2018-04-19 |
Wuzzy |
Fix incorrect check for iPhone macro in hwconsts.h
|
file |
diff |
annotate
|
2018-03-30 |
nemo |
add title manipulation
|
file |
diff |
annotate
|
2017-04-16 |
Wuzzy |
Replace some HTTP links with HTTPS links
|
file |
diff |
annotate
|
2016-05-06 |
Wuzzy |
Fix problems with dynamic whats this texts
|
file |
diff |
annotate
|
2016-05-04 |
Wuzzy |
Add various “What's This?” texts to multiplayer, net and team editor frontend pages
|
file |
diff |
annotate
|
2016-04-13 |
Wuzzy |
Add empty weapons scheme (instead of default) when using “New” button
|
file |
diff |
annotate
|
2015-08-10 |
sheepluva |
more copyright fixes
|
file |
diff |
annotate
|
2014-02-04 |
sheepluva |
update FSF address. note: two sdl include files (by Sam Lantinga) still have the old FSF address in their copyright - but I ain't gonna touch their copyright headers
|
file |
diff |
annotate
|
2014-01-17 |
sheepluva |
update copyright to 2014
|
file |
diff |
annotate
|
2013-05-29 |
unc0rr |
bump copyright year for Andrey entries
|
file |
diff |
annotate
|
2013-03-27 |
koda |
define NETGAME_DEFAULT_SERVER
|
file |
diff |
annotate
|
2013-03-04 |
koda |
convert HAVE_NETSERVER to check for file existance, so that it's easier to provide missing servers
|
file |
diff |
annotate
|
2013-03-04 |
koda |
convert HW_DEV in ifdef DEBUG clauses
|
file |
diff |
annotate
|
2013-02-28 |
koda |
split cVersionString into its three separate components (version, revision, hash) and apply the new values sensibly on the frontend (esp. title, info and feedback)
|
file |
diff |
annotate
|
2013-02-28 |
koda |
move weapons line away from hwconsts.h so that modifying it doesn't needlessly recompile everything, introduce a way to try documenting which weapons each number represents
|
file |
diff |
annotate
|
2013-02-28 |
koda |
add icegun everywhere (default, crazy, 1oe) with a qt prob delay crate of 2
|
file |
diff |
annotate
|
2013-02-28 |
koda |
add 'One of Everything' in the weaponsets, from nemo's idea
|
file |
diff |
annotate
|
2013-01-04 |
unc0rr |
Merge from default
flibqtfrontend
|
file |
diff |
annotate
|
2012-12-24 |
koda |
get executable directory at runtime rather than configure time
|
file |
diff |
annotate
|
2012-12-08 |
unc0rr |
Some fixes
flibqtfrontend
|
file |
diff |
annotate
|
2012-12-04 |
unc0rr |
merge from default
flibqtfrontend
|
file |
diff |
annotate
|
2012-12-01 |
deepdog |
GCI2012: Remove Structure Weapon Code
|
file |
diff |
annotate
|
2012-11-27 |
unc0rr |
Some fixes
flibqtfrontend
|
file |
diff |
annotate
|
2012-10-31 |
nemo |
update lua loc, adjust cleaver in ammo sets
0.9.18
|
file |
diff |
annotate
|
2012-10-14 |
nemo |
First pass at cleaver.
|
file |
diff |
annotate
|
2012-10-08 |
nemo |
A bit more on the knife. Also add missing files to CMakeLists
|
file |
diff |
annotate
|
2012-06-17 |
unc0rr |
- Move colorsModel to appropriate place
|
file |
diff |
annotate
|
2012-05-27 |
unc0rr |
- Allow switching colors with mouse wheel
|
file |
diff |
annotate
|
2012-05-02 |
nemo |
Initial stub for freezer
|
file |
diff |
annotate
|
2012-04-29 |
sheepluva |
hello GameStyleModel
|
file |
diff |
annotate
|
2012-04-28 |
sheepluva |
license header year range adjustments
|
file |
diff |
annotate
|
2012-04-26 |
sheepluva |
messing with the theme model a bit (gets now auto-updated after DLC download too)
|
file |
diff |
annotate
|
2012-04-26 |
sheepluva |
mapContainer: use DataManager, reload maps after data update (e.g. by DLC)
|
file |
diff |
annotate
|
2012-02-17 |
koda |
the most important commit of the year
|
file |
diff |
annotate
|
2012-01-30 |
nemo |
astyle -C -S -L -N --style=allman --recursive "QTfrontend/*.cpp" "QTfrontend/*.h"
|
file |
diff |
annotate
|
2012-01-16 |
valnut |
GCI task: season greetings
|
file |
diff |
annotate
|
2011-11-30 |
Henek |
present somthing that could be taken as a structure
|
file |
diff |
annotate
|
2011-11-07 |
nemo |
Another set of colours. These are an attempt to fuse ideas from mikade and bugq, based on channel feedback/voting.
|
file |
diff |
annotate
|
2011-09-24 |
sheepluva |
cleaning up a little bit more, especially team class. we were leaking teams into heap memory on quick game starts btw
|
file |
diff |
annotate
|
2011-09-04 |
nemo |
by request of shoppa player, remove land spray from shoppa wep set
|
file |
diff |
annotate
|
2011-08-10 |
Henek |
disable campaign button, structure and change sudden death music to hell.ogg
|
file |
diff |
annotate
|
2011-07-24 |
nemo |
oops
|
file |
diff |
annotate
|
2011-07-24 |
nemo |
darken the green just a touch to stand out a bit more from mint
|
file |
diff |
annotate
|
2011-07-24 |
nemo |
set of 9 colours proposed by bugq - attempting to avoid colours that are hard to distinguish
|
file |
diff |
annotate
|
2011-06-23 |
unc0rr |
- Implement ThemesModel (load theme icons once, store in memory, don't reload from disk every time selection changes)
|
file |
diff |
annotate
|
2011-05-03 |
koda |
* moved colours and default port from .cpp.in to .h
|
file |
diff |
annotate
|
2011-05-03 |
koda |
* move ammo lines from .cpp.in to .h so that it is readable from the ios frontend (and who knows, maybe from other frontends as well)
|
file |
diff |
annotate
|
2011-03-01 |
koda |
Happy 2011 :)
|
file |
diff |
annotate
|
2011-02-28 |
unc0rr |
Add server version (which is separate from protocol version) and a check in frontend for a new enough server (currently only qWarning)
|
file |
diff |
annotate
|
2010-12-13 |
Henek |
added general scripts to multiplayer and added option for scripts to allow user set schemes or weapon sets.
|
file |
diff |
annotate
|
2010-10-06 |
smaxx |
Engine:
|
file |
diff |
annotate
|
2010-09-18 |
smaxx |
Frontend:
|
file |
diff |
annotate
|
2010-09-14 |
smaxx |
Frontend:
|
file |
diff |
annotate
|
2010-04-01 |
nemo |
Update (c) lines to 2010 as unc0rr requested - they all had varying values so I just took the first year mentioned, then tacked on -2010
|
file |
diff |
annotate
|
2010-03-26 |
smxx |
Frontend:
|
file |
diff |
annotate
|
2009-10-12 |
unc0rr |
Huge Smaxx patch with some fixes by me:
|
file |
diff |
annotate
|
2009-09-10 |
unc0rr |
Implement probability editor for weapon schemes (engine doesn't support that yet)
|
file |
diff |
annotate
|
2009-04-12 |
unc0rr |
Predefine some ammo schemes
|
file |
diff |
annotate
|
2008-10-26 |
unc0rr |
Allow build without net game server: introduce -DWITH_SERVER configuration parameter
|
file |
diff |
annotate
|
2008-08-14 |
unc0rr |
Add themes list to map selection widget
|
file |
diff |
annotate
|