Fri, 09 Mar 2018 19:40:49 +0100 |
Wuzzy |
ACF8: Fix invisible cyborg sometimes blocking the way
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Fri, 09 Mar 2018 19:05:59 +0100 |
Wuzzy |
A Classic Fairytale: Harden all missions against missing campaign variables in team file and assume default values
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Fri, 09 Feb 2018 07:38:14 +0100 |
Wuzzy |
Refactor scripts to use SpawnSupplyCrate (where it makes sense)
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Tue, 06 Feb 2018 04:07:35 +0100 |
Wuzzy |
Fix various typos in translatable strings
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Sun, 29 Oct 2017 00:53:11 +0200 |
Wuzzy |
Add comments for all A Classic Fairytale missions to summarize the story in a flow chart-like fashion
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Fri, 27 Oct 2017 05:55:09 +0200 |
Wuzzy |
ACF7: Fix two weird thinking bubbles which should be speech bubbles
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Fri, 27 Oct 2017 05:28:32 +0200 |
Wuzzy |
ACF7: Fix no animation starting for some possible scenes
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Fri, 27 Oct 2017 05:03:58 +0200 |
Wuzzy |
ACF7: Fix possible Lua error spam in intro sequence
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Thu, 28 Sep 2017 02:42:10 +0200 |
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ACF8: Fix mission panel being shown after victory (if the leader fled)
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Wed, 27 Sep 2017 15:45:42 +0200 |
Wuzzy |
ACF: Replace TurnTimeLeft=0 with EndTurn(true)
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Thu, 04 May 2017 11:59:15 +0200 |
Wuzzy |
Fix overlapping crates in ACF mission 8
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Thu, 27 Apr 2017 22:14:56 +0200 |
Wuzzy |
Fix Lua fail in Long Live the Queen mission on victory
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Sun, 16 Apr 2017 02:02:07 +0200 |
Wuzzy |
Allow the diaogues in ACF missions 8 and 10 to be translated
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Wed, 23 Nov 2016 23:54:55 +0100 |
Wuzzy |
Tweak flags used in all missions to fit more to the theme
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Tue, 15 Nov 2016 02:12:49 +0100 |
Wuzzy |
Fix Lua error message in A Classic Fairytale mission 8
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Fri, 07 Aug 2015 07:30:14 -0400 |
nemo |
Fix weapon name - bug #967
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Thu, 02 Oct 2014 12:08:22 +0200 |
sheepluva |
fix mapgen of other scripts too
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Thu, 12 Jun 2014 21:25:39 +0200 |
sheepluva |
lua api: DismissTeam(teamname)
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Mon, 01 Jul 2013 20:04:32 +0300 |
Periklis Ntanasis |
changed mission dir name to use underscores instead of whitespaces
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