unc0rr [Mon, 06 Oct 2008 19:01:59 +0000] rev 1310
Get rid of "internet" network game mode
unc0rr [Mon, 06 Oct 2008 18:40:47 +0000] rev 1309
Fix a bug with 'ghosts' on server
unc0rr [Mon, 06 Oct 2008 18:37:47 +0000] rev 1308
Fix another server failure (when second client in room disconnects)
unc0rr [Mon, 06 Oct 2008 18:07:38 +0000] rev 1307
- Now actually fix
- Handle warnings
unc0rr [Sun, 05 Oct 2008 23:36:11 +0000] rev 1306
Fix server crash on client disconnect
unc0rr [Sun, 05 Oct 2008 23:27:53 +0000] rev 1305
- Fix build of server (has some bugs now)
- Start converting client
unc0rr [Sun, 05 Oct 2008 23:22:14 +0000] rev 1304
Start refactoring standalone server (prepare to change protocol)
unc0rr [Sun, 05 Oct 2008 16:38:26 +0000] rev 1303
Don't allow team with the same name from the same client (helps with double add due to lags)
unc0rr [Sun, 05 Oct 2008 16:35:46 +0000] rev 1302
Remove deprecated stuff
unc0rr [Mon, 29 Sep 2008 22:14:23 +0000] rev 1301
Fix a bug screwing team selection up in network game
(REMOVETEAM message doesn't have teamID, and after
removing the team QMap still contains old info, when
add and remove team with the same name, total hedgehogs
number will be decreased by first team hh number)