Mon, 16 Jul 2018 20:28:01 +0200 Fix hwengine crash when using >1 controllers
Wuzzy <Wuzzy2@mail.ru> [Mon, 16 Jul 2018 20:28:01 +0200] rev 13491
Fix hwengine crash when using >1 controllers Reason: Data type mismatch for SDL_JoystickName, we wed in an index, but it expected a controller handle. Solution: Switch to SDL_JoystickNameForIndex.
Mon, 16 Jul 2018 19:15:22 +0200 Always use SDL_Map(A)RGB in SDL_FillRect for color
Wuzzy <Wuzzy2@mail.ru> [Mon, 16 Jul 2018 19:15:22 +0200] rev 13490
Always use SDL_Map(A)RGB in SDL_FillRect for color This practice is recommended by official SDL docs.
Mon, 16 Jul 2018 04:50:23 +0200 When hwengine crashes w/ error 217, write backtrace in log, too
Wuzzy <Wuzzy2@mail.ru> [Mon, 16 Jul 2018 04:50:23 +0200] rev 13489
When hwengine crashes w/ error 217, write backtrace in log, too By using WriteLnToConsole to achive that.
Sun, 15 Jul 2018 19:49:31 +0200 Fix hwengine --help returning with exit code 51
Wuzzy <Wuzzy2@mail.ru> [Sun, 15 Jul 2018 19:49:31 +0200] rev 13488
Fix hwengine --help returning with exit code 51
Sun, 15 Jul 2018 14:21:06 +0200 Clean up cMaxHHs and cMaxTeams a bit, get rid of hardcoded numbers
Wuzzy <Wuzzy2@mail.ru> [Sun, 15 Jul 2018 14:21:06 +0200] rev 13487
Clean up cMaxHHs and cMaxTeams a bit, get rid of hardcoded numbers
Fri, 13 Jul 2018 19:52:19 +0300 Better packing for clients
alfadur [Fri, 13 Jul 2018 19:52:19 +0300] rev 13486
Better packing for clients
Thu, 12 Jul 2018 14:46:16 +0200 Merge gameServer2 changes
Wuzzy <Wuzzy2@mail.ru> [Thu, 12 Jul 2018 14:46:16 +0200] rev 13485
Merge gameServer2 changes
Thu, 12 Jul 2018 14:41:24 +0200 Send proper failure error message when image loading has failed
Wuzzy <Wuzzy2@mail.ru> [Thu, 12 Jul 2018 14:41:24 +0200] rev 13484
Send proper failure error message when image loading has failed
Wed, 11 Jul 2018 18:36:21 -0400 merge
nemo [Wed, 11 Jul 2018 18:36:21 -0400] rev 13483
merge
Wed, 11 Jul 2018 21:56:30 +0200 Make sure TotalRounds increases to 0 on first real turn
Wuzzy <Wuzzy2@mail.ru> [Wed, 11 Jul 2018 21:56:30 +0200] rev 13482
Make sure TotalRounds increases to 0 on first real turn
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