Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 17:51:48 +0200] rev 14993
CTF_Blizzard: Use onCaseDrop function
Anton Malmygin <antonc27@mail.ru> [Thu, 16 May 2019 21:26:27 +0200] rev 14992
Merge pull request #63 from hedgewars/ci-patch-osx-server
Update hedgewars-server.cabal
Anton Malmygin <antonc27@mail.ru> [Thu, 16 May 2019 00:17:49 +0200] rev 14991
Update hedgewars-server.cabal
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 08:05:10 +0200] rev 14990
Fix Birdy stopping turn after dropping 1st egg
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 06:50:34 +0200] rev 14989
Show icon for resurrectable hog
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 06:41:56 +0200] rev 14988
Show more health-related icons in top right corner
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 04:02:09 +0200] rev 14987
Show vampirism icon when vampirism is active
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 03:41:24 +0200] rev 14986
Make health HUD icon green if hog poisoned
Wuzzy <Wuzzy2@mail.ru> [Thu, 16 May 2019 02:07:29 +0200] rev 14985
Display current health in top right corner
Wuzzy <Wuzzy2@mail.ru> [Wed, 15 May 2019 20:40:37 +0200] rev 14984
Fix sndBoring being placed if ending turn during multi-shoot via skip command
For example:
- AI hog shoots once with shotgun
- AI hog ends turn via ParseCommand("skip")