Wuzzy <Wuzzy2@mail.ru> [Sat, 10 Feb 2018 10:19:28 +0100] rev 12953
Construction Mode: Change message color
Wuzzy <Wuzzy2@mail.ru> [Sat, 10 Feb 2018 10:02:58 +0100] rev 12952
Construction Mode: Refactor colors, add subtle glow to healing station, don't spawn vGears for respawner and generator
Wuzzy <Wuzzy2@mail.ru> [Sat, 10 Feb 2018 09:32:28 +0100] rev 12951
Refactor Construction Mode to NOT use localized strings as identifiers
Yes, it actually used strings returned by loc() as identifiers. Crazy!
Wuzzy <Wuzzy2@mail.ru> [Sat, 10 Feb 2018 08:28:22 +0100] rev 12950
Improve internal Construction Mode code documentation
Wuzzy <Wuzzy2@mail.ru> [Sat, 10 Feb 2018 06:36:07 +0100] rev 12949
Localize various Construction Mode vars
Wuzzy <Wuzzy2@mail.ru> [Sat, 10 Feb 2018 06:07:24 +0100] rev 12948
Refactor Construction Mode code (delete old comments, move code around. NO functional changes)
Wuzzy <Wuzzy2@mail.ru> [Fri, 09 Feb 2018 21:04:53 +0100] rev 12947
Lua API: AddAmmo unselects weapons before it would remove current ammo from current hog
Wuzzy <Wuzzy2@mail.ru> [Fri, 09 Feb 2018 19:58:55 +0100] rev 12946
Construction Mode: Each team remembers its selections now
Wuzzy <Wuzzy2@mail.ru> [Fri, 09 Feb 2018 19:01:52 +0100] rev 12945
More Construction Mode refactoring
Wuzzy <Wuzzy2@mail.ru> [Fri, 09 Feb 2018 18:14:05 +0100] rev 12944
Construction Mode: Remember previous selection of pIndex
Wuzzy <Wuzzy2@mail.ru> [Fri, 09 Feb 2018 16:27:32 +0100] rev 12943
Construction Mode: Sort structure types roughly by importance and convenience
Wuzzy <Wuzzy2@mail.ru> [Fri, 09 Feb 2018 16:12:54 +0100] rev 12942
Add a few key shortcuts in Costruction Mode
Wuzzy <Wuzzy2@mail.ru> [Fri, 09 Feb 2018 14:56:04 +0100] rev 12941
HedgeEditor, Construction Mode: Refactor code by adding fake ammo type variables
Wuzzy <Wuzzy2@mail.ru> [Fri, 09 Feb 2018 14:33:00 +0100] rev 12940
Add healing visual effect + heal msg in scripts
Wuzzy <Wuzzy2@mail.ru> [Fri, 09 Feb 2018 12:52:05 +0100] rev 12939
Lua API: Add HealHog to heal hog with visual effects + message