2010-02-04 |
nemo |
Correct napalm adjustment.
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2010-02-04 |
smxx |
Engine:
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2010-02-01 |
nemo |
Tweak napalm so it'll hit on the X without wind. Unlike bombs / minestrike, should not depend on height of X.
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2010-01-31 |
smxx |
Engine:
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2010-01-31 |
nemo |
Remove king invulnerability, disable everything but teleport instead.
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2010-01-31 |
nemo |
Update translation files, add "King Mode"
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2010-01-24 |
nemo |
Palewolf's smoke traces for fire.
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2009-11-29 |
unc0rr |
Smaxx patch with tuning by me:
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2009-11-21 |
nemo |
Set AllInactive to False on falling fire
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2009-11-14 |
koda |
fix wrong ttf blending in ppc
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2009-11-09 |
unc0rr |
- Formatting changes
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2009-11-05 |
koda |
revert previous commit to remove a wip patch
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2009-11-05 |
koda |
update themes cmakefiles to use GLOB instead of listing all the files
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2009-10-19 |
nemo |
doStepDrowningGear - I always forget it. Kill the sound and exit.
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2009-10-18 |
nemo |
Just checking this in so prg can try it. May back it out
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2009-10-17 |
unc0rr |
Fix bug when rope goes through land when hedgehog is sliding
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2009-10-17 |
koda |
revert audio to use SDL_mixer -- also frontend uses it, so it needs sdlmixer sources
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2009-10-16 |
nemo |
Make hedgies just hop a bit on flames so they are more likely to get properly scorched
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2009-10-16 |
nemo |
affect tweaks molotov spread some more
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2009-10-16 |
nemo |
Tweak of molotov based on burp's play, a little bit more specificity in homerun.
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2009-10-16 |
nemo |
affect says this spread was supposed to use div - makes for tighter spread
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2009-10-16 |
nemo |
Fire tweaks
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2009-10-15 |
koda |
molotov sound FTW
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|
2009-10-15 |
nemo |
openal fix, training map selection and rcplane adjustments from Smaxx (untested, but look reasonable). Bunch of new graphics from Tiy, new translation for pt-pt from inu_
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2009-10-15 |
nemo |
Suggestion by Smaxx - use pickhammer sound while drill is in operation
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2009-10-15 |
nemo |
Adjustments to training mode and credits by Smaxx
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2009-10-15 |
nemo |
Initial molotov cocktail. Still needs graphics, tweaking of fire behaviour. Also changed probabilities for default weapon sets
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2009-10-15 |
nemo |
Remove sheepluva's simple 45 deg bouncing from r2472, add various flame sizes for Tiy
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2009-10-13 |
nemo |
Cut upwards thrust in half on saucer
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2009-10-12 |
nemo |
Restrict how high saucer can fly for sanity's sake
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2009-10-12 |
unc0rr |
Don't show timer of drowned gears
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2009-10-12 |
unc0rr |
Huge Smaxx patch with some fixes by me:
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2009-10-12 |
nemo |
sheepluva's basic 45° test. NEEDS TESTING
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2009-10-12 |
nemo |
In progress, trying to make a fire for molotov cocktail. Normal fire should still work fairly normally.
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2009-09-10 |
nemo |
Strip trailing spaces
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2009-09-10 |
unc0rr |
Remove gstHHDriven flag when hedgehog get into the water. Fixes some odd cases.
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2009-09-10 |
unc0rr |
Some rope tweaks
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2009-09-08 |
nemo |
hide timer after cake is done walking
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2009-08-30 |
unc0rr |
Prevent "free knocking" bug
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2009-08-25 |
nemo |
Another try at keeping blowtorch/firepunch/jackhammer from going through indestructible stuff. Shame these routines don't use hedgehog movement
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2009-08-23 |
unc0rr |
Fix bug with hedgehog getting into ground while throwing rope (http://hedgewars.org/node/1722)
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2009-08-11 |
nemo |
minor saucer change Tiy had requested once.
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2009-07-28 |
unc0rr |
Cleanup code a bit
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2009-07-28 |
unc0rr |
Now really fix
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|
2009-07-28 |
unc0rr |
Fix hedgehog stopping to slide when throwing rope (not tested)
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|
2009-07-28 |
unc0rr |
Better handle loosing control when on rope
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2009-07-26 |
nemo |
requested change by Tiy to Flying Saucer start (hover until first keypress)
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2009-07-20 |
nemo |
Restrict hogs to 16px proximity to border to avoid getting kicked through.
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2009-07-15 |
koda |
sound for mortar
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2009-07-06 |
nemo |
apply dx too (from smaxx)
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2009-07-06 |
koda |
-fix teleport sound when moving to wrong positions
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2009-07-05 |
nemo |
Try turning off follow gear while ammo menu is open - needs testing w/ rope/parachute/jetpack
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|
2009-07-05 |
nemo |
Fewer bubbles for non-breathing gears
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|
2009-07-03 |
koda |
typos
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2009-07-03 |
koda |
-new openal api for setting sound position
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2009-07-01 |
koda |
sounds for teleport and beginning of sudden death
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2009-06-28 |
nemo |
disable timers on a few silly items, trying out a timer on cake
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2009-06-28 |
nemo |
Smaxx' idea of timers, reworked just a tad. Might need variable for offset, but seems ok for now
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2009-06-28 |
nemo |
Move count notification to all multishoot
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2009-06-25 |
nemo |
small jetpack tweak
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2009-06-22 |
nemo |
extra check suggested by unc0rr
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2009-06-22 |
nemo |
allow brief ground touches
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2009-06-22 |
nemo |
Kill saucer if it touches the ground, Tiy's new graphic
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2009-06-22 |
nemo |
set vector to negative *after* applying upward vector
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2009-06-22 |
nemo |
disable selection sprite, nudge ship into the air on launch
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2009-06-21 |
nemo |
Localise words "Fuel" and "Remaining" - add shot counter to deagle.
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2009-06-21 |
nemo |
Ugly graphic for jetpack - jetpack should be essentially functional.
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2009-06-21 |
nemo |
thanks unc0rr (corrected flag - also check on turn time)
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|
2009-06-21 |
nemo |
Use different group to not erase messages, restore gear deletion on hog damage.
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2009-06-21 |
nemo |
Duplicate Parachute more closely :D
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2009-06-21 |
nemo |
Initial attempt at jetpack. Pluses, more like lunar lander (takes fall damage). Minuses, can't seem to cancel it or use alt weapon
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2009-06-02 |
nemo |
New baseball bat sound, steam when fire lands on water (needs new hiss sound), bubbles when hedgehog drowns, more messages on
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|
2009-06-01 |
unc0rr |
Make code suck less
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|
2009-06-01 |
unc0rr |
Fix some cake bugs
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|
2009-06-01 |
nemo |
Death messages thanks to Smaxx
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|
2009-06-01 |
nemo |
Properly decrement sniper rifle if timed out. Try to get camera position straight for once.
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2009-05-23 |
nemo |
prevent unc0rr from getting clever with jackhammer too. bring blowtorch into line with the other - should be more fun anyway
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2009-05-22 |
nemo |
Prevent unc0rr's sneaky escape
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2009-05-22 |
nemo |
neglected test on sniper rifle being active
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|
2009-05-16 |
unc0rr |
Fix rope disappearing bug
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|
2009-05-15 |
nemo |
fix crash in parachute/rope if drowning with active girder/teleport
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|
2009-05-15 |
nemo |
oops. forgot to reset turn time
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2009-05-15 |
nemo |
Neglected to delete gear at end of turn
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2009-05-14 |
nemo |
constrain angle, decrement turn time
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2009-05-11 |
nemo |
Move Speech to visual gears. This checkin CRASHES on deletion of visual gear outside the doStep
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2009-05-07 |
nemo |
allow adjusting angle during sniping
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2009-05-07 |
nemo |
david_ac's game scheme options for mine delay/quantity, tweaks to sniper rifle
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|
2009-05-06 |
unc0rr |
Add a tracing message to help debug rope bugs
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|
2009-05-03 |
nemo |
Adjust routines impacted by DrawRotatedF modification, clear gstHHHJump in rope to avoid crosshair/hat drawing bug.
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2009-05-03 |
nemo |
Disable long jump in artillery mode, make snipre rifle single shot
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2009-05-03 |
nemo |
Artillery mode, sniper rifle, speech bubble tweaks, fix of rope bug introduced by enabling hats in jump
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2009-04-30 |
unc0rr |
nemo's great patch:
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2009-04-19 |
unc0rr |
Move health sorter to visual gears:
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2009-04-12 |
unc0rr |
- Another way of defining official server
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|
2009-03-26 |
unc0rr |
Fix bug with rope and bazooka
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|
2009-03-26 |
unc0rr |
oops
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2009-03-26 |
unc0rr |
Optimize water bouncing a bit
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2009-03-26 |
unc0rr |
patch by nemo: water bouncing + some tweaks
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2009-03-23 |
unc0rr |
patch by nemo:
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2009-03-22 |
unc0rr |
Add sounds to girder
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2009-03-22 |
unc0rr |
nemo's patch for girder + some fixes
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2009-03-15 |
unc0rr |
Some tweaks by nemo
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2009-03-08 |
unc0rr |
patch by nemo
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2009-03-07 |
unc0rr |
loser animation by nemo
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2009-03-07 |
unc0rr |
- nemo's patch: some animations, zero probability for infinite weapons
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2009-03-05 |
unc0rr |
nemo:
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2009-03-01 |
unc0rr |
4 utilities by nemo
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2009-02-23 |
unc0rr |
Faster fire falling
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2009-02-01 |
unc0rr |
Fix rope regression (unable to change angle)
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2009-02-01 |
unc0rr |
Apply nemo's patch polished by me:
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2009-01-31 |
unc0rr |
- Right way to handle rope ammo
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2009-01-29 |
unc0rr |
- nemo's patch for custom cave map dimensions
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2009-01-26 |
unc0rr |
Fix airplane
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2009-01-26 |
unc0rr |
Fix nemo's large land patch
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2009-01-25 |
unc0rr |
Apply nemo's world resize patch
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2009-01-25 |
unc0rr |
Fix accidental rope removinf from ammo in some cases
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2009-01-20 |
unc0rr |
Fix blowtorch delete condition
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2009-01-19 |
unc0rr |
Remove deprecated comment
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2009-01-19 |
unc0rr |
Fix rc plane fire spread
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2009-01-19 |
unc0rr |
Hedgehog is also sad when rcplane is drawning
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2009-01-19 |
unc0rr |
Patch by nemo (polished by me)
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2009-01-18 |
unc0rr |
More predictable bombs trajectory with rc plane
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2009-01-18 |
unc0rr |
Fallback to no hat when hat couldn't be loaded
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2009-01-18 |
unc0rr |
Play sad animation on rc plane crash
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2009-01-18 |
unc0rr |
rc plane falls down when looses control
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2009-01-17 |
unc0rr |
RC Plane
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2009-01-14 |
unc0rr |
Mostly fix voicepack usage
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2009-01-12 |
unc0rr |
Reorganize rope code, adjust some constants
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2009-01-12 |
unc0rr |
Fix yet another ballgun bug
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2009-01-10 |
unc0rr |
Cake makes a step after turn. This fixes cake stucking in air
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2009-01-10 |
unc0rr |
Fix rope bug which allowed hedgehog to go into land
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2009-01-10 |
unc0rr |
Drill rocket patch
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2009-01-10 |
unc0rr |
Remove debug stuff, ballgun 64but incompatibility fixed in previous revision
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2009-01-10 |
unc0rr |
Some debug stuff for ballgun bug
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2009-01-09 |
unc0rr |
- Fix bug when hedgehog was unable to drop some weapons from rope if it thrown rope in jump
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2009-01-08 |
unc0rr |
Update changelog
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2009-01-08 |
unc0rr |
Ballsgun
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2009-01-06 |
unc0rr |
- Refactor drill rocket
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2009-01-06 |
unc0rr |
Adjust flame parameters to produce more damage
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2009-01-04 |
unc0rr |
More bouncy rope, but you need to press vertical arrow and horizontal keys at once to bounce
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2009-01-02 |
unc0rr |
Drill rocket
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2008-12-28 |
unc0rr |
- Hellish bomb now spreads fire
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2008-12-28 |
unc0rr |
Fix rope animation
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2008-12-28 |
unc0rr |
The best final fix for rope stucking in the ground bug
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2008-12-28 |
unc0rr |
Bring back old rope behaviour when changing its length (that's more correct physical model)
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2008-12-26 |
unc0rr |
Add some speed to hedgehog on rope when colliding with land and pressing left or right arrow key
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2008-12-23 |
unc0rr |
- Fix wrond hedgehog speed calculation when using rope and changing rope length
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2008-12-21 |
unc0rr |
- Fix blowtorch regression
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2008-12-14 |
unc0rr |
Filter messages to blowtorch. Fixes long tunnels
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2008-12-04 |
unc0rr |
More stable blowtorch:
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2008-11-22 |
unc0rr |
Quick and dirty napalm implementation
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2008-11-21 |
unc0rr |
- Convert small damage tag to visual gears
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2008-11-20 |
unc0rr |
Some reformatting
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2008-11-17 |
unc0rr |
Tune blowtorch a bit
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2008-11-16 |
unc0rr |
Modify melon pieces spread a bit
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2008-11-14 |
unc0rr |
More verbose gear delete debuglog message
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2008-10-28 |
unc0rr |
That const is better...
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2008-10-28 |
unc0rr |
Well, okay, better fix
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2008-10-28 |
unc0rr |
Fix using freed memory (could be the cause of queue error problem and other bugs)
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2008-10-28 |
unc0rr |
Repair flame dependancy on wind
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2008-10-26 |
unc0rr |
Fix some problems with water rising
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2008-10-20 |
unc0rr |
Fix seduction sound
|
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|
2008-10-16 |
unc0rr |
Use seduction sound
|
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|
2008-10-15 |
unc0rr |
Small rope optimization
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2008-10-12 |
unc0rr |
Fix water rising too fast
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|
2008-09-29 |
unc0rr |
- Fix water rise
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|
2008-09-28 |
unc0rr |
Try to adjust flame parameters
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|
2008-09-28 |
unc0rr |
Start flames rework
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|
2008-09-23 |
unc0rr |
Seduction animation
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|
2008-09-22 |
unc0rr |
- Update Italian translation
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|
2008-09-19 |
unc0rr |
Use new sounds
|
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|
2008-09-19 |
unc0rr |
Fix mortar
|
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|
2008-09-18 |
unc0rr |
Add Hellish bomb weapon
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2008-09-18 |
unc0rr |
Add watermelon sprite
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|
2008-09-18 |
unc0rr |
Add watermelon weapon (without proper sprites yet)
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2008-09-17 |
unc0rr |
- Continue seduction implementation
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2008-08-13 |
unc0rr |
Some adjusting... it still doesn't solve problem fully
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2008-08-13 |
unc0rr |
One more consts adjusting to solve rope stucking problem
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2008-08-12 |
unc0rr |
Fix pickhammer and kamikaze
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2008-08-07 |
unc0rr |
- Fix grenade sound
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|
2008-07-30 |
unc0rr |
Last try to get rope not to get stuck in the ground
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2008-07-28 |
unc0rr |
- Fix warnings
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2008-07-27 |
unc0rr |
- Fix problem when clouds number is 0
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2008-07-27 |
unc0rr |
- Airplane is higher
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2008-07-27 |
unc0rr |
Play Ow1.ogg and Ow4.ogg when hedgehog falls
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2008-07-27 |
unc0rr |
Add ability to resize engine's window
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2008-07-27 |
unc0rr |
Play sound before cake explodes
|
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2008-07-27 |
unc0rr |
Finish cake implementation
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2008-07-27 |
unc0rr |
- Cake sits down before exploding
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2008-07-27 |
unc0rr |
Animate falling and waking up cake
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2008-07-27 |
unc0rr |
- Animate cake walking
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2008-07-25 |
unc0rr |
Show cake rotated correct angle
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2008-07-25 |
unc0rr |
Cake explodes on /attack
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2008-07-25 |
unc0rr |
First implementation of the Cake weapon
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2008-07-25 |
unc0rr |
Stubs for spider weapon
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2008-07-07 |
unc0rr |
Update copyright headers a bit
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2008-07-04 |
unc0rr |
Update explosion graphics
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2008-07-04 |
unc0rr |
Better ?? implementation of explosion
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2008-07-04 |
unc0rr |
Testing explosion particles implementation
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2008-06-23 |
unc0rr |
Make engine compilable without debugging on
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2008-06-18 |
unc0rr |
- Fix firepunch sprite direction when use in high jump
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2008-06-11 |
unc0rr |
Use Kamikaze sound
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2008-06-11 |
unc0rr |
Use kamiakze sprite
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2008-06-09 |
unc0rr |
Kamikaze weapon
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2008-06-09 |
unc0rr |
Don't push attacking hedgehog when using whip or baseball
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2008-06-09 |
unc0rr |
Fix firepunch direction when attacking from high jump
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2008-06-06 |
unc0rr |
Prevent wrong aim direction when using rope after high jump
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2008-05-29 |
unc0rr |
Fix mortar clusters spread direction
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2008-05-24 |
unc0rr |
- Start chat implementation: chat strings are on the screen
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2008-05-17 |
unc0rr |
Better rope
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2008-05-14 |
unc0rr |
Fix some bugs with dropping from parachute
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2008-05-12 |
unc0rr |
- Continue preparation for implementing attack from rope and parachute
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2008-05-12 |
unc0rr |
Some preparation work for attacking from rope, parachute and etc.
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2008-05-10 |
unc0rr |
Implement whip weapon
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2008-05-10 |
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Initial implementation of mortar
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2008-05-08 |
unc0rr |
It looks like fix for cluster bomb issue...
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2008-05-08 |
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- Some changes in clusters initialization
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2008-05-08 |
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Now really fix issue with mines on top of cases
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2008-05-08 |
unc0rr |
Fix mines on top of the case issue also
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2008-05-08 |
unc0rr |
Fix collecting cases after teleportation
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2008-05-08 |
unc0rr |
Fix issue with hedgehog on top of the hedgehog with pickhammer
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2008-04-27 |
unc0rr |
Update copyright info in source files headers
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2008-04-26 |
unc0rr |
Desert Eagle and Shotgun shot animations
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2008-04-21 |
unc0rr |
Animate baseball bat attack
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2008-04-20 |
unc0rr |
Teleport animation
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2008-04-13 |
unc0rr |
Add sprite for pickhammer
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2008-03-23 |
unc0rr |
Fix fall without damage trick, which could be performed with not attached rope
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2008-03-23 |
unc0rr |
Fix bug allowing to make stacks of hedgehogs with teleport
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2008-03-21 |
unc0rr |
Fix accessing to freed memory
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2008-03-14 |
unc0rr |
Fix potentional syncronizing bug
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2008-03-09 |
unc0rr |
Fix hedgehogs switching hang
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2008-03-07 |
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- Use cloud as 'visual gear'
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2008-03-07 |
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- 'Incoming!' shout when the plane appears
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2008-03-07 |
unc0rr |
Fix teleportation bug spotted by Tiyuri
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2008-02-24 |
unc0rr |
- More accurate rope collision detection
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2008-01-28 |
unc0rr |
Convert the rest of rotated sprites to be rotated by OpenGL
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2008-01-27 |
unc0rr |
Now game looks almost like it did before switching to OpenGL
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2008-01-27 |
unc0rr |
More sprites are visible
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2007-12-30 |
unc0rr |
Finally, get rid of large stupid StoreSurface
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2007-12-13 |
unc0rr |
- Fix for hedgehogs switching
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