hedgewars/GSHandlers.inc
Sun, 21 Oct 2012 21:15:10 -0400 nemo Disable jiggling of cleavers 'cause it just looks odd. Adding a constraint based on proximity to portal is an option too, this was just easier.
Sun, 21 Oct 2012 10:20:48 -0400 nemo Fix knockball
Thu, 18 Oct 2012 14:04:24 -0400 nemo damn nots
Mon, 15 Oct 2012 22:30:20 -0400 nemo cut down on excessive checkins in some situations
Mon, 15 Oct 2012 22:07:37 -0400 nemo Remove slot overcrowding, disable angle detection which isn't doing what I want.
Sun, 14 Oct 2012 13:35:15 -0400 nemo First pass at cleaver.
Fri, 12 Oct 2012 00:10:28 +0400 unc0rr Better use random number here
Wed, 10 Oct 2012 00:14:01 -0400 nemo no. still doesn't work right
Mon, 08 Oct 2012 21:56:24 -0400 nemo no. still doesn't work right.
Mon, 08 Oct 2012 21:07:18 -0400 nemo Knife is still broken, but so koda can fix it...
Mon, 08 Oct 2012 13:27:46 -0400 nemo A bit more on the knife. Also add missing files to CMakeLists
Sun, 07 Oct 2012 16:44:16 -0400 nemo Data for copying throwing knife to Land once it hits.
Sun, 07 Oct 2012 11:59:42 -0400 nemo Set default collision mask for gears at currenthedgehog X/Y to FF7F, expose mask to scripting as well. This should resolve the collision part of bug #420
Mon, 01 Oct 2012 12:01:39 +0400 unc0rr - Fix warnings and hints
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