Sun, 21 Oct 2012 21:15:10 -0400 | nemo | Disable jiggling of cleavers 'cause it just looks odd. Adding a constraint based on proximity to portal is an option too, this was just easier. | file | diff | annotate |
Sun, 21 Oct 2012 10:20:48 -0400 | nemo | Fix knockball | file | diff | annotate |
Thu, 18 Oct 2012 14:04:24 -0400 | nemo | damn nots | file | diff | annotate |
Mon, 15 Oct 2012 22:30:20 -0400 | nemo | cut down on excessive checkins in some situations | file | diff | annotate |
Mon, 15 Oct 2012 22:07:37 -0400 | nemo | Remove slot overcrowding, disable angle detection which isn't doing what I want. | file | diff | annotate |
Sun, 14 Oct 2012 13:35:15 -0400 | nemo | First pass at cleaver. | file | diff | annotate |
Fri, 12 Oct 2012 00:10:28 +0400 | unc0rr | Better use random number here | file | diff | annotate |