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Thu, 29 Sep 2011 20:11:27 +0400
Oops, fix build
changeset
unc0rr [Thu, 29 Sep 2011 20:11:27 +0400] rev 6070
Oops, fix build
Thu, 29 Sep 2011 17:25:25 +0400
GameInfo needs room params copy
changeset
unc0rr [Thu, 29 Sep 2011 17:25:25 +0400] rev 6069
GameInfo needs room params copy
Tue, 27 Sep 2011 19:27:19 +0400
Introduce EngineInteraction module
changeset
unc0rr [Tue, 27 Sep 2011 19:27:19 +0400] rev 6068
Introduce EngineInteraction module
Fri, 30 Sep 2011 11:00:48 +0200
translators missed me
changeset
koda [Fri, 30 Sep 2011 11:00:48 +0200] rev 6067
translators missed me
Fri, 30 Sep 2011 10:54:10 +0200
fix hats of the AI team file for ios
changeset
koda [Fri, 30 Sep 2011 10:54:10 +0200] rev 6066
fix hats of the AI team file for ios
Fri, 30 Sep 2011 10:43:16 +0200
fix issue 287, default cmake build type
changeset
koda [Fri, 30 Sep 2011 10:43:16 +0200] rev 6065
fix
issue #287
, default cmake build type
Thu, 29 Sep 2011 16:04:07 +0200
oops
changeset
sheepluva [Thu, 29 Sep 2011 16:04:07 +0200] rev 6064
oops
Thu, 29 Sep 2011 15:57:09 +0200
update .pro
changeset
sheepluva [Thu, 29 Sep 2011 15:57:09 +0200] rev 6063
update .pro
Thu, 29 Sep 2011 00:13:52 +0200
rename misc.{h,cpp} to the name of the class they contain (FreqSpinBox)
changeset
sheepluva [Thu, 29 Sep 2011 00:13:52 +0200] rev 6062
rename misc.{h,cpp} to the name of the class they contain (FreqSpinBox)
Wed, 28 Sep 2011 19:48:02 +0200
this makes more sense
changeset
sheepluva [Wed, 28 Sep 2011 19:48:02 +0200] rev 6061
this makes more sense
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