:54:50 +0100 Wuzzy Lua API: Add WriteLnToChat
Wed, 29 Nov 2017 20:38:26 -0500 nemo er. should be true I think? also... maybe this should be somewhere else
Wed, 29 Nov 2017 20:35:56 -0500 nemo This is a desyncing change. But... We might need a new release anyway. ☹
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