2011-01-22 |
koda |
fixes for maps and quality = 0
0.9.15
|
file |
diff |
annotate
|
2010-12-29 |
nemo |
Unbreak reduce quality on snow/christmas. Thanks Cairo.
|
file |
diff |
annotate
|
2010-12-28 |
Henek |
sudden death, now with visual and audial effects :D
|
file |
diff |
annotate
|
2010-12-22 |
koda |
damn. it.
|
file |
diff |
annotate
|
2010-12-13 |
Henek |
added team flag to AddTeam and made AI team allowed to have custom flags. added GetGearVelocity and SetGearVelocity and removed CopyPV2. changed knockball to use use these functions instead.
|
file |
diff |
annotate
|
2010-11-21 |
unc0rr |
Remove some more circular dependencies
|
file |
diff |
annotate
|
2010-11-21 |
unc0rr |
uDebug
|
file |
diff |
annotate
|
2010-11-21 |
unc0rr |
Move some command handlers out of uCommands into more appropriate places, thus removing some dependencies. Ideally uCommands shouldn't depend on anything (except for uTypes and uConsts probably)
|
file |
diff |
annotate
|
2010-11-20 |
unc0rr |
Move localization data to uVariables, some Uses cleanup
|
file |
diff |
annotate
|
2010-11-20 |
unc0rr |
Introduce uGearsRender
|
file |
diff |
annotate
|
2010-11-18 |
unC0Rr |
Introduce uRenderUtils
|
file |
diff |
annotate
|
2010-11-18 |
unC0Rr |
Introduce uRender
|
file |
diff |
annotate
|
2010-11-18 |
unC0Rr |
Haven't found a better place than uIO for OutError
|
file |
diff |
annotate
|
2010-11-18 |
unC0Rr |
Introduce uTextures
|
file |
diff |
annotate
|
2010-11-18 |
unC0Rr |
Move some stuff from uMisc to uUtils
|
file |
diff |
annotate
|
2010-11-17 |
unc0rr |
Some more
|
file |
diff |
annotate
|
2010-11-17 |
unc0rr |
uTeams
|
file |
diff |
annotate
|
2010-11-17 |
unc0rr |
uLand isn't that important to them
|
file |
diff |
annotate
|
2010-11-17 |
unC0Rr |
Move variables from uMisc to uVariables
|
file |
diff |
annotate
|
2010-11-17 |
unC0Rr |
Introduce unit uTypes in order to remove some cyclic unit dependencies
|
file |
diff |
annotate
|
2010-12-27 |
koda |
add a S3D_DISABLED symbol to disable/enable stereo rendering at compilation time
experimental3D
|
file |
diff |
annotate
|
2010-11-15 |
koda |
update the 3d branch after release
experimental3D
|
file |
diff |
annotate
|
2010-11-12 |
Palewolf |
Light trails for bullets
|
file |
diff |
annotate
|
2010-11-11 |
nemo |
Move resurrection to utilities, reduce its probablit a bit to match other utilities, rename the "hint" prop since it really isn't being used as a hint anymore. That can be put back if it changes.
|
file |
diff |
annotate
|
2010-11-09 |
nemo |
restore circle
|
file |
diff |
annotate
|
2010-10-27 |
koda |
update branch with latest head, most likely breaking water color in stereo mode
experimental3D
|
file |
diff |
annotate
|
2010-10-12 |
koda |
minor stuff
|
file |
diff |
annotate
|
2010-10-11 |
Tobias Neumann |
New Weapon: Resurrector (TODO: ammo icon + sprites)
|
file |
diff |
annotate
|
2010-10-10 |
koda |
some optimizations to drawing and fetching data of new ammomenu
|
file |
diff |
annotate
|
2010-10-09 |
koda |
merge
|
file |
diff |
annotate
|
2010-10-08 |
unc0rr |
Some optimizations
|
file |
diff |
annotate
|
2010-10-09 |
koda |
made the new menu toggable
|
file |
diff |
annotate
|
2010-10-07 |
koda |
move all mobile-related functions in their own module, provides a structure for future mobile ports
|
file |
diff |
annotate
|
2010-10-02 |
koda |
iPad Video Out support (+less warnings +code update for latest SDL)
|
file |
diff |
annotate
|
2010-09-26 |
koda |
enable Lua for iOS (hooks for frontend to be done)
|
file |
diff |
annotate
|
2010-09-22 |
koda |
captions are scaled down when they're bigger than screen
|
file |
diff |
annotate
|
2010-09-22 |
koda |
compilation bugfix and scaling down textures when bigger than screen
|
file |
diff |
annotate
|
2010-09-19 |
koda |
re-add City theme with the UpdateDataFolder script (and revert changes made to the flake sprite)
|
file |
diff |
annotate
|
2010-09-17 |
koda |
added forgotten images, removed support for CJK fonts (saving 13 MB)
|
file |
diff |
annotate
|
2010-09-14 |
smaxx |
Engine:
|
file |
diff |
annotate
|
2010-09-12 |
nemo |
Adjust to reduced ammo menu dimensions.
|
file |
diff |
annotate
|
2010-09-01 |
smaxx |
Engine:
|
file |
diff |
annotate
|
2010-08-26 |
smaxx |
Engine:
|
file |
diff |
annotate
|
2010-08-26 |
tiyuri |
Fixes memory leak -Burp
|
file |
diff |
annotate
|
2010-08-24 |
koda |
set flake to non critical, no touches until game is starding, moved some variables to be initialized in the right place
|
file |
diff |
annotate
|
2010-08-24 |
smaxx |
Engine:
|
file |
diff |
annotate
|
2010-08-23 |
smaxx |
Frontend:
|
file |
diff |
annotate
|
2010-07-31 |
koda |
remove trailing spaces from end of line
|
file |
diff |
annotate
|
2010-08-18 |
smaxx |
Engine:
experimental3D
|
file |
diff |
annotate
|
2010-07-31 |
koda |
reverted stereo craziness - the experimental3D branch has been created for a reason
|
file |
diff |
annotate
|
2010-08-02 |
koda |
these were removed by mistake
experimental3D
|
file |
diff |
annotate
|
2010-07-30 |
smaxx |
Engine:
|
file |
diff |
annotate
|
2010-07-31 |
koda |
applying smaxx patch where it should be
experimental3D
|
file |
diff |
annotate
|
2010-07-30 |
smaxx |
Engine:
|
file |
diff |
annotate
|
2010-07-30 |
koda |
add some comments and fix indentation
experimental3D
|
file |
diff |
annotate
|
2010-07-30 |
koda |
creating a new branch for experimental 3d stereographic rendering
experimental3D
|
file |
diff |
annotate
|
2010-07-25 |
koda |
use llvm to compile, don't preview map on wimpier devices, merge vsync, fix iphone launch image
|
file |
diff |
annotate
|
2010-07-22 |
koda |
reduce the number of keywords used and switch to BMP format for screenshots
|
file |
diff |
annotate
|
2010-07-13 |
koda |
save the gl client state to get a nice 80% fps boost
|
file |
diff |
annotate
|
2010-07-10 |
koda |
cWeaponTooltips -> rqTooltipsOff
|
file |
diff |
annotate
|