Mon, 17 Jun 2019 19:20:02 +0200 |
Wuzzy |
ACF: Show "Mission succeeded/failed" in stats screen
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Tue, 21 May 2019 12:58:28 +0200 |
Wuzzy |
Disable Sudden Death for all A Classic Fairytale missions
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Sat, 18 May 2019 16:54:51 +0200 |
Wuzzy |
Backed out changeset 4596357d002d (onPreciseLocal causes desyncs)
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Mon, 13 May 2019 23:13:53 +0200 |
Wuzzy |
Enable automatic voicepack language selection for all missions
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Tue, 07 May 2019 16:08:27 +0200 |
Wuzzy |
Fix cut scenes not being skipped when pressing precise in enemy turn (bug 280)
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Wed, 16 Jan 2019 19:59:08 +0100 |
Wuzzy |
Make use of passive teams in various campaign missions
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Fri, 21 Dec 2018 02:07:11 +0100 |
Wuzzy |
ACF: Consistent cannibals flag/voice, change Princess flag
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Fri, 21 Dec 2018 01:43:21 +0100 |
Wuzzy |
Use player team name in ACF campaign
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Fri, 21 Dec 2018 01:04:24 +0100 |
Wuzzy |
Refactor ACF missions, store team names in variables
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Mon, 10 Dec 2018 07:59:45 +0100 |
Wuzzy |
Remove incorrectly used Delay parameter in many scripts
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Mon, 03 Sep 2018 12:46:57 +0200 |
Wuzzy |
Lua: Rename globals: NoPointX→NO_CURSOR, cMaxTurnTime→MAX_TURN_TIME, cMaxHogHealth→MAX_HOG_HEALTH
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Sun, 02 Sep 2018 21:26:44 +0200 |
Wuzzy |
Use SetTurnTimeLeft and SetReadyTimeLeft in all scripts
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Tue, 21 Aug 2018 23:56:49 +0200 |
Wuzzy |
Clean up more visual gears stuff in scripts
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Wed, 01 Aug 2018 15:50:39 +0200 |
Wuzzy |
Switch almost all Lua calls of AddTeam to using default clan colors instead of hardcoded color
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Wed, 11 Jul 2018 18:45:54 +0200 |
Wuzzy |
ACF7: Fix princess being in wrong clan
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Mon, 12 Mar 2018 02:09:21 +0100 |
Wuzzy |
ACF7: Add one pick hammer in crate
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Fri, 09 Mar 2018 19:05:59 +0100 |
Wuzzy |
A Classic Fairytale: Harden all missions against missing campaign variables in team file and assume default values
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Fri, 09 Mar 2018 02:03:03 +0100 |
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ACF7: Fix incorrect hog name used in speech bubble
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Fri, 09 Mar 2018 00:44:36 +0100 |
Wuzzy |
ACF7: Make hogs talk when you complete a part of the second mission goal (reach princess / free friends)
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Thu, 08 Mar 2018 23:46:46 +0100 |
Wuzzy |
ACF7: Fix incorrect hog name mentioned in 2nd mission text
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Fri, 09 Feb 2018 07:38:14 +0100 |
Wuzzy |
Refactor scripts to use SpawnSupplyCrate (where it makes sense)
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Tue, 06 Feb 2018 05:47:09 +0100 |
Wuzzy |
Fix some minor formatting and grammar flaws in script strings
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Sun, 29 Oct 2017 00:53:11 +0200 |
Wuzzy |
Add comments for all A Classic Fairytale missions to summarize the story in a flow chart-like fashion
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Thu, 26 Oct 2017 20:39:28 +0200 |
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ACF7: Set correct hog position after skipping start anim
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Sat, 30 Sep 2017 14:15:18 +0200 |
Wuzzy |
ACF7: Don't make princess disappear instantly after victory
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Thu, 28 Sep 2017 02:00:40 +0200 |
Wuzzy |
ACF7: Mention mines time
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Mon, 25 Sep 2017 16:50:35 +0200 |
Wuzzy |
Fix crate types (weapon/utility) in A Classic Fairytale missions
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Thu, 27 Apr 2017 23:47:44 +0200 |
Wuzzy |
Get rid of some incorrect timeout messages in ACF, by using EndTurn(true)
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Sun, 16 Apr 2017 01:05:08 +0200 |
Wuzzy |
Use format strings everywhere in A Classic Fairytale (for translators)
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Wed, 23 Nov 2016 23:54:55 +0100 |
Wuzzy |
Tweak flags used in all missions to fit more to the theme
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Fri, 07 Aug 2015 07:30:14 -0400 |
nemo |
Fix weapon name - bug #967
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Thu, 02 Oct 2014 12:08:22 +0200 |
sheepluva |
fix mapgen of other scripts too
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Thu, 12 Jun 2014 21:25:39 +0200 |
sheepluva |
lua api: DismissTeam(teamname)
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Mon, 01 Jul 2013 20:04:32 +0300 |
Periklis Ntanasis |
changed mission dir name to use underscores instead of whitespaces
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