Wed, 30 Oct 2013 15:13:17 -0400 use gameticks instead of turn timer. untested. also replaced tabs with spaces
nemo [Wed, 30 Oct 2013 15:13:17 -0400] rev 9657
use gameticks instead of turn timer. untested. also replaced tabs with spaces
Wed, 30 Oct 2013 00:18:10 +0400 - More HealthTex to clan structure
unc0rr [Wed, 30 Oct 2013 00:18:10 +0400] rev 9656
- More HealthTex to clan structure - GenericHealthTexture for proper highlight tinting
Tue, 29 Oct 2013 23:47:57 +0400 Tinted crosshair (without that cool white dot in the middle)
unc0rr [Tue, 29 Oct 2013 23:47:57 +0400] rev 9655
Tinted crosshair (without that cool white dot in the middle)
Tue, 29 Oct 2013 23:08:10 +0400 - Cut code with bug to fix issue 713
unc0rr [Tue, 29 Oct 2013 23:08:10 +0400] rev 9654
- Cut code with bug to fix issue #713 - Move team health widget and world edges rendering into their own functions
Mon, 28 Oct 2013 17:32:51 +0100 not useful check
koda [Mon, 28 Oct 2013 17:32:51 +0100] rev 9653
not useful check
Mon, 28 Oct 2013 17:10:07 +0100 fix asm again...
koda [Mon, 28 Oct 2013 17:10:07 +0100] rev 9652
fix asm again...
Mon, 28 Oct 2013 17:03:20 +0100 correctly use USE_TOUCH_INTERFACE
koda [Mon, 28 Oct 2013 17:03:20 +0100] rev 9651
correctly use USE_TOUCH_INTERFACE
Mon, 28 Oct 2013 16:53:20 +0100 add possibility to compile with SDL2 automatically
koda [Mon, 28 Oct 2013 16:53:20 +0100] rev 9650
add possibility to compile with SDL2 automatically
Mon, 28 Oct 2013 14:16:04 +0100 add FindSDL2 module from dhewm repo
koda [Mon, 28 Oct 2013 14:16:04 +0100] rev 9649
add FindSDL2 module from dhewm repo
Mon, 28 Oct 2013 14:07:04 +0100 merge spacecampaign
koda [Mon, 28 Oct 2013 14:07:04 +0100] rev 9648
merge spacecampaign
(0) -3000 -1000 -300 -100 -10 +10 +100 +300 +1000 +3000 tip