2011-06-21 |
Xeli |
First commit..
hedgeroid
|
file |
diff |
annotate
|
2011-06-21 |
nemo |
Make sky, horizon, flakes and clouds optional, replace repeated strips of skyL/skyR with 2x2 transparent PNGs instead of larger images of variable dimensions, remove a number of empty unused images
|
file |
diff |
annotate
|
2011-06-21 |
nemo |
Remove default transparent chunks. Chunk will only be added if theme defined.
|
file |
diff |
annotate
|
2011-06-13 |
nemo |
Enable ~/.hedgewars/Data (or platform equivalent) to override/extend pretty much everything in system Data dir. Obviously desyncing can occur, so this is at user's own risk. Should simplify map etc install. Needs testing.
|
file |
diff |
annotate
|
2011-05-23 |
nemo |
Try and avoid problem reported by users like RDChrisco with cards that only support 512 texture size, and disable backgrounds. Also, reorganise the rq flags sprite loading a bit. Needs testing to make sure it matches the sprite uses. It should though.
|
file |
diff |
annotate
|
2011-04-29 |
koda |
make sdl1.3 window creation code more readable
|
file |
diff |
annotate
|
2011-04-27 |
koda |
fix some more warnings
|
file |
diff |
annotate
|
2011-04-25 |
koda |
initial refactoring of ObjcExports and OverlayViewController
|
file |
diff |
annotate
|
2011-04-21 |
koda |
Clean Augean stables 2 (pascal has classnames available)
|
file |
diff |
annotate
|
2011-04-10 |
unc0rr |
Add a parameter for game simulation with no gui/sound enabled, just to get statistics
|
file |
diff |
annotate
|
2011-04-05 |
koda |
strangely enough, the new sdl rotation code is incompatible with our system... this is a workaround that should hold up until their code becomes more stable
|
file |
diff |
annotate
|
2011-03-26 |
koda |
fix a couple of loose ends
|
file |
diff |
annotate
|
2011-03-24 |
koda |
this supposedly makes hwengine work with sdl 1.3 past rev 5296
|
file |
diff |
annotate
|
2011-03-23 |
koda |
glswapbuffer consistency and create the window in the center (still, it doesn't work past sdl r5296)
|
file |
diff |
annotate
|
2011-03-17 |
koda |
and or is not or and is not and
|
file |
diff |
annotate
|
2011-03-13 |
koda |
update some sdl-1.3 bindings (working up to rev 5296)
|
file |
diff |
annotate
|
2011-03-01 |
koda |
Happy 2011 :)
|
file |
diff |
annotate
|
2011-02-07 |
koda |
update sdl apis to use the new rendering functions
|
file |
diff |
annotate
|
2011-02-05 |
sheepluva |
initialize pointers properly with nil
|
file |
diff |
annotate
|
2011-02-05 |
koda |
cleaning up how chat is handled on idevices
|
file |
diff |
annotate
|
2011-02-02 |
koda |
update libs and move the multiwindow handling from internal libsdl mods to proper apis usage
|
file |
diff |
annotate
|
2011-02-01 |
sheepluva |
Thou shalt not leak!
|
file |
diff |
annotate
|
2011-02-01 |
koda |
addfilelog <3 debugfile
|
file |
diff |
annotate
|
2011-01-31 |
koda |
merge 0.9.15 once again
|
file |
diff |
annotate
|
2011-01-30 |
nemo |
Reset things using team colour on change in SetClanColor in lua. This routine had better have been worth it.
|
file |
diff |
annotate
|
2011-01-28 |
sheepluva |
procedure for loading hats
|
file |
diff |
annotate
|
2011-01-17 |
koda |
code cleanup
|
file |
diff |
annotate
|
2011-01-04 |
koda |
merge with HEAD after 0.9.15 release, move consts and vars in their proper files
experimental3D
|
file |
diff |
annotate
|
2011-01-02 |
koda |
rearrange quality flags a little, disable snow rendering on rqLowRes
|
file |
diff |
annotate
|
2010-12-30 |
Henek |
added also splash and droplets to sd and refactored theme.cfg, not all themes updated
|
file |
diff |
annotate
|
2011-01-22 |
koda |
fixes for maps and quality = 0
0.9.15
|
file |
diff |
annotate
|
2010-12-29 |
nemo |
Unbreak reduce quality on snow/christmas. Thanks Cairo.
|
file |
diff |
annotate
|
2010-12-28 |
Henek |
sudden death, now with visual and audial effects :D
|
file |
diff |
annotate
|
2010-12-22 |
koda |
damn. it.
|
file |
diff |
annotate
|
2010-12-13 |
Henek |
added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
|
file |
diff |
annotate
|
2010-11-21 |
unc0rr |
Remove some more circular dependencies
|
file |
diff |
annotate
|
2010-11-21 |
unc0rr |
uDebug
|
file |
diff |
annotate
|
2010-11-21 |
unc0rr |
Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
|
file |
diff |
annotate
|
2010-11-20 |
unc0rr |
Move localization data to uVariables, some Uses cleanup
|
file |
diff |
annotate
|
2010-11-20 |
unc0rr |
Introduce uGearsRender
|
file |
diff |
annotate
|
2010-11-18 |
unC0Rr |
Introduce uRenderUtils
|
file |
diff |
annotate
|
2010-11-18 |
unC0Rr |
Introduce uRender
|
file |
diff |
annotate
|
2010-11-18 |
unC0Rr |
Haven't found a better place than uIO for OutError
|
file |
diff |
annotate
|
2010-11-18 |
unC0Rr |
Introduce uTextures
|
file |
diff |
annotate
|
2010-11-18 |
unC0Rr |
Move some stuff from uMisc to uUtils
|
file |
diff |
annotate
|
2010-11-17 |
unc0rr |
Some more
|
file |
diff |
annotate
|
2010-11-17 |
unc0rr |
uTeams
|
file |
diff |
annotate
|
2010-11-17 |
unc0rr |
uLand isn't that important to them
|
file |
diff |
annotate
|
2010-11-17 |
unC0Rr |
Move variables from uMisc to uVariables
|
file |
diff |
annotate
|
2010-11-17 |
unC0Rr |
Introduce unit uTypes in order to remove some cyclic unit dependencies
|
file |
diff |
annotate
|
2010-12-27 |
koda |
add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
experimental3D
|
file |
diff |
annotate
|
2010-11-15 |
koda |
update the 3d branch after release
experimental3D
|
file |
diff |
annotate
|
2010-11-12 |
Palewolf |
Light trails for bullets
|
file |
diff |
annotate
|
2010-11-11 |
nemo |
Move resurrection to utilities, reduce its probablit a bit to match other utilities, rename the "hint" prop since it really isn't being used as a hint anymore. That can be put back if it changes.
|
file |
diff |
annotate
|
2010-11-09 |
nemo |
restore circle
|
file |
diff |
annotate
|
2010-10-27 |
koda |
update branch with latest head, most likely breaking water color in stereo mode
experimental3D
|
file |
diff |
annotate
|
2010-10-12 |
koda |
minor stuff
|
file |
diff |
annotate
|
2010-10-11 |
Tobias Neumann |
New Weapon: Resurrector (TODO: ammo icon + sprites)
|
file |
diff |
annotate
|
2010-10-10 |
koda |
some optimizations to drawing and fetching data of new ammomenu
|
file |
diff |
annotate
|
2010-10-09 |
koda |
merge
|
file |
diff |
annotate
|