Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Apr 2019 19:16:02 +0200] rev 14794
WxW: Play taunt if crate spawns between turns
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Apr 2019 19:02:01 +0200] rev 14793
WxW: Don't register wall touch if not gstHHDriven
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Apr 2019 17:59:38 +0200] rev 14792
WxW: Hide crate radar when no active hog
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Apr 2019 17:44:33 +0200] rev 14791
WxW: If walls are disabled, spawn crate between turns
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Apr 2019 16:00:15 +0200] rev 14790
Battalion: Properly spawn crate between turns
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Apr 2019 15:51:42 +0200] rev 14789
New callback: onCaseDrop (called when engine MIGHT drop a crate)
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Apr 2019 15:27:40 +0200] rev 14788
Clean up Sudden Death messages and animations in Battalion
- Remove SD warning (redundant with engine)
- Play poison moan sounds
- Hide damage tag if no damage
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Apr 2019 14:55:52 +0200] rev 14787
Don't show hog health in gfInvulnerable mode
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Apr 2019 03:15:34 +0200] rev 14786
Fix map preview not matching actual map
Wuzzy <Wuzzy2@mail.ru> [Mon, 08 Apr 2019 02:22:51 +0200] rev 14785
Computer hog no longer walks into player-placed mines if >= 90% duds