sheepluva [Sun, 24 Apr 2016 21:08:12 +0200] rev 11693
merge Wuzzy's space campaign string fixes
Wuzzy <almikes@aol.com> [Wed, 13 Apr 2016 14:59:14 +0200] rev 11692
Typo fixes for A Space Adventure campaign
Also add loc() where forgotten and replace string concatenation with string.format.
sheepluva [Sun, 24 Apr 2016 16:51:31 +0200] rev 11691
merge Wuzzy's game modifier buttons reorder patch
Wuzzy <almikes@aol.com> [Tue, 12 Apr 2016 19:52:35 +0200] rev 11690
Reorder game flag buttons
The buttons are now (roughly) ordered like this:
line 1: landscape
line 2: environment
line 3: hedgehog life
line 4: weapons
line 5: gameplay
sheepluva [Sun, 24 Apr 2016 16:34:01 +0200] rev 11689
preselect weapons
sheepluva [Sun, 24 Apr 2016 16:12:19 +0200] rev 11688
merge Wuzzy's ropeknockchallenge updates
Wuzzy <almikes@aol.com> [Tue, 12 Apr 2016 19:46:25 +0200] rev 11687
Update Rope-Knocking Challenge
- Fix challenge being stuck when leftmost hog drowns
- Display custom taunts for knocked hogs
- Stats screen now shows the actual relevant facts
- Add simple scoring system
- Minor message changes
- More translation-friendly strings
sheepluva [Sun, 24 Apr 2016 00:54:00 +0200] rev 11686
drop function that does not exist in SDL2 from SDLh.pas
frd [Sat, 23 Apr 2016 17:03:38 -0400] rev 11685
pas2c converts exit to return, so change RunEngine signature
frd [Sat, 23 Apr 2016 16:57:27 -0400] rev 11684
Correctly call uPhysFSLayer.initModule