Fri, 03 Feb 2023 15:59:18 +0100 Add WIP for generation of rules transitional_engine
unC0Rr [Fri, 03 Feb 2023 15:59:18 +0100] rev 15947
Add WIP for generation of rules
Fri, 03 Feb 2023 14:44:33 +0100 Rework how rules are defined, add transformations for tiles transitional_engine
unC0Rr [Fri, 03 Feb 2023 14:44:33 +0100] rev 15946
Rework how rules are defined, add transformations for tiles
Thu, 02 Feb 2023 08:41:31 +0100 Add loading of tiles from png transitional_engine
unC0Rr [Thu, 02 Feb 2023 08:41:31 +0100] rev 15945
Add loading of tiles from png
Wed, 01 Feb 2023 11:19:45 +0100 Fix mapgen transitional_engine
unC0Rr [Wed, 01 Feb 2023 11:19:45 +0100] rev 15944
Fix mapgen
Wed, 01 Feb 2023 10:58:45 +0100 Switch to Vec2D in wavefront algorithm transitional_engine
unC0Rr [Wed, 01 Feb 2023 10:58:45 +0100] rev 15943
Switch to Vec2D in wavefront algorithm
Mon, 30 Jan 2023 15:50:14 +0100 Add basics of wavefront collapse algorithm transitional_engine
unC0Rr [Mon, 30 Jan 2023 15:50:14 +0100] rev 15942
Add basics of wavefront collapse algorithm
Fri, 27 Jan 2023 06:22:22 +0300 fix typo
jpr [Fri, 27 Jan 2023 06:22:22 +0300] rev 15941
fix typo
Sun, 22 Jan 2023 04:13:20 +0300 update credits
alfadur [Sun, 22 Jan 2023 04:13:20 +0300] rev 15940
update credits
Sun, 22 Jan 2023 03:53:09 +0300 update spanish engine translation
alfadur [Sun, 22 Jan 2023 03:53:09 +0300] rev 15939
update spanish engine translation
Fri, 20 Jan 2023 21:40:37 -0500 merge to trunk
nemo [Fri, 20 Jan 2023 21:40:37 -0500] rev 15938
merge to trunk
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