Sat, 29 Jun 2019 19:35:59 +0200 WxW: Hide “Please wait ...” panel by default
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Jun 2019 19:35:59 +0200] rev 15220
WxW: Hide “Please wait ...” panel by default
Sat, 29 Jun 2019 19:06:41 +0200 Update changelog WRT Polish translation
Wuzzy <Wuzzy2@mail.ru> [Sat, 29 Jun 2019 19:06:41 +0200] rev 15219
Update changelog WRT Polish translation
Sat, 29 Jun 2019 19:05:50 +0200 Update Polish translation: Lua 100%, update pl.txt
KoBeWi [Sat, 29 Jun 2019 19:05:50 +0200] rev 15218
Update Polish translation: Lua 100%, update pl.txt
Mon, 24 Jun 2019 11:25:15 +0200 Fix buggy kamikaze when hog took damage during short waiting phase at start
Wuzzy <Wuzzy2@mail.ru> [Mon, 24 Jun 2019 11:25:15 +0200] rev 15217
Fix buggy kamikaze when hog took damage during short waiting phase at start
Sun, 23 Jun 2019 16:14:27 +0200 Explode hog instantly when taking damage while dying
Wuzzy <Wuzzy2@mail.ru> [Sun, 23 Jun 2019 16:14:27 +0200] rev 15216
Explode hog instantly when taking damage while dying
Sun, 23 Jun 2019 11:28:00 +0200 Update changelog
Wuzzy <Wuzzy2@mail.ru> [Sun, 23 Jun 2019 11:28:00 +0200] rev 15215
Update changelog
Sun, 23 Jun 2019 10:49:15 +0200 Backed out changeset a5fb73335a87 - This violated the string freeze declared on June 20, 2019
Wuzzy <Wuzzy2@mail.ru> [Sun, 23 Jun 2019 10:49:15 +0200] rev 15214
Backed out changeset a5fb73335a87 - This violated the string freeze declared on June 20, 2019
Sat, 22 Jun 2019 10:32:15 -0400 Someone didn't understand why they couldn't rejoin a game. Maybe this will help
nemo [Sat, 22 Jun 2019 10:32:15 -0400] rev 15213
Someone didn't understand why they couldn't rejoin a game. Maybe this will help
Fri, 21 Jun 2019 22:36:50 -0400 48 used to be the limit
nemo [Fri, 21 Jun 2019 22:36:50 -0400] rev 15212
48 used to be the limit
Sat, 22 Jun 2019 00:18:24 +0300 fill the atlas with sprites
alfadur [Sat, 22 Jun 2019 00:18:24 +0300] rev 15211
fill the atlas with sprites
Fri, 21 Jun 2019 20:27:37 +0200 Update locale files
Wuzzy <Wuzzy2@mail.ru> [Fri, 21 Jun 2019 20:27:37 +0200] rev 15210
Update locale files
Fri, 21 Jun 2019 20:13:12 +0200 Add Scottish Gaelic translation in metadata files
GunChleoc [Fri, 21 Jun 2019 20:13:12 +0200] rev 15209
Add Scottish Gaelic translation in metadata files
Fri, 21 Jun 2019 20:08:05 +0200 Update Scottish Gaelic translation (frontend)
GunChleoc [Fri, 21 Jun 2019 20:08:05 +0200] rev 15208
Update Scottish Gaelic translation (frontend)
Fri, 21 Jun 2019 00:33:56 +0300 add a way to reference atlas contents
alfadur [Fri, 21 Jun 2019 00:33:56 +0300] rev 15207
add a way to reference atlas contents
Thu, 20 Jun 2019 16:05:03 +0300 fix hammer and rcplane sprite offsets
alfadur [Thu, 20 Jun 2019 16:05:03 +0300] rev 15206
fix hammer and rcplane sprite offsets
Thu, 20 Jun 2019 15:56:59 +0300 add missing GL2 support call
alfadur [Thu, 20 Jun 2019 15:56:59 +0300] rev 15205
add missing GL2 support call
Wed, 19 Jun 2019 22:36:11 -0400 consistent indentation with rest of unit. was just to help me read this block
nemo [Wed, 19 Jun 2019 22:36:11 -0400] rev 15204
consistent indentation with rest of unit. was just to help me read this block
Wed, 19 Jun 2019 23:52:54 +0200 Rework EquidistantPoints
unc0rr [Wed, 19 Jun 2019 23:52:54 +0200] rev 15203
Rework EquidistantPoints
Wed, 19 Jun 2019 17:19:52 -0400 make airmines less of CPU hogs
nemo [Wed, 19 Jun 2019 17:19:52 -0400] rev 15202
make airmines less of CPU hogs
Wed, 19 Jun 2019 20:37:02 +0200 Make flames ignore bouncy world edge
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Jun 2019 20:37:02 +0200] rev 15201
Make flames ignore bouncy world edge Rationale: Flame speed heavily relies on wind and cannot be reasonably reversed. The rationale is similar as for gtPoisonCloud.
Wed, 19 Jun 2019 19:02:49 +0200 uLand.pas: Remove unused variable
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Jun 2019 19:02:49 +0200] rev 15200
uLand.pas: Remove unused variable
Wed, 19 Jun 2019 18:51:02 +0200 weBounce: Fix some weird bouncing behaviour
Wuzzy <Wuzzy2@mail.ru> [Wed, 19 Jun 2019 18:51:02 +0200] rev 15199
weBounce: Fix some weird bouncing behaviour
Mon, 17 Jun 2019 21:43:05 +0200 Lua: Fix incorrect values for capcolDefault, capcolSetting
Wuzzy <Wuzzy2@mail.ru> [Mon, 17 Jun 2019 21:43:05 +0200] rev 15198
Lua: Fix incorrect values for capcolDefault, capcolSetting
Wed, 19 Jun 2019 02:40:00 +0300 enable local admins for non-official servers
alfadur [Wed, 19 Jun 2019 02:40:00 +0300] rev 15197
enable local admins for non-official servers
Wed, 19 Jun 2019 01:47:56 +0300 break error loop in client removal
alfadur [Wed, 19 Jun 2019 01:47:56 +0300] rev 15196
break error loop in client removal
Wed, 19 Jun 2019 01:19:10 +0300 pin removed clients until the output buffer is flushed
alfadur [Wed, 19 Jun 2019 01:19:10 +0300] rev 15195
pin removed clients until the output buffer is flushed
Wed, 19 Jun 2019 00:49:45 +0300 remove a 2015ism
alfadur [Wed, 19 Jun 2019 00:49:45 +0300] rev 15194
remove a 2015ism
Mon, 17 Jun 2019 20:55:11 +0200 ACF5: Fix incorrect ammo display on turn start at wave 3
Wuzzy <Wuzzy2@mail.ru> [Mon, 17 Jun 2019 20:55:11 +0200] rev 15193
ACF5: Fix incorrect ammo display on turn start at wave 3
Mon, 17 Jun 2019 20:27:34 +0200 New formula to calculate drawn map sizes, now every FeatureSize leads to an unique size
Wuzzy <Wuzzy2@mail.ru> [Mon, 17 Jun 2019 20:27:34 +0200] rev 15192
New formula to calculate drawn map sizes, now every FeatureSize leads to an unique size It works by using 4 hardcoded map sizes and the rest is simply interpolated. Size 1: 1024×512 Size 6: 2048×1024 Size 12: 4096×2048 (default, compatible with pre-1.0.0) Size 25: 8192×4096
Mon, 17 Jun 2019 20:20:01 +0200 Fix air mine spawning inside land if land is almost completely full
Wuzzy <Wuzzy2@mail.ru> [Mon, 17 Jun 2019 20:20:01 +0200] rev 15191
Fix air mine spawning inside land if land is almost completely full Bug conditions: * cAirMines >= 1 * Play with a drawn map filled with land
Mon, 17 Jun 2019 19:51:05 +0200 Fix mapgen flowers being slightly offset on X axis
Wuzzy <Wuzzy2@mail.ru> [Mon, 17 Jun 2019 19:51:05 +0200] rev 15190
Fix mapgen flowers being slightly offset on X axis
Mon, 17 Jun 2019 19:33:43 +0200 ACF10: Show proper messages when everyone dies
Wuzzy <Wuzzy2@mail.ru> [Mon, 17 Jun 2019 19:33:43 +0200] rev 15189
ACF10: Show proper messages when everyone dies If everyone died, the game cannot continue, but you still win (since it's a sandbox mission).
Mon, 17 Jun 2019 19:20:02 +0200 ACF: Show "Mission succeeded/failed" in stats screen
Wuzzy <Wuzzy2@mail.ru> [Mon, 17 Jun 2019 19:20:02 +0200] rev 15188
ACF: Show "Mission succeeded/failed" in stats screen
Mon, 17 Jun 2019 00:10:18 +0200 ACF5: Tweak hog coordinates to avoid floating
Wuzzy <Wuzzy2@mail.ru> [Mon, 17 Jun 2019 00:10:18 +0200] rev 15187
ACF5: Tweak hog coordinates to avoid floating
Sun, 16 Jun 2019 13:55:32 +0200 ACF5: Disable inappropriate "boring" taunt at the end
Wuzzy <Wuzzy2@mail.ru> [Sun, 16 Jun 2019 13:55:32 +0200] rev 15186
ACF5: Disable inappropriate "boring" taunt at the end
Sun, 16 Jun 2019 13:48:22 +0200 ACF5: In final animation, move camera to empty cage
Wuzzy <Wuzzy2@mail.ru> [Sun, 16 Jun 2019 13:48:22 +0200] rev 15185
ACF5: In final animation, move camera to empty cage
Sun, 16 Jun 2019 19:16:26 +0300 avoid allocation in hash comparison
alfadur [Sun, 16 Jun 2019 19:16:26 +0300] rev 15184
avoid allocation in hash comparison
Sun, 16 Jun 2019 13:27:14 +0200 ACF5: Also clear crates around cyborg
Wuzzy <Wuzzy2@mail.ru> [Sun, 16 Jun 2019 13:27:14 +0200] rev 15183
ACF5: Also clear crates around cyborg
Sun, 16 Jun 2019 12:19:43 +0200 Fix mouse wheel scrolling team list when used on team color widget
Wuzzy <Wuzzy2@mail.ru> [Sun, 16 Jun 2019 12:19:43 +0200] rev 15182
Fix mouse wheel scrolling team list when used on team color widget
Sun, 16 Jun 2019 00:49:58 +0200 Set smaller pageStep for all QSliders
Wuzzy <Wuzzy2@mail.ru> [Sun, 16 Jun 2019 00:49:58 +0200] rev 15181
Set smaller pageStep for all QSliders
Sat, 15 Jun 2019 19:49:02 +0200 Fix mapgen flowers being placed into indestructible map border
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 19:49:02 +0200] rev 15180
Fix mapgen flowers being placed into indestructible map border
Sat, 15 Jun 2019 19:44:52 +0200 Refactor uLand.pas a bit and add constant for border width
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 19:44:52 +0200] rev 15179
Refactor uLand.pas a bit and add constant for border width
Sat, 15 Jun 2019 18:51:04 +0200 Drawn maps: Fix off-by-one errors in land erasing code
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 18:51:04 +0200] rev 15178
Drawn maps: Fix off-by-one errors in land erasing code
Sat, 15 Jun 2019 18:15:32 +0200 Fix sprays being biased to the left on huge maps
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 18:15:32 +0200] rev 15177
Fix sprays being biased to the left on huge maps
Sat, 15 Jun 2019 17:00:43 +0200 Perlin maps: Initialize playWidth and playHeight
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 17:00:43 +0200] rev 15176
Perlin maps: Initialize playWidth and playHeight
Sat, 15 Jun 2019 16:37:36 +0200 Continental supplies: Fix Lua error when first hog of team dies
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 16:37:36 +0200] rev 15175
Continental supplies: Fix Lua error when first hog of team dies
Sat, 15 Jun 2019 16:05:13 +0200 Continental supplies: Show continent in team bars
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 16:05:13 +0200] rev 15174
Continental supplies: Show continent in team bars
Sat, 15 Jun 2019 14:49:18 +0200 Continental supplies: Show selected continent if randomly chosen
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 14:49:18 +0200] rev 15173
Continental supplies: Show selected continent if randomly chosen
Sat, 15 Jun 2019 14:21:06 +0200 Basic Movement Training: Set HealthCaseAmount to 5
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 14:21:06 +0200] rev 15172
Basic Movement Training: Set HealthCaseAmount to 5
Sat, 15 Jun 2019 14:04:01 +0200 Move piano splash a few pixels lower
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 14:04:01 +0200] rev 15171
Move piano splash a few pixels lower
Sat, 15 Jun 2019 13:30:36 +0200 Remove dead code in uWorld.pas
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 13:30:36 +0200] rev 15170
Remove dead code in uWorld.pas
Sat, 15 Jun 2019 13:20:29 +0200 Fix hog facing direction when landing with parachute
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 13:20:29 +0200] rev 15169
Fix hog facing direction when landing with parachute
Sat, 15 Jun 2019 13:06:15 +0200 weBounce: Force hedgehogs to stay in playable area
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 13:06:15 +0200] rev 15168
weBounce: Force hedgehogs to stay in playable area
Sat, 15 Jun 2019 12:58:01 +0200 Keep hog facing direction while on parachute
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 12:58:01 +0200] rev 15167
Keep hog facing direction while on parachute
Sat, 15 Jun 2019 12:10:42 +0200 Properly set dx/dy of hedgehog on parachute
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 12:10:42 +0200] rev 15166
Properly set dx/dy of hedgehog on parachute
Sat, 15 Jun 2019 12:09:12 +0200 Change max hedgehog estimate for drawn map sizes 1-3
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 12:09:12 +0200] rev 15165
Change max hedgehog estimate for drawn map sizes 1-3
Sat, 15 Jun 2019 12:02:22 +0200 Fix world edge positions for drawn maps
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 12:02:22 +0200] rev 15164
Fix world edge positions for drawn maps
Sat, 15 Jun 2019 03:27:06 +0200 Restrict object placement between leftX and rightX
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 03:27:06 +0200] rev 15163
Restrict object placement between leftX and rightX
Sat, 15 Jun 2019 02:50:51 +0200 Drawn maps: Erase land outside of land bounds
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 02:50:51 +0200] rev 15162
Drawn maps: Erase land outside of land bounds
Sat, 15 Jun 2019 01:18:40 +0200 Fix freezer drawing land outside of indestructible land border in some map types
Wuzzy <Wuzzy2@mail.ru> [Sat, 15 Jun 2019 01:18:40 +0200] rev 15161
Fix freezer drawing land outside of indestructible land border in some map types
Fri, 14 Jun 2019 22:24:59 +0200 Fix coloring of map border at top left/right corner being wrong sometimes
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Jun 2019 22:24:59 +0200] rev 15160
Fix coloring of map border at top left/right corner being wrong sometimes
Fri, 14 Jun 2019 21:09:08 +0200 ACF1: Crate challenge: Fix turn time being reset to infinity after taking dmg
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Jun 2019 21:09:08 +0200] rev 15159
ACF1: Crate challenge: Fix turn time being reset to infinity after taking dmg
Fri, 14 Jun 2019 17:21:05 +0200 WxW, Racer: Make bots skip/auto-confirm setup phase
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Jun 2019 17:21:05 +0200] rev 15158
WxW, Racer: Make bots skip/auto-confirm setup phase
Fri, 14 Jun 2019 17:05:00 +0200 Continental supplies: Bots select random continent
Wuzzy <Wuzzy2@mail.ru> [Fri, 14 Jun 2019 17:05:00 +0200] rev 15157
Continental supplies: Bots select random continent
Thu, 13 Jun 2019 15:07:03 +0200 Clear jump and walk msgs after placement
Wuzzy <Wuzzy2@mail.ru> [Thu, 13 Jun 2019 15:07:03 +0200] rev 15156
Clear jump and walk msgs after placement
Tue, 11 Jun 2019 16:02:29 +0200 Fix floating hog when switching to moving hog
Wuzzy <Wuzzy2@mail.ru> [Tue, 11 Jun 2019 16:02:29 +0200] rev 15155
Fix floating hog when switching to moving hog
Sat, 08 Jun 2019 11:29:49 +0200 Frenzy: Change ammo slots to be closer to original slots
Wuzzy <Wuzzy2@mail.ru> [Sat, 08 Jun 2019 11:29:49 +0200] rev 15154
Frenzy: Change ammo slots to be closer to original slots
Sat, 08 Jun 2019 11:27:26 +0200 Frenzy: Fix incorrect ammo slot numbers in ammo menu
Wuzzy <Wuzzy2@mail.ru> [Sat, 08 Jun 2019 11:27:26 +0200] rev 15153
Frenzy: Fix incorrect ammo slot numbers in ammo menu
Sat, 08 Jun 2019 11:25:39 +0200 Lua API: Add SetAmmoSlot
Wuzzy <Wuzzy2@mail.ru> [Sat, 08 Jun 2019 11:25:39 +0200] rev 15152
Lua API: Add SetAmmoSlot
Fri, 07 Jun 2019 15:09:42 +0200 CTF/Control: Fix incomplete hedgehog loop bounds
Wuzzy <Wuzzy2@mail.ru> [Fri, 07 Jun 2019 15:09:42 +0200] rev 15151
CTF/Control: Fix incomplete hedgehog loop bounds
Fri, 07 Jun 2019 15:08:06 +0200 Remove kamikaze and piano strike from CTF and Control
Wuzzy <Wuzzy2@mail.ru> [Fri, 07 Jun 2019 15:08:06 +0200] rev 15150
Remove kamikaze and piano strike from CTF and Control
Fri, 07 Jun 2019 11:55:49 +0200 Battalion (King): At end of turn, re-kill all minions without king
Wuzzy <Wuzzy2@mail.ru> [Fri, 07 Jun 2019 11:55:49 +0200] rev 15149
Battalion (King): At end of turn, re-kill all minions without king
Fri, 07 Jun 2019 11:35:13 +0200 End turn immediately when hedgehog health reaches 0
Wuzzy <Wuzzy2@mail.ru> [Fri, 07 Jun 2019 11:35:13 +0200] rev 15148
End turn immediately when hedgehog health reaches 0
Fri, 07 Jun 2019 10:50:05 +0200 Battalion (King): Kill minions with default boom
Wuzzy <Wuzzy2@mail.ru> [Fri, 07 Jun 2019 10:50:05 +0200] rev 15147
Battalion (King): Kill minions with default boom
Fri, 07 Jun 2019 10:36:18 +0200 Battalion: Handle gfKing properly
Wuzzy <Wuzzy2@mail.ru> [Fri, 07 Jun 2019 10:36:18 +0200] rev 15146
Battalion: Handle gfKing properly
Wed, 05 Jun 2019 00:23:56 +0300 use tuple parsers
alfadur [Wed, 05 Jun 2019 00:23:56 +0300] rev 15145
use tuple parsers
Tue, 04 Jun 2019 23:59:16 +0300 fix parser getting stuck
alfadur [Tue, 04 Jun 2019 23:59:16 +0300] rev 15144
fix parser getting stuck
Tue, 04 Jun 2019 23:44:01 +0300 simplify root parser
alfadur [Tue, 04 Jun 2019 23:44:01 +0300] rev 15143
simplify root parser
Tue, 04 Jun 2019 22:37:42 +0200 Fix build errors in certain configurations
unc0rr [Tue, 04 Jun 2019 22:37:42 +0200] rev 15142
Fix build errors in certain configurations
Tue, 04 Jun 2019 22:34:42 +0200 Apply dos2unix to rust sources
unc0rr [Tue, 04 Jun 2019 22:34:42 +0200] rev 15141
Apply dos2unix to rust sources
Tue, 04 Jun 2019 23:19:18 +0300 make custom combinators high order
alfadur [Tue, 04 Jun 2019 23:19:18 +0300] rev 15140
make custom combinators high order
Tue, 04 Jun 2019 23:05:12 +0300 parser cleanup
alfadur [Tue, 04 Jun 2019 23:05:12 +0300] rev 15139
parser cleanup
Tue, 04 Jun 2019 22:28:28 +0300 merge
alfadur [Tue, 04 Jun 2019 22:28:28 +0300] rev 15138
merge
Tue, 04 Jun 2019 22:25:28 +0300 fix lists parsing
alfadur [Tue, 04 Jun 2019 22:25:28 +0300] rev 15137
fix lists parsing
Tue, 04 Jun 2019 21:24:07 +0200 Add 'discard' method for lfprng
unc0rr [Tue, 04 Jun 2019 21:24:07 +0200] rev 15136
Add 'discard' method for lfprng
Tue, 04 Jun 2019 20:01:37 +0300 upgrade to nom5 beta2
alfadur [Tue, 04 Jun 2019 20:01:37 +0300] rev 15135
upgrade to nom5 beta2
Tue, 04 Jun 2019 01:39:22 +0300 consume pongs
alfadur [Tue, 04 Jun 2019 01:39:22 +0300] rev 15134
consume pongs
Tue, 04 Jun 2019 01:32:08 +0300 fix callvote parsing
alfadur [Tue, 04 Jun 2019 01:32:08 +0300] rev 15133
fix callvote parsing
Mon, 03 Jun 2019 23:50:26 +0300 make greeting argument optional
alfadur [Mon, 03 Jun 2019 23:50:26 +0300] rev 15132
make greeting argument optional
Mon, 03 Jun 2019 23:15:05 +0300 fix hash comparison fix
alfadur [Mon, 03 Jun 2019 23:15:05 +0300] rev 15131
fix hash comparison fix
Mon, 03 Jun 2019 22:41:43 +0300 fix hash comparison
alfadur [Mon, 03 Jun 2019 22:41:43 +0300] rev 15130
fix hash comparison
Mon, 03 Jun 2019 18:56:08 +0200 Fix parachute being drawn behind tags and objects
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Jun 2019 18:56:08 +0200] rev 15129
Fix parachute being drawn behind tags and objects
Mon, 03 Jun 2019 16:49:42 +0200 Ensure the flowers get placed within map bounds
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Jun 2019 16:49:42 +0200] rev 15128
Ensure the flowers get placed within map bounds
Mon, 03 Jun 2019 15:37:32 +0200 ASA fruit02: Add workaround for incorrect weapon display on turn start
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Jun 2019 15:37:32 +0200] rev 15127
ASA fruit02: Add workaround for incorrect weapon display on turn start
Mon, 03 Jun 2019 13:13:49 +0200 Add some comments in en.txt
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Jun 2019 13:13:49 +0200] rev 15126
Add some comments in en.txt
Mon, 03 Jun 2019 12:50:22 +0200 Remove some accidental advertisements in de.txt and en.txt
Wuzzy <Wuzzy2@mail.ru> [Mon, 03 Jun 2019 12:50:22 +0200] rev 15125
Remove some accidental advertisements in de.txt and en.txt
Mon, 03 Jun 2019 01:15:57 +0300 check for account existence before asking passwords
alfadur [Mon, 03 Jun 2019 01:15:57 +0300] rev 15124
check for account existence before asking passwords
Sun, 02 Jun 2019 23:58:12 +0300 handle response from IO result handler
alfadur [Sun, 02 Jun 2019 23:58:12 +0300] rev 15123
handle response from IO result handler
Sun, 02 Jun 2019 22:16:38 +0200 Update German translation
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Jun 2019 22:16:38 +0200] rev 15122
Update German translation
Sun, 02 Jun 2019 22:13:37 +0200 Update Lua locale files
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Jun 2019 22:13:37 +0200] rev 15121
Update Lua locale files
Sun, 02 Jun 2019 22:40:39 +0300 fix land object placement
alfadur [Sun, 02 Jun 2019 22:40:39 +0300] rev 15120
fix land object placement
Sun, 02 Jun 2019 22:25:41 +0300 use blocking recv in IO thread
alfadur [Sun, 02 Jun 2019 22:25:41 +0300] rev 15119
use blocking recv in IO thread
Sun, 02 Jun 2019 18:22:06 +0200 Allow vgtBigExplosion in low quality mode
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Jun 2019 18:22:06 +0200] rev 15118
Allow vgtBigExplosion in low quality mode Rationale: We already allow vgtExplosion, which is a smaller version. Without vgtBigExplosion, there is not *any* explosion effect.
Sun, 02 Jun 2019 17:34:47 +0200 Move resurrector and seduction distance to uConsts
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Jun 2019 17:34:47 +0200] rev 15117
Move resurrector and seduction distance to uConsts
Sun, 02 Jun 2019 17:19:07 +0200 Don't draw girder/resurrect/seduce circle while hog moves
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Jun 2019 17:19:07 +0200] rev 15116
Don't draw girder/resurrect/seduce circle while hog moves
Sun, 02 Jun 2019 17:15:10 +0200 Homing bee can now be used as secondary ammo
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Jun 2019 17:15:10 +0200] rev 15115
Homing bee can now be used as secondary ammo
Sun, 02 Jun 2019 17:02:24 +0200 Properly prevent using airstrike or girder in mid-air
Wuzzy <Wuzzy2@mail.ru> [Sun, 02 Jun 2019 17:02:24 +0200] rev 15114
Properly prevent using airstrike or girder in mid-air
Sat, 01 Jun 2019 00:27:23 +0200 Speech bubbles: Fix word-wrapping being used between interpunction
Wuzzy <Wuzzy2@mail.ru> [Sat, 01 Jun 2019 00:27:23 +0200] rev 15113
Speech bubbles: Fix word-wrapping being used between interpunction
Fri, 31 May 2019 21:39:47 +0200 Scenarios: Show "Mission succeeded/failed!" in stats screen
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 May 2019 21:39:47 +0200] rev 15112
Scenarios: Show "Mission succeeded/failed!" in stats screen
Fri, 31 May 2019 21:10:17 +0200 PageEditTeam: Disable sound test button when frontend sounds are disabled
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 May 2019 21:10:17 +0200] rev 15111
PageEditTeam: Disable sound test button when frontend sounds are disabled
Fri, 31 May 2019 21:34:32 +0300 rename length to something different
alfadur [Fri, 31 May 2019 21:34:32 +0300] rev 15110
rename length to something different
Fri, 31 May 2019 19:02:42 +0200 Make the HedgeEditor mission output strings collectable by translation scripts
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 May 2019 19:02:42 +0200] rev 15109
Make the HedgeEditor mission output strings collectable by translation scripts
Fri, 31 May 2019 18:35:26 +0200 ASA: Use higher quality mission images
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 May 2019 18:35:26 +0200] rev 15108
ASA: Use higher quality mission images
Fri, 31 May 2019 17:40:26 +0200 ASA fruit02: Use pre-selected barrel positions and fewer barrels
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 May 2019 17:40:26 +0200] rev 15107
ASA fruit02: Use pre-selected barrel positions and fewer barrels This should fix some extreme lag issues in this mission due to excessive flame spawns
Fri, 31 May 2019 15:20:03 +0200 ASA fruit01: Save campaign variable about whether hero joined battle
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 May 2019 15:20:03 +0200] rev 15106
ASA fruit01: Save campaign variable about whether hero joined battle
Fri, 31 May 2019 15:04:43 +0200 ASA fruit02: Delete sticky flames
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 May 2019 15:04:43 +0200] rev 15105
ASA fruit02: Delete sticky flames
Fri, 31 May 2019 13:21:43 +0200 Move Dangerous Ducklings scenario down
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 May 2019 13:21:43 +0200] rev 15104
Move Dangerous Ducklings scenario down Because it requires rope skills
Fri, 31 May 2019 11:23:13 +0200 ASA cosmos: Don't send team rankings
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 May 2019 11:23:13 +0200] rev 15103
ASA cosmos: Don't send team rankings
Fri, 31 May 2019 11:10:01 +0200 ASA: Check if hero is still alive before claiming victory
Wuzzy <Wuzzy2@mail.ru> [Fri, 31 May 2019 11:10:01 +0200] rev 15102
ASA: Check if hero is still alive before claiming victory
Wed, 29 May 2019 13:21:23 +0200 ACF2: Replace isHogAlive with IsHogAlive
Wuzzy <Wuzzy2@mail.ru> [Wed, 29 May 2019 13:21:23 +0200] rev 15101
ACF2: Replace isHogAlive with IsHogAlive
(0) -10000 -3000 -1000 -120 +120 tip