2013-02-05 |
nemo |
Trying to prevent audio mute from endlessly spamming. Untested.
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2013-01-26 |
koda |
update branch
webgl
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2013-01-10 |
martin_bede |
Fix tons of warnings
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2012-12-25 |
koda |
update branch with default
webgl
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2012-12-04 |
Mitchell Kember |
Changed uSound.pas so that music will still play if music is enabled and sound is disabled. Effectively, isSoundEnabled represents only sound effects and does not include music (and I have replaced the places where both are concerned with a logical combination of the two).
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2012-12-02 |
unc0rr |
Fix check for file existance
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2012-12-01 |
koda |
use High() to avoid future out of bounds in uSound
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2012-12-01 |
nemo |
oups
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2012-11-30 |
Joe Doyle (Ginto8) |
Move global variables to units that use them
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2012-11-21 |
koda |
updated branch
webgl
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2012-11-17 |
unc0rr |
Use (undocumented) Mix_LoadMUS_RW to load music
physfslayer
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2012-11-11 |
koda |
merge xymeng's gsoc engine with a few updates (and further checks on symbol definitions)
webgl
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2012-11-14 |
unc0rr |
Get rid of Pathz and UserPathz
physfslayer
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2012-11-11 |
koda |
merge with latest default
webgl
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2012-11-08 |
nemo |
couple of nots
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2012-11-06 |
nemo |
This should ensure zsm doesn't screw up locale, hopefully.
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2012-11-06 |
nemo |
Remove duplicate files from voices (add a fallback check in uSound). Add JustYouWait as an alternate to IllGetYou. Note that IllGetYou being called every turn seems awkward. IMO they probably should be reserved for significant enemy action. Maybe played by team of heavily damaged or killed hog.
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2012-11-07 |
koda |
parentheses for everyone
webgl
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2012-10-30 |
koda |
another stake at variable pre-initialisation - we lost preview logging in the course
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2012-10-28 |
koda |
* fix initialisation, preload values and then read args
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2012-07-24 |
nemo |
workaround - not great though since they probably should have proper initial values like they used to have in uConsts. leaving a note to koda
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2012-07-20 |
koda |
ooops (and indentation)
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2012-07-20 |
koda |
press 8 to mute audio while ingame
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2012-05-31 |
unc0rr |
pas2c stuff
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2012-05-11 |
unc0rr |
More tolerance to pas2c
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2012-05-11 |
unc0rr |
Make pas2c happier with uSound
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2012-05-10 |
unc0rr |
Some work to make more units compile after conversion to c
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2012-05-05 |
koda |
fix more breakage
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2012-05-05 |
koda |
adjust the scope of a few uSound variables and functions
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2012-05-02 |
koda |
change every return value into a more pascal-ish form, using the name of the fucntion (helps the parser and macpas compaitilibity)
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2012-04-21 |
unc0rr |
- Remove support for variables in command handlers
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2012-04-08 |
koda |
when focus is lost lower the volume to a minimum
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2012-02-17 |
koda |
the most important commit of the year
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2012-01-17 |
lovelacer |
A partial reformatting of the pascal code to have consistent syntax. Things that are still inconsistent.
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2012-01-06 |
koda |
fix a couple of loose ends: sdl_mixer is informed of that OGG is provided by Tremor with its own macro, there is no more a segfault on Tremor cleanup, added new event type and timestamp entry for SDL, removed spurious characters from the japanese translation, uSound errors now are output with SDLTry, uSound doesn't need sound preloading any more
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2011-12-09 |
nemo |
missing nil
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2011-11-30 |
Henek |
present somthing that could be taken as a structure
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2011-11-24 |
koda |
GSoC 2011: Android port - merged mainstream
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2011-11-13 |
koda |
be more gentle when you stop channels at the end of the game
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2011-11-13 |
nemo |
Use -1 to clear all channels before playing victory sound
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2011-11-13 |
koda |
modify ReleaseSound so that it performs a partial release of unused sounds, useful for responding to memory warnings
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2011-11-13 |
nemo |
Clear all other sounds before playing flawless victory / victory
0.9.17
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2011-10-28 |
koda |
one dangerous merge
hedgeroid
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2011-09-30 |
koda |
a little code cleanup
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2011-09-16 |
Xeli |
merge
hedgeroid
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2011-09-15 |
sheepluva |
moar sparkles :3
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2011-09-15 |
nemo |
Avoid hog repeating himself
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2011-09-01 |
Xeli |
merge + changed the tardis image to egg.png because the data folder isn't up to date
hedgeroid
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2011-08-23 |
nemo |
restore screwed up test
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2011-08-24 |
= Xeli |
merg with the latest rev of 22nd (end of GSoC)
hedgeroid
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2011-08-22 |
nemo |
Put it in the add as well
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2011-08-22 |
nemo |
Add check for no sound
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2011-08-21 |
nemo |
Try to avoid overlapping voices for major statements (not things like byebye or oof)
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2011-08-21 |
Xeli |
changed an ifdef so that android too uses mono sound
hedgeroid
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2011-06-13 |
nemo |
Bit more reusability
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2011-06-13 |
nemo |
Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
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2011-04-10 |
sheepluva |
//
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2011-04-05 |
nemo |
Allow override of voicepack with a locale voicepack. Untested, but should mean that a Default voice should use the Ukranian version if that is their locale.
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2011-03-26 |
koda |
fix a couple of loose ends
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2011-03-01 |
koda |
Happy 2011 :)
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